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CSGO:
Replaced Dust II with Inferno in the Active Duty Group.
Created a separate Dust II map group for Casual and Deathmatch game modes.
Separated Reserves Group into Reserves Group and Hostage Group.
MISC:
By default, players can now apply graffiti quickly by pressing and releasing the graffiti menu key. This can be disabled from the graffiti menu via checkbox. To alleviate any initial confusion from this change, we added one extra charge to all unsealed graffiti.
Optimized water materials used in Inferno, Nuke and Aztec maps.
Added convars mp_teamscore_max, mp_teamscore_1, mp_teamscore_2 to display best of N maps series in the spectator UI.
MAPS:
Dust2
Fixed various spots where C4 could get stuck
Cobblestone
Made cubby near bottom of platform stairs in Bombsite B deeper
Smoothed out movement around B ramp and dropdown room
Fixed various spots where C4 could get stuck (Thanks Residents_evil!)
Fixed some surfaces playing the wrong footstep sounds
Overpass
Fixed various spots where C4 could get stuck (Thanks kame942!)
Ground in CT spawn now displays decals correctly
Fixed some surfaces playing the wrong footstep sounds
Replaced Dust II with Inferno in the Active Duty Group.
Created a separate Dust II map group for Casual and Deathmatch game modes.
Separated Reserves Group into Reserves Group and Hostage Group.
MISC:
By default, players can now apply graffiti quickly by pressing and releasing the graffiti menu key. This can be disabled from the graffiti menu via checkbox. To alleviate any initial confusion from this change, we added one extra charge to all unsealed graffiti.
Optimized water materials used in Inferno, Nuke and Aztec maps.
Added convars mp_teamscore_max, mp_teamscore_1, mp_teamscore_2 to display best of N maps series in the spectator UI.
MAPS:
Dust2
Fixed various spots where C4 could get stuck
Cobblestone
Made cubby near bottom of platform stairs in Bombsite B deeper
Smoothed out movement around B ramp and dropdown room
Fixed various spots where C4 could get stuck (Thanks Residents_evil!)
Fixed some surfaces playing the wrong footstep sounds
Overpass
Fixed various spots where C4 could get stuck (Thanks kame942!)
Ground in CT spawn now displays decals correctly
Fixed some surfaces playing the wrong footstep sounds