Post: New codes for tamper data
12-17-2011, 10:39 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); The codes for tamper data have changed here are the new ones: also you need to change the first "false" to "true"

100= cost(400), elements(12), rare(1), type(bronze)

101= cost(250), elements(12), rare(1), type(bronze)

102= cost(800), elements(24), rare(3), type(bronze)

103= cost(750), elements(12), rare(3), type(bronze)

104= cost(600), elements(12), rare(3), type(bronze)

105= cost(1500), elements(24), rare(7), type(bronze)

106= cost(1500), elements(24), rare(7), type(bronze)

__________________________________________________ ______________________________


200= cost(2500), elements(12), rare(1), type(silver)

201= cost(1750), elements(12), rare(1), type(silver)

202= cost(4000), elements(24), rare(3), type(silver)

203= cost(3750), elements(12), rare(3), type(silver)

204= cost(3000), elements(12), rare(3), type(silver)

205= cost(8000), elements(24), rare(7), type(silver)

206= cost(5000), elements(24), rare(7), type(silver)

207= cost(4000), elements(24), rare(3), type(silver)

208= cost(3750), elements(12), rare(3), type(silver)

209= cost(8000), elements(24), rare(7), type(silver)

__________________________________________________ ______________________________


300= cost(5000), elements(12), rare(1), type(gold)

301= cost(3750), elements(12), rare(1), type(gold)

302= cost(10.000), elements(24), rare(3), type(gold)

303= cost(7500), elements(24), rare(3), type(gold)

304= cost(7500), elements(12), rare(3), type(gold)

305= cost(5000), elements(12), rare(3), type(gold)

306= cost(15.000), elements(24), rare(7), type(gold)

307= cost(5000), elements(12), rare(1), type(gold)

308= cost(10.000), elements(24), rare(3), type(gold)

309= cost(7500), elements(12), rare(3), type(gold)

310= cost(15000), elements(24), rare(3), type(gold)

__________________________________________________ ______________________________


400= cost(3000), elements(12 No players), rare(3), type(gold)

401= cost(15.000), elements(12 Players), rare(0), type(silver)

402= cost(20.000), elements(12 No players), rare(12), type(gold)

403= cost(25.000), elements(12), rare(12), type(gold)

404= cost(35.000), elements(30), rare(1, type(gold)

405= cost(50.000), elements(12 Players), rare(12), type(gold)

406= cost(3000), elements(12), rare(1), type(bronze/silver/gold)

407= cost(20.000), elements(12 No players), rare(12), type(gold)

408= cost(20.000), elements(12 No players), rare(12), type(gold)

409= cost(25.000), elements(12), rare(12), type(gold)

410= cost(35.000), elements(30), rare(10), type(gold)

411= cost(35.000), elements(12 Players), rare(12), type(gold)

__________________________________________________ ______________________________


500= cost(12.500), elements(12 Players), rare(1), type(gold)

501= cost(10.000), elements(12 Players), rare(1), type(gold)

502= cost(?), elements(12 Players), rare(3), type(gold)

503= cost(?), elements(12 Players), rare(3), type(gold)

504= cost(4000), elements(12 Players), rare(1), type(silver)

505= cost(3000), elements(12 Players), rare(1), type(silver)

506= cost(10.000), elements(12 Players), rare(3), type(silver)

507= cost(7500), elements(12 Players), rare(3), type(silver)

508= cost(100.000), elements(24 Players), rare(24), type(gold)

509= cost(12.500), elements(12 Players), rare(1), type(gold)

510= cost(25.000), elements(12), rare(3), type(gold)

511= cost(4000), elements(12), rare(1), type(silver)

512= cost(10.000), elements(12), rare(3), type(silver)

__________________________________________________ ______________________________


800= cost(100), elements(4), rare(0), type(bronze)

801= cost(400), elements(4), rare(0), type(silver)

802= cost(800), elements(4), rare(0), type(gold)

803= cost(200), elements(4 Contracts), rare(0), type(bronze)

804= cost(400), elements(4 Contracts), rare(0), type(silver)

805= cost(800), elements(4 Contracts), rare(0), type(gold)

806= cost(600), elements(4 Contracts), rare(0), type(bronze/silver/gold)
Last edited by boydy95 ; 12-17-2011 at 10:49 AM.
12-17-2011, 10:47 AM #2
Camacheiro
EA Data Reviewer
Originally posted by boydy95 View Post


403= cost(25.000), elements(12), rare(12), type(gold)



Humm, this one could be a good one Smile
12-17-2011, 11:09 AM #3
koolmadrid
I defeated!
but tamper glitch is patched.. even if u put true instead of false it wont work.. :(

otherwise 402 and 403 looks good..
12-17-2011, 11:47 AM #4
Problem?
I defeated!
quick, we need a guinea pig.
12-17-2011, 12:46 PM #5
xMo
League Champion
Originally posted by boydy95 View Post
The codes for tamper data have changed here are the new ones: also you need to change the first "false" to "true"

100= cost(400), elements(12), rare(1), type(bronze)

101= cost(250), elements(12), rare(1), type(bronze)

102= cost(800), elements(24), rare(3), type(bronze)

103= cost(750), elements(12), rare(3), type(bronze)

104= cost(600), elements(12), rare(3), type(bronze)

105= cost(1500), elements(24), rare(7), type(bronze)

106= cost(1500), elements(24), rare(7), type(bronze)

__________________________________________________ ______________________________


200= cost(2500), elements(12), rare(1), type(silver)

201= cost(1750), elements(12), rare(1), type(silver)

202= cost(4000), elements(24), rare(3), type(silver)

203= cost(3750), elements(12), rare(3), type(silver)

204= cost(3000), elements(12), rare(3), type(silver)

205= cost(8000), elements(24), rare(7), type(silver)

206= cost(5000), elements(24), rare(7), type(silver)

207= cost(4000), elements(24), rare(3), type(silver)

208= cost(3750), elements(12), rare(3), type(silver)

209= cost(8000), elements(24), rare(7), type(silver)

__________________________________________________ ______________________________


300= cost(5000), elements(12), rare(1), type(gold)

301= cost(3750), elements(12), rare(1), type(gold)

302= cost(10.000), elements(24), rare(3), type(gold)

303= cost(7500), elements(24), rare(3), type(gold)

304= cost(7500), elements(12), rare(3), type(gold)

305= cost(5000), elements(12), rare(3), type(gold)

306= cost(15.000), elements(24), rare(7), type(gold)

307= cost(5000), elements(12), rare(1), type(gold)

308= cost(10.000), elements(24), rare(3), type(gold)

309= cost(7500), elements(12), rare(3), type(gold)

310= cost(15000), elements(24), rare(3), type(gold)

__________________________________________________ ______________________________


400= cost(3000), elements(12 No players), rare(3), type(gold)

401= cost(15.000), elements(12 Players), rare(0), type(silver)

402= cost(20.000), elements(12 No players), rare(12), type(gold)

403= cost(25.000), elements(12), rare(12), type(gold)

404= cost(35.000), elements(30), rare(1, type(gold)

405= cost(50.000), elements(12 Players), rare(12), type(gold)

406= cost(3000), elements(12), rare(1), type(bronze/silver/gold)

407= cost(20.000), elements(12 No players), rare(12), type(gold)

408= cost(20.000), elements(12 No players), rare(12), type(gold)

409= cost(25.000), elements(12), rare(12), type(gold)

410= cost(35.000), elements(30), rare(10), type(gold)

411= cost(35.000), elements(12 Players), rare(12), type(gold)

__________________________________________________ ______________________________


500= cost(12.500), elements(12 Players), rare(1), type(gold)

501= cost(10.000), elements(12 Players), rare(1), type(gold)

502= cost(?), elements(12 Players), rare(3), type(gold)

503= cost(?), elements(12 Players), rare(3), type(gold)

504= cost(4000), elements(12 Players), rare(1), type(silver)

505= cost(3000), elements(12 Players), rare(1), type(silver)

506= cost(10.000), elements(12 Players), rare(3), type(silver)

507= cost(7500), elements(12 Players), rare(3), type(silver)

508= cost(100.000), elements(24 Players), rare(24), type(gold)

509= cost(12.500), elements(12 Players), rare(1), type(gold)

510= cost(25.000), elements(12), rare(3), type(gold)

511= cost(4000), elements(12), rare(1), type(silver)

512= cost(10.000), elements(12), rare(3), type(silver)

__________________________________________________ ______________________________


800= cost(100), elements(4), rare(0), type(bronze)

801= cost(400), elements(4), rare(0), type(silver)

802= cost(800), elements(4), rare(0), type(gold)

803= cost(200), elements(4 Contracts), rare(0), type(bronze)

804= cost(400), elements(4 Contracts), rare(0), type(silver)

805= cost(800), elements(4 Contracts), rare(0), type(gold)

806= cost(600), elements(4 Contracts), rare(0), type(bronze/silver/gold)

doesnt work
12-17-2011, 12:50 PM #6
urto71
Haxor!
Again, only those who are working on the site "or those who have left open," then without changing false and true, but only by changing the code of the package!! : (
12-17-2011, 02:43 PM #7
thed0c
Gym leader
none of these work
12-17-2011, 07:22 PM #8
Killakk
Former Staff
Do these work? Will +rep for an answer! :y:
12-17-2011, 07:23 PM #9
xMo
League Champion
Originally posted by killakk View Post
do these work? Will +rep for an answer! :y:

nope, i've test bwt 5 of them, even change false to true
12-17-2011, 07:24 PM #10
Killakk
Former Staff
Originally posted by xMo View Post
nope, i've test bwt 5 of them, even change false to true


You tested 411 and 410? :(

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