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Hi there, in this tut we'll be learning how to swap/change engine, chassis and drivetrain in GT cars
Note: I will assume you're familiar with Vectrixx's tut, if not,
read it - it forms the basis of this tut. If you're not familiar with that you won't get far with this.
The data we're looking is easy to find but its relative position changes, but not it's absolute postion - it's always within
15 rows of engine data.
It takes the structure of:
xx xx 00 00 yy yy 00 00 zz zz
where xx xx = chassis, yy yy =engine, zz zz =drivetrain
In the car below, the X2010 5G the data is
0C 4F 00 00 0B D2 00 00 0D 5A
where
0C 4F = chassis,
0B D2 = engine,
0D 5A = drivetrain
since the position can vary, how do we know we have the correct series of bytes? Well partly we know its at 15 rows from engine but I like to say its preceded by the following "marker offsets" sequence of bytes:
00 00 04 A5 00 00 or
00 00 04 A6 00 00 (ok, they're not markers in any real sense, but it just makes it easier to find)
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A = chassis
B = engine
C = drivetrain
and again, with slightly different relative offset positions:
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Now what can we do with these mods? Well the most important is engine and drivetrain - we can swap both from (in this case) the X2010 5G - and place them in a car of our choice. Why should we do this when we have a multiplier on an existing engine? Well a Fiat 500 engine is always a Fiat 500 engine no matter how much BHP it has, but more importantly we can use a matching drivetrain - no more need to faff about with transmissions and gear ratios because the drivetrain fits the engine perfectly. You also get the engine sound of the donor engine.
If you want the handling characteristics of the X2010 5G including being able alter downforce, change the chassis as well although personally I prefer to keep the existing cars handling or I might just as well drive a 5G, yes? Also, if the wheelbase of the car you're driving doesn't match that of the donor car, you'll get odd effects - like the wheels sticking well outside the body floating in mid air.
Well I hope you managed to make some sense of this tut. If you find out the chassis, engine, drivetrain of other cars then post them in this thread and lets make a list :y:
P.S. I know people who do not want this information known, but I believe knowledge is for all and should be shared rather than being hoarded like some treasure that must be hidden from prying eyes.
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edit: as requested some additional info is beginning to trickle in now. Please ask the posters of these if you have problems. Thanks for sharing guys. :y:
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"I see nobody is posting any engine values so here are the ones that I have...
3 Rotor:
0A C5 (non turbo)
4 Rotor:
06 63 (turbo)
M3 V8:
0A 62 (non turbo)
Nascar V8:
0B A4 (non turbo)
1JZGTE:
08 7E (turbo)
2JZGTE:
05 B8 (turbo)
RB20DETT:
08 C4 (turbo)
RB26DETT:
06 38 (turbo)
SR20DET:
07 B6 (turbo)
Viper GTS V10:
08 27 (non turbo)
Drivetrain's
S2000 RW
0B E1
R32 GTS RW
09 87"
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"Here are a few (lots of new ones added):
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You will need open office."
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"Updated with more car values.
Chassis/Engine/Drivetrain/Gearbox
AsparaDrink: ........................
0B 2F 00 00
0A C5 00 00
0C 0F 00 00
1A 8F
Rx7 FC Premium: ..................
06 C9 00 00
06 B1 00 00
07 74 00 00
0F 19
Formula GT: .........................
09 6C 00 00
09 4E 00 00
0A 11 00 00
11 BA
240 SX: ...............................
07 B0 00 00
07 92 00 00
08 55 00 00
0F FB
Charger 440 R/T '70 : ..........
07 E2 00 00
07 C4 00 00
08 87 00 00
10 2D
Suburu Impreza STI (Hatch):
0A C1 00 00
0A 60 00 00
0A AA 00 00
1A 29
Amuse GT1 : ........................
0A E5 00 00
0A 84 00 00
0B CE 00 00
1A 4E"
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"Not sure if these have been posted yet but I have the code things for the Mazda Autozam and Jaguar XJ13 '66. Let me know if I got something wrong
Jag
Chassis -
0B 55
Engine -
0A EB
Drivetrain -
0C 35
Autozam
Chassis -
08 07
Engine -
07 E9
Drivetrain -
08 AC"