Post: Popular modder: ‘Rockstar did everything to prevent modding of GTA V’
04-15-2015, 06:30 PM #1
Alt
Banned
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If you were waiting for the PC version of Grand Theft Auto V for the mods, you may have some more waiting to do.

The modders responsible for those files that can make games like The Elder Scrolls V: Skyrim look nearly photorealistic are saying that Grand Theft Auto V is difficult to modify. In a post on the modding website ENBdev, one of the team members (posting as ENBSeries) explained that they don’t really want to get into GTA V modding unless developer Rockstar makes it easier. And the developer may not want to do that since it could enable cheating in the GTA: Online mode.

“Rockstar did everything to prevent modding of GTA V,” ENBSeries wrote on their website. “So at this moment, [it’s] impossible to do anything via editing [the] game files.”

They went on to write that they will only mod GTA V if Rockstar patches in a workaround or if other hackers are able to get around the encryption that prevents easy access to that data.

Other modders on different forums are echoing this sentiment.

“Bad news,” modder Frostav You must login or register to view this content.. “This game looks very locked down right now. It might be a while before we can get into the game. This is the most a GTA game has ever been locked down before. I can’t even access simple stuff like the [car-handling files].”

In previous GTA games, the files for stuff like car handling were saved as basic text files that anyone could adjust with programs like Notepad. By disabling user access to something like that, it shows just how much work the developer put into preventing user mods.

We’ve reached out to Rockstar to ask about GTA V modding, and we’ll update this post with any new information.

The lack of easy modding for GTA V is something that could hurt its long-term popularity — although, Rockstar and publisher Take-Two Interactive have already sold more than 1 million copies since the game launched earlier this week. Grand Theft Auto on PC has a long history of supporting mods that added amazing features to the game. Hacker groups pieced together an online simulation mod for Grand Theft Auto: San Andreas back in the mid-2000s. This had people playing as citizens and police, and the cops controlled by players would pull you over if you weren’t following the traffic laws.

When Grand Theft Auto IV came out on PC in December 2008, hundreds of mods quickly added things like the capability to play as Spider-Man:



Or to play as an elephant:



These mods added to the longevity of GTA IV; players continued to buy it for years after its release because they were always seeing new and interesting things that the community was creating.

But that is potentially the problem with GTA V. This time around, Rockstar has added GTA: Online, which is a persistent multiplayer world that it hopes will keep people playing (and spending money) for the next several years. Mods could distract from that. The company could be worried about mods enabling people to cheat in GTA: Online. That would destroy the economy and likely convince people not to spend any money on in-game purchases.

And that’s understandable. Rockstar has worked to make GTA: Online into something viable that can generate revenue while it works on the next game. But blocking off files also ignores an important truth: Modders find a way.

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04-15-2015, 09:33 PM #2
2much4u
1337 H4X0R
Meh once the rpf key is out modding will go crazy.

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04-15-2015, 09:35 PM #3
Originally posted by Alt View Post
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If you were waiting for the PC version of Grand Theft Auto V for the mods, you may have some more waiting to do.

The modders responsible for those files that can make games like The Elder Scrolls V: Skyrim look nearly photorealistic are saying that Grand Theft Auto V is difficult to modify. In a post on the modding website ENBdev, one of the team members (posting as ENBSeries) explained that they don’t really want to get into GTA V modding unless developer Rockstar makes it easier. And the developer may not want to do that since it could enable cheating in the GTA: Online mode.

“Rockstar did everything to prevent modding of GTA V,” ENBSeries wrote on their website. “So at this moment, [it’s] impossible to do anything via editing [the] game files.”

They went on to write that they will only mod GTA V if Rockstar patches in a workaround or if other hackers are able to get around the encryption that prevents easy access to that data.

Other modders on different forums are echoing this sentiment.

“Bad news,” modder Frostav You must login or register to view this content.. “This game looks very locked down right now. It might be a while before we can get into the game. This is the most a GTA game has ever been locked down before. I can’t even access simple stuff like the [car-handling files].”

In previous GTA games, the files for stuff like car handling were saved as basic text files that anyone could adjust with programs like Notepad. By disabling user access to something like that, it shows just how much work the developer put into preventing user mods.

We’ve reached out to Rockstar to ask about GTA V modding, and we’ll update this post with any new information.

The lack of easy modding for GTA V is something that could hurt its long-term popularity — although, Rockstar and publisher Take-Two Interactive have already sold more than 1 million copies since the game launched earlier this week. Grand Theft Auto on PC has a long history of supporting mods that added amazing features to the game. Hacker groups pieced together an online simulation mod for Grand Theft Auto: San Andreas back in the mid-2000s. This had people playing as citizens and police, and the cops controlled by players would pull you over if you weren’t following the traffic laws.

When Grand Theft Auto IV came out on PC in December 2008, hundreds of mods quickly added things like the capability to play as Spider-Man:



Or to play as an elephant:



These mods added to the longevity of GTA IV; players continued to buy it for years after its release because they were always seeing new and interesting things that the community was creating.

But that is potentially the problem with GTA V. This time around, Rockstar has added GTA: Online, which is a persistent multiplayer world that it hopes will keep people playing (and spending money) for the next several years. Mods could distract from that. The company could be worried about mods enabling people to cheat in GTA: Online. That would destroy the economy and likely convince people not to spend any money on in-game purchases.

And that’s understandable. Rockstar has worked to make GTA: Online into something viable that can generate revenue while it works on the next game. But blocking off files also ignores an important truth: Modders find a way.


Im sure someone will find away around it, i mean out of all the modders on pc and the gta series one of them surely must be smart enough to crack it and inject all sorts in to the game
04-15-2015, 10:01 PM #4
server side money and rank then ease up R*

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CustomHosting
04-16-2015, 06:36 PM #5
Rath
Today Will Be Different
I feel there is an underlying reason, which hasn't been expressed by the GTA modding community, and that is the fact that people will ruin Grand Theft Auto Online. It's one thing to have a mod similar to LCPDFR, the Batmobile, and elephants, but it's another thing to blatantly cheat online. However, I feel like R* could implement measures to allow actual modifications and blacklist cheats.

I haven't really looked into R* anti-cheat, if they even have any. I'm fairly certain they're relying solely on VAC, when they can implement something like Punkbusters or Fairfight. Which has been done with Steam games, look at BFBC2 for example.
04-16-2015, 06:51 PM #6
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Bch
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This just explains how half of that is utter rubbish :p People have decrypted the files, and the format for most files such as handling are still simply meta files... as already posted Smile
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04-16-2015, 09:56 PM #7
2much4u
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Originally posted by Dartho View Post
This just explains how half of that is utter rubbish :p People have decrypted the files, and the format for most files such as handling are still simply meta files... as already posted Smile
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Doesn't matter what R* does, the Russians will crack it lol.

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04-17-2015, 04:36 PM #8
CustomHosting
Are you high?
same what nitemare said if they would just server side the money/rp then go fucking crazy with mods wtf rockstar, i know its not that easy to just whip up a server only money economy for online but shit your a multi million dollar company GET STARTED!?

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