Resource: Give rp // nonhost kick . - NextGenUpdate
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THREAD: Give rp // nonhost kick .
  1. 08-17-2017, 09:44 AM
    #1
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    NextGenUpdate
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    Rank
    Spoiler:
    addOption("DeRank Player -10,000 RP");
    addOption("Rank Up Player 10,000 RP");
    switch (getOption())
    {
    case 1: {
    int Args[5];
    Args[0] = 0xD8;
    Args[1] = selectedPlayer;
    Args[2] = 10000;
    Args[3] = 0;
    Args[4] = 0;
    TriggerScriptEvent(Args, 5, selectedPlayer);
    } break;
    case 2: {
    int Args[5];
    Args[0] = 0xD8;
    Args[1] = selectedPlayer;
    Args[2] = -10000;
    Args[3] = 0;
    Args[4] = 0;
    TriggerScriptEvent(Args, 5, selectedPlayer);
    } break;



    NonHost
    Spoiler:

    addOption ("Kick(HOST)");


    switch (getOption())
    {


    case 1: {
    int NetworkOptions = selectedPlayer;
    int Args[3];
    Args[0] = 2;
    Args[1] = NetworkOptions;
    Args[2] = 0x35;
    TriggerScriptEvent(Args, 3, NetworkOptions);


    }
    }
    break;


    Spoiler:

    #pragma region GIVE RP
    static void TriggerScriptEvent(int* Args, int ArgCount, Player BitsetPlayer)
    {
    int Bitset = 0;
    GAMEPLAY::SET_BIT(&Bitset, BitsetPlayer);
    if (Bitset != 0) {
    SCT::TRIGGER_SCT_EVENT2(1, Args, ArgCount, Bitset);
    }
    }

    #pragma endregion

    Spoiler:

    static void SET_BIT(int* var, int bit) { invoke<Void>(0x4EFE7E6B, var, bit); } // 0x4EFE7E6B

    Don't take any credits of this . Have no clue who founded it ! good luck w ur sprx projects . ( This is working w 2much4u base i think )
    Last edited by StarIsBack; 08-17-2017 at 10:55 AM. Reason: Fixed Spoiler

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  5. 08-17-2017, 12:22 PM
    #2
    Daniiel Carrera's Avatar
    Daniiel Carrera
    Canít trickshot me!
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    Daniiel Carrera
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    nice
  6. 08-17-2017, 03:20 PM
    #3
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    Originally Posted by Bosix123 View Post
    Rank
    Spoiler:
    addOption("DeRank Player -10,000 RP");
    addOption("Rank Up Player 10,000 RP");
    switch (getOption())
    {
    case 1: {
    int Args[5];
    Args[0] = 0xD8;
    Args[1] = selectedPlayer;
    Args[2] = 10000;
    Args[3] = 0;
    Args[4] = 0;
    TriggerScriptEvent(Args, 5, selectedPlayer);
    } break;
    case 2: {
    int Args[5];
    Args[0] = 0xD8;
    Args[1] = selectedPlayer;
    Args[2] = -10000;
    Args[3] = 0;
    Args[4] = 0;
    TriggerScriptEvent(Args, 5, selectedPlayer);
    } break;



    NonHost
    Spoiler:

    addOption ("Kick(HOST)");


    switch (getOption())
    {


    case 1: {
    int NetworkOptions = selectedPlayer;
    int Args[3];
    Args[0] = 2;
    Args[1] = NetworkOptions;
    Args[2] = 0x35;
    TriggerScriptEvent(Args, 3, NetworkOptions);


    }
    }
    break;


    Spoiler:

    #pragma region GIVE RP
    static void TriggerScriptEvent(int* Args, int ArgCount, Player BitsetPlayer)
    {
    int Bitset = 0;
    GAMEPLAY::SET_BIT(&Bitset, BitsetPlayer);
    if (Bitset != 0) {
    SCT::TRIGGER_SCT_EVENT2(1, Args, ArgCount, Bitset);
    }
    }

    #pragma endregion

    Spoiler:

    static void SET_BIT(int* var, int bit) { invoke<Void>(0x4EFE7E6B, var, bit); } // 0x4EFE7E6B

    Don't take any credits of this . Have no clue who founded it ! good luck w ur sprx projects . ( This is working w 2much4u base i think )



    Code:
    static void TriggerScriptEvent(int* Args, int ArgCount, Player BitsetPlayer)
    {
    int Bitset = 0;
    GAMEPLAY::SET_BIT(&Bitset, BitsetPlayer);//static void SET_BIT(int *address, int offset) { invoke<Void>(0x4EFE7E6B, address, offset); }
    if (Bitset != 0) 
    {
    SCRIPT::TRIGGER_SCRIPT_EVENT(1, Args, ArgCount, BitsetPlayer);//BOOL p0, int *args, int argCount, int bitset
    }
    }
    addOption("Rank Up Player 10,000 RP");
    switch (getOption())
    {
    case 1: 
    {
    int Args[5];
    Args[0] = 0xD8;
    Args[1] = selectedPlayer;
    Args[2] = 10000;//custom Rank
    Args[3] = 0;
    Args[4] = 0;
    TriggerScriptEvent(Args, 5, selectedPlayer);
    } break;
    	
    case 2: 
    {
    int Args[5];
    Args[0] = 0xD8;
    Args[1] = selectedPlayer;
    Args[2] = -10000;//custom Rank
    Args[3] = 0;
    Args[4] = 0;
    TriggerScriptEvent(Args, 5, selectedPlayer);
    } break;
    Code:
    addOption ("Kick(HOST)");
    switch (getOption())
    {
    case 1: 
    {
    int NetworkOptions = selectedPlayer;
    int Args[3];
    Args[0] = 2;
    Args[1] = NetworkOptions;
    Args[2] = 0x35;
    TriggerScriptEvent(Args, 3, NetworkOptions);
    }
    }
    break;
  7. 08-17-2017, 04:52 PM
    #4
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    Originally Posted by Jokermodz pop View Post
    Code:
    static void TriggerScriptEvent(int* Args, int ArgCount, Player BitsetPlayer)
    {
    int Bitset = 0;
    GAMEPLAY::SET_BIT(&Bitset, BitsetPlayer);//static void SET_BIT(int *address, int offset) { invoke<Void>(0x4EFE7E6B, address, offset); }
    if (Bitset != 0) 
    {
    SCRIPT::TRIGGER_SCRIPT_EVENT(1, Args, ArgCount, BitsetPlayer);//BOOL p0, int *args, int argCount, int bitset
    }
    }
    addOption("Rank Up Player 10,000 RP");
    switch (getOption())
    {
    case 1: 
    {
    int Args[5];
    Args[0] = 0xD8;
    Args[1] = selectedPlayer;
    Args[2] = 10000;//custom Rank
    Args[3] = 0;
    Args[4] = 0;
    TriggerScriptEvent(Args, 5, selectedPlayer);
    } break;
    	
    case 2: 
    {
    int Args[5];
    Args[0] = 0xD8;
    Args[1] = selectedPlayer;
    Args[2] = -10000;//custom Rank
    Args[3] = 0;
    Args[4] = 0;
    TriggerScriptEvent(Args, 5, selectedPlayer);
    } break;
    Code:
    addOption ("Kick(HOST)");
    switch (getOption())
    {
    case 1: 
    {
    int NetworkOptions = selectedPlayer;
    int Args[3];
    Args[0] = 2;
    Args[1] = NetworkOptions;
    Args[2] = 0x35;
    TriggerScriptEvent(Args, 3, NetworkOptions);
    }
    }
    break;
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  9. 09-04-2017, 11:17 AM
    #5
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    Haxor!
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    nice work thx
  10. 10-05-2017, 07:19 AM
    #6
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    help please?
  11. 10-05-2017, 07:20 AM
    #7
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    #pragma region GIVE RP
    static void TriggerScriptEvent(int* Args, int ArgCount, Player BitsetPlayer)
    {
    int Bitset = 0;
    GAMEPLAY::SET_BIT(&Bitset, BitsetPlayer);
    if (Bitset != 0) {
    SCT::TRIGGER_SCT_EVENT2(1, Args, ArgCount, Bitset);
    }
    }

    #pragma endregion

    TriggerScriptEvent(Args, 5, selectedPlayer); TriggerScriptEvent out red solution please?
  12. 10-19-2017, 03:40 AM
    #8
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    Oct 2017
    NextGenUpdate
    Does anyone know where I can get a money/rip drop on Xbox 1
  13. 10-19-2017, 04:32 AM
    #9
    aquadice's Avatar
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    I am error
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    Originally Posted by Merchant0fdeath View Post
    Does anyone know where I can get a money/rip drop on Xbox 1
    Please tell me you are joking ...
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  15. 11-10-2017, 03:34 AM
    #10
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    fk u bit,,ch
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