Post: [1.11] The Last Of Us Debug Menu's Offset & Eboot
06-02-2017, 08:50 AM #1
Vicodin10
https://discord.gg/save-wizard
(adsbygoogle = window.adsbygoogle || []).push({}); Debug Menus

How to Enable these

  • Jailbroken PS3 (Custom Firmware)
  • The Last of Us with region BCES01584/BCES01585 and version 1.11.


How to:


  • It works for BCES01584, BCES01585 & currently for 1.11 versions only.
  • The offsets to unlock it through an PS3API or by making your own EBOOT.BIN are: 0x00A92640 38000001980B2DB0
  • There is also a premade eboot.bin You must login or register to view this content..


(Place the EBOOT.BIN at dev_hdd0/game/BCES01584/USRDIR/ and start the game)


  • To open up the menus while in-game:
  • L3 + Start - Dev Menu
  • L3 + Select - Quick Menu
  • L3 + R3 - Debug Fly



  • Some features aren't working such as Player 1 and Player 2 options. You have to enable them with hex modding, file scripting or model file changing through paths.
  • There is a series of unused testing levels that needs documentation. A save file with the test levels can be found You must login or register to view this content..


This needs some investigation.
Discuss ideas and findings Below in post.
Specifically:

  • Extract .pak files.
  • Find a way to enable Player1, Player2 and disabled features.
  • Make map and buildings to not disappear after flying above.
  • Enable Wireframe Mode.
  • Uncharted 3's Maps are compatible with The Last of Us, swapping Uncharted 3's Maps


with The Last of Us's Maps and rename them as the map that we already swapped can import them to the game.


  • Uncharted 3 SplitScreen's assets are compatible with The Last of Us, finding an way to transfer those assets in The Last of Us can enable SplitScreen Mode on Story Mode.
  • Trying to make The Last of Us's Marking System from multiplayer compatible with Story Mode.

[/LIST]

Dev Menu
The files debug-menu.bin and debug-menu.dci, which can be found in bin.psarc\dc1, show evidence of a debug menu.

Dev Menu's first face.
After you enable the debug menu you'll see an FPS Text at the top-right of the screen...
It has 6 options...

You must login or register to view this content.

These includes Clock, where you can change the speed of the game or the framerate...

You must login or register to view this content.

and Tasks, where you can choose any task you want to play in both single player campaign and DLC chapters.

You must login or register to view this content.
You must login or register to view this content.

(Checkpoints and cinematics of every stage)

You must login or register to view this content.

Quick Menu
Quick Menu is the second debug menu that has some additional options, such as Infinite Ammo, Invincible Player & No Reload.

You must login or register to view this content.

Secret Debug Rooms
There are some secret debug rooms/test maps that can only be accessed with the Debug Menu.

These maps were created by the developers so they can test the gameplay's mechanics, combat sequences, and NPC AI (Artificial Intelligence).

You must login or register to view this content.

The player will need to press L3 + R3 for Debug Fly to get to all of the rooms.
You must login or register to view this content.

You can access these rooms by the Tasks option on Dev Menu (Tasks/Play Task/training/).

You must login or register to view this content.

Unknown Yet Debug Menu
There is an unknown picture about an unknown Debug Menu similar to the current menus...
We still don't know if it's exists in the game files or if it is removed from the game...
It also contains an Debug Text at the top-left of the picture.

You must login or register to view this content.

The following 10 users say thank you to Vicodin10 for this useful post:

/SneakerStreet/, Decommit, DPO23, e-dude, Eddie Mac, Father Luckeyy, gatekeeper1122, ImPiffHD, Je Modz, Norway-_-1999
06-12-2017, 03:56 AM #2
Thank you for this, been looking for this for awhile. By chance, do we know how to get debug for Uncharted games as well?
06-15-2017, 12:16 AM #3
DPO23
Climbing up the ladder
Originally posted by Vicodin10 View Post
Debug Menus

How to Enable these

  • Jailbroken PS3 (Custom Firmware)
  • The Last of Us with region BCES01584/BCES01585 and version 1.11.


How to:


  • It works for BCES01584, BCES01585 & currently for 1.11 versions only.
  • The offsets to unlock it through an PS3API or by making your own EBOOT.BIN are: 0x00A92640 38000001980B2DB0
  • There is also a premade eboot.bin You must login or register to view this content..


(Place the EBOOT.BIN at dev_hdd0/game/BCES01584/USRDIR/ and start the game)


  • To open up the menus while in-game:
  • L3 + Start - Dev Menu
  • L3 + Select - Quick Menu
  • L3 + R3 - Debug Fly



  • Some features aren't working such as Player 1 and Player 2 options. You have to enable them with hex modding, file scripting or model file changing through paths.
  • There is a series of unused testing levels that needs documentation. A save file with the test levels can be found You must login or register to view this content..


This needs some investigation.
Discuss ideas and findings Below in post.
Specifically:

  • Extract .pak files.
  • Find a way to enable Player1, Player2 and disabled features.
  • Make map and buildings to not disappear after flying above.
  • Enable Wireframe Mode.
  • Uncharted 3's Maps are compatible with The Last of Us, swapping Uncharted 3's Maps


with The Last of Us's Maps and rename them as the map that we already swapped can import them to the game.


  • Uncharted 3 SplitScreen's assets are compatible with The Last of Us, finding an way to transfer those assets in The Last of Us can enable SplitScreen Mode on Story Mode.
  • Trying to make The Last of Us's Marking System from multiplayer compatible with Story Mode.

[/LIST]

Dev Menu
The files debug-menu.bin and debug-menu.dci, which can be found in bin.psarc\dc1, show evidence of a debug menu.

Dev Menu's first face.
After you enable the debug menu you'll see an FPS Text at the top-right of the screen...
It has 6 options...

You must login or register to view this content.

These includes Clock, where you can change the speed of the game or the framerate...

You must login or register to view this content.

and Tasks, where you can choose any task you want to play in both single player campaign and DLC chapters.

You must login or register to view this content.
You must login or register to view this content.

(Checkpoints and cinematics of every stage)

You must login or register to view this content.

Quick Menu
Quick Menu is the second debug menu that has some additional options, such as Infinite Ammo, Invincible Player & No Reload.

You must login or register to view this content.

Secret Debug Rooms
There are some secret debug rooms/test maps that can only be accessed with the Debug Menu.

These maps were created by the developers so they can test the gameplay's mechanics, combat sequences, and NPC AI (Artificial Intelligence).

You must login or register to view this content.

The player will need to press L3 + R3 for Debug Fly to get to all of the rooms.
You must login or register to view this content.

You can access these rooms by the Tasks option on Dev Menu (Tasks/Play Task/training/).

You must login or register to view this content.

Unknown Yet Debug Menu
There is an unknown picture about an unknown Debug Menu similar to the current menus...
We still don't know if it's exists in the game files or if it is removed from the game...
It also contains an Debug Text at the top-left of the picture.

You must login or register to view this content.


Any news?
06-15-2017, 02:42 AM #4
Decommit
Little One
Please release UC Ones
06-15-2017, 02:42 AM #5
Decommit
Little One
Originally posted by Vicodin10 View Post
Debug Menus

How to Enable these

  • Jailbroken PS3 (Custom Firmware)
  • The Last of Us with region BCES01584/BCES01585 and version 1.11.


How to:


  • It works for BCES01584, BCES01585 & currently for 1.11 versions only.
  • The offsets to unlock it through an PS3API or by making your own EBOOT.BIN are: 0x00A92640 38000001980B2DB0
  • There is also a premade eboot.bin You must login or register to view this content..


(Place the EBOOT.BIN at dev_hdd0/game/BCES01584/USRDIR/ and start the game)


  • To open up the menus while in-game:
  • L3 + Start - Dev Menu
  • L3 + Select - Quick Menu
  • L3 + R3 - Debug Fly



  • Some features aren't working such as Player 1 and Player 2 options. You have to enable them with hex modding, file scripting or model file changing through paths.
  • There is a series of unused testing levels that needs documentation. A save file with the test levels can be found You must login or register to view this content..


This needs some investigation.
Discuss ideas and findings Below in post.
Specifically:

  • Extract .pak files.
  • Find a way to enable Player1, Player2 and disabled features.
  • Make map and buildings to not disappear after flying above.
  • Enable Wireframe Mode.
  • Uncharted 3's Maps are compatible with The Last of Us, swapping Uncharted 3's Maps


with The Last of Us's Maps and rename them as the map that we already swapped can import them to the game.


  • Uncharted 3 SplitScreen's assets are compatible with The Last of Us, finding an way to transfer those assets in The Last of Us can enable SplitScreen Mode on Story Mode.
  • Trying to make The Last of Us's Marking System from multiplayer compatible with Story Mode.

[/LIST]

Dev Menu
The files debug-menu.bin and debug-menu.dci, which can be found in bin.psarc\dc1, show evidence of a debug menu.

Dev Menu's first face.
After you enable the debug menu you'll see an FPS Text at the top-right of the screen...
It has 6 options...

You must login or register to view this content.

These includes Clock, where you can change the speed of the game or the framerate...

You must login or register to view this content.

and Tasks, where you can choose any task you want to play in both single player campaign and DLC chapters.

You must login or register to view this content.
You must login or register to view this content.

(Checkpoints and cinematics of every stage)

You must login or register to view this content.

Quick Menu
Quick Menu is the second debug menu that has some additional options, such as Infinite Ammo, Invincible Player & No Reload.

You must login or register to view this content.

Secret Debug Rooms
There are some secret debug rooms/test maps that can only be accessed with the Debug Menu.

These maps were created by the developers so they can test the gameplay's mechanics, combat sequences, and NPC AI (Artificial Intelligence).

You must login or register to view this content.

The player will need to press L3 + R3 for Debug Fly to get to all of the rooms.
You must login or register to view this content.

You can access these rooms by the Tasks option on Dev Menu (Tasks/Play Task/training/).

You must login or register to view this content.

Unknown Yet Debug Menu
There is an unknown picture about an unknown Debug Menu similar to the current menus...
We still don't know if it's exists in the game files or if it is removed from the game...
It also contains an Debug Text at the top-left of the picture.

You must login or register to view this content.


^ forgot to quote
06-15-2017, 04:57 AM #6
Vicodin10
https://discord.gg/save-wizard
Originally posted by Decommit View Post
Please release UC Ones


I'll look into it soon.

The following user thanked Vicodin10 for this useful post:

Decommit
06-15-2017, 10:20 AM #7
DPO23
Climbing up the ladder
Originally posted by Decommit View Post
Please release UC Ones


Originally posted by Vicodin10 View Post
I'll look into it soon.





The Last Of Us

BCES01584
BCES01585
BCUS98174
v1.11

Eboot code
Code:
Dev Menu
OGP=880B2DB02F800000419E01B8
COP=880B2DB038000001980B2DB0

Memory code
Code:
Dev Menu
00A92640 38000001
00A92644 980B2DB0

U3

Eboot code
Code:
Dev Menu
OGP=2F800000419E00A4839E8078
COP=38000001980B2163839E8078

Memory code
Code:
Dev Menu
00737E4C 38000001
00737E50 980B2163

U2

BCES00757
v1.09

Eboot
Code:
Dev Menu
OGP=881821C82F800000409E02A0
COP=38000001981821C8480002A0

Memory
Code:
Dev Menu
00794D34 38000001
00794D38 981821C8
00794D3C 480002A0

Uncharted

BCES00065
v1.01

Eboot
Code:
Dev Menu
OGP=880902F82F800000419EFF48
COP=880902F838000001980902F8

Memory
Code:
Dev Menu
00081DC8 38000001
00081DCC 980902F8
Last edited by DPO23 ; 06-21-2017 at 09:12 PM.

The following 2 users say thank you to DPO23 for this useful post:

Decommit, Vicodin10
06-15-2017, 10:21 AM #8
DPO23
Climbing up the ladder
could someone try them and confirm they're working?

edit: working
Last edited by DPO23 ; 06-15-2017 at 04:00 PM.
06-15-2017, 07:48 PM #9
Can anyone make premade EBOOT for U1-3? Thank you
06-17-2017, 05:41 AM #10
Decommit
Little One
Originally posted by DPO23 View Post
The Last Of Us

BCES01584
BCES01585
BCUS98174
v1.11

Eboot code
Code:
Dev Menu
OGP=880B2DB02F800000419E01B8
COP=880B2DB038000001980B2DB0

Memory code
Code:
Dev Menu
00A92640 38000001
00A92644 980B2DB0

U3

Eboot code
Code:
Dev Menu
OGP=2F800000419E00A4839E8078
COP=38000001980B2163839E8078

Memory code
Code:
Dev Menu
00737E4C 38000001
00737E50 980B2163

U2

BCES00757
v1.09

Eboot
Code:
Dev Menu
OGP=881821C82F800000409E02A0
COP=38000001981821C8480002A0

Memory
Code:
Dev Menu
00794D34 38000001
00794D38 981821C8
00794D3C 480002A0

Uncharted

BCES00065
v1.01

Eboot
Code:
Dev Menu
OGP=880902F82F800000419EFF48
COP=880902F838000001980902F8

Memory
Code:
Dev Menu
00081DC8 38000001
00081DCC 980902F8


Thanks Tiphat

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