Post: [1.7.4] Nation Craft Minecraft Server
01-30-2014, 05:18 AM #1
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The server is consistently developing and changing. I want to touch up from the new world, new staff and the server direction. If you have been playing on the server; I am sure you have picked up the idea that we are all about the community. We listen and we want ya'll to make the place for you. Of course this is what all servers say, but at the end of the day; our staff and community will make us unique.


Nation Craft 2.0 A New World!
Our new world is very attractive; We do not have any glitches or chunk errors that are permanent! We have been encountering some server freezing with the Packed Ice biomes and rarely other biomes. I will touch up on this fact in the next paragraph. In the mean time, Enjoy the server world and thank you for playing!! We can't wait to see your creative builds!

Server Update Craftbukkit.dev!
Our server is now running off Bukkit. Bukkit is still in development for the recent release of Minecraft 1.7.2+. Until a more stable build of Bukkit is released, we will continue to have 0 help support in server errors. Bukkit allows us to install plugins which help moderator the server and create a new experience. A lot of the players want a true Minecraft experience and wish to avoid these plugins. Do note it is our mission to ensure that all additional twist added will be avoidable.

The following rules are to be followed to the closest standard. The more we vary from our rules the more likely we end up in a similar state that we have been in the past. Staff rules and guidelines will be in a separate post.

Rules

1. Absolutely no stealing or griefing. Depending on the scale of griefing will result in a temporary ban or permanent ban. Stealing may result in you returning the items with a warning or temporary/permanent bans depending on the scale of stolen items.

2. No offensive language or offensive signs. Offensive language will result in a warn/kick/ban fashion. Same with signs depending where its placed and what it says.

3. PvP must be mutual between both players fighting. This is so players don't randomly get killed when trying to enjoy a semi-vanilla experience. There is an arena by spawn where you can kill each other all you want. This will result in a warn/kick/ban if not followed.

4. Be respectful to your fellow player. If you're consistently being a jerk to other players, we will take notice to you, and when we notice you, we will always be seeing if you do something wrong.

5. No hacking/cheating. If you're using any plug ins that give you an advantage over the other players, it will be a permanent ban.

6. No spamming. This goes for advertising your town, or generally speaking to other players. This follows a warn/kick/ban.

7. Ask before building in someone elses town. This is to avoid mayors of towns being upset that someone is building in their town without their permission and not to their style. If you build in someone elses town and the mayor doesn't want you there or your build there, we will move it to another area. Continuing to do this can result in extended bans.

General Information

If you see any moderators not following these rules or abusing their powers please notify tpl0sured0mem. This goes for the spawning of any vanilla items that will make the gaming experience easier ie: OP enchants, spawners, diamonds, armors, emeralds, etc. If moderators are building something with regular blocks is fine.

Mods are also not allowed to repair tools for money or enchant them.

Our server restarts every 2 hours to clear up lag and to override any server crashes, please join back!

Creeper damage is turned off.

Towns

A few minor changes to the town system.

With the new UNC [ United Nation Crafters ] building going up I added the allowance of 3 person villages. This does NOT make you a town. The UNC is an area I am currently creating (Or could be created by the time you are viewing this) that represents all the nations/counties/towns/villages on the server so that each place has a voice in certain decisions on the server that will take place in the grand hall at the UNC. These rules and guidelines will be posted at a later date.

1. 3 players results in a village. A village allows you to name your area but does not give you Nation Train rights or any special perks.

2. 4 players creates a town. The town must have a town hall and a wall that protects the town. A town can only claim 20 blocks outside the town walls

3. To start a county, you must have 2 towns already created.

4. To start a nation, you must have 4 towns.

These rules are still underdevelopment. We will consistently update this post to keep the rules current. We have posted them early; so all of us can be aware them and make a truly great game play!



Last edited by TheMightyMoJo ; 01-30-2014 at 08:17 AM.

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