Post: wht is the Mw2 CFG red box code
05-08-2013, 09:12 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); can anyone help me thxs
05-08-2013, 09:16 PM #2
look on youtube!
05-08-2013, 09:20 PM #3
Doodle
Little One
Originally posted by deaneo8888 View Post
can anyone help me thxs


i think there is no code for red boxes on cfg :/ but google it maybe you find something Smile
05-09-2013, 12:13 AM #4
Rustled Jimmies
Who’s Jim Erased?
Originally posted by deaneo8888 View Post
can anyone help me thxs

here you go
set CF13 "^2ON;aim_lockon_debug 1;aim_lockon_region_height 0;aim_lockon_region_width 0;set r3 vstr RedBox"
set RedBox "^1OFF;aim_lockon_debug 0;aim_lockon_region_height 90;aim_lockon_region_width 90;set r3 vstr cf13"
06-11-2013, 05:34 PM #5
Wuddupx3
Do a barrel roll!
Originally posted by Rustled
here you go
set CF13 "^2ON;aim_lockon_debug 1;aim_lockon_region_height 0;aim_lockon_region_width 0;set r3 vstr RedBox"
set RedBox "^1OFF;aim_lockon_debug 0;aim_lockon_region_height 90;aim_lockon_region_width 90;set r3 vstr cf13"


this is great but how do u get rid off the green screen when u turn it off or press select... i might wanna have red box and 5 round burst on at the same time and when i get a chopper it doesnt really shoot good with 5 round burst on so i press select to turn it off then i get green screen, please help
06-11-2013, 09:36 PM #6
Rustled Jimmies
Who’s Jim Erased?
Originally posted by Wuddupx3 View Post
this is great but how do u get rid off the green screen when u turn it off or press select... i might wanna have red box and 5 round burst on at the same time and when i get a chopper it doesnt really shoot good with 5 round burst on so i press select to turn it off then i get green screen, please help

its all within aim_lockon_region_height 0;aim_lockon_region_width 0;
aim_lockon_region_height 90;aim_lockon_region_width 90;
06-14-2013, 06:17 AM #7
Wuddupx3
Do a barrel roll!
does this show all enemies through walls?
06-14-2013, 01:17 PM #8
Originally posted by Rustled
its all within aim_lockon_region_height 0;aim_lockon_region_width 0;
aim_lockon_region_height 90;aim_lockon_region_width 90;


Originally posted by Wuddupx3 View Post
does this show all enemies through walls?


All you'd wanna do to turn it off is make a function with this code: reset aim_lockon_region_height;reset aim_lockon_region_width;reset aim_lockon_region_height;reset aim_lockon_region_width
06-14-2013, 01:52 PM #9
Wuddupx3
Do a barrel roll!
ok but does it show alll enemies through walls like 2d radar?
06-15-2013, 05:00 AM #10
Rustled Jimmies
Who’s Jim Erased?
Originally posted by P2TL View Post
All you'd wanna do to turn it off is make a function with this code: reset aim_lockon_region_height;reset aim_lockon_region_width;reset aim_lockon_region_height;reset aim_lockon_region_width

theres no need... thats the red box code. When its on 0 it takes off the green box and when its back to90 that makes the green box default

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