Post: Mw2 CFG Codes,Menus
02-10-2013, 09:12 PM #1
Hayden
Climbing up the ladder
(adsbygoogle = window.adsbygoogle || []).push({}); Usefull Codes

PS3 Button Codes:
Start= 
Select= 
L2= *
L3= ¼
R2= *
R3= ½
L1= 
R1= *
Up= *
Down= *
Left= *
Right= *
X= () Copy whats inside brackets.
O= 
[]= 
/\= *
=========================================================================================================
X = [{+gostand}]
Square = [{+usereload}]
O = [{+stance}]
Triangle = [{weapnext}]
L2 = [{+smoke}]
R2 = [{+frag}]
R3 = [{+melee}]
L3 = [{+breathe_sprint}]
DPAD UP = [{+actionslot1}]
DPAD RIGHT = [{+actionslot2}]
DPAD DOWN = [{+actionslot3}]
DPAD LEFT = [{+actionslot4}]


Usefull Zone Offsets

Playing MP - 15A86F -Modding &&1 in &&2 You.com/Mouthana2012.PRESENCE_PLAYINGMP.

MW2 Invitation - 15E6AE, 15B405 (PLATFORM_INVITE)

Party-
15BBB8 In the party Off set


Main Menu-



Pre Game Lobby-




==================================================================================
Sounds-----------
Offset-BA00//12D80
Replace Mouse_click with mp_level_up
===================================================================================
Theme------------
Search For: mw2_main_cloud_overlay

----Colors----
Red:
3F 80 00 00 00 00 00 00 00 00 00 00 3F 80 00 00
Blue:
00 00 00 00 3F 80 00 00 00 00 00 00 3F 80 00 00
Green:
00 00 00 00 00 00 00 00 3F 80 00 00 3F 80 00 00
RGBA:
3F 80 00 00 3F 80 00 00 3F 80 00 00 3F 00 00 00
---------------
Select the first ?€ till 3 bytes after the last ?.
=======================================================================================
Changing MultiPlayer Picture-------

"mw2_main_mp_image"
"mw2_main_co_image"
"mw2_main_sp_image"

Offsets-
0000ab60
0000ab70

- (17 Bytes Long Title) = cardtitle_cripple
- (17 Bytes Long Title) = cardtitle_chicken
- Ghost: Change mp_image to sp_image

Changing the multiplayer menu to a title or emblem:
- Search for mw2_main_mp_image
- Now look in the folder that's in the description for a title/emblem with the same length
- Now overwrite the string with it.
- The Background image has been changed to the chicken title.
- You can change it to whatever title/emblem you want, but make sure it's the same length!
==================================================================================================
Change Loading Bar---------------------

Search for PLATFORM_PICK_UP_JUGGERNAUT.
Go right after the ÿÿ's.

YourPatchHere Mod Menu Is Loading....... Please Wait....MENU_INTEL.

And hit CRTL+B In HxD.

Now make sure the DOT before MENU_INTEL is a 00.
And the DOT after it is 00.
===================================================================================================
Changing Multyplayer Text (Play Online/Slitscreen/Lan Party/ Main Menu)
Play Online -- @PLATFORM_PLAY_ONLINE_CAPS
Split Screen -- @MENU_SPLITSCREEN_CAPS
Lan Party -- @PLATFORM_SYSTEM_LINK_CAPS
Friend List -- @PLATFORM_FRIENDSLIST_CAPS
Options -- @MENU_OPTIONS_CAPS
Main Menu -- @MENU_MAIN_MENU_CAPS

Go After "@"
=======================================================================================================
Playercards

After: "PLATFORM_HOLD_BREATH.ÿÿÿÿ"
Title 1: PLAYERCARDS_TITLE_HEADRUSH
Title 2: PLAYERCARDS_TITLE_OG

-Search for PLATFORM_HOLD_BREATH
- And go right after the ÿÿs
- Now copy whatever title you want, and put it at the end of this selected area <--
- There you go, now make sure the DOTS before and after PLAYERCARDS_TITLE_HEADRUSH are 00 Hex value.
- You can mod EVERY title in the game, I just take this one for now.
- Now before the string you just pasted, type the text you want on the title. I want..... "I'm a beast" on it. (in blue)
- And fill it up with spaces
-DONE! Save it and inject your zone back into the patch.
===========================================================================================================
Select Button

- Search for @PLATFORM_UI_SELECTBUTTON
- That's it, Now you can change that string to whatever you want.
- Leave the beginning of the string empty!
- So I'll change it to v8! for example (Put it at the end)
- Now fill the string up with spaces
- So there is only the text you want
=================================================================================================================
Player Text On Spawn

Welcome To YourPatchHere and Hope you enjoy it!!!! .MP_MATCH_STARTING_IN

Search --] Game Summary.PLATFORM_GAME_SUMMARY

[Visuals :]
==========================================================================
[Main menu background color offsets : (A, R, G, B)]
0x9cb5 - Layer 2
0x9cb5 - Layer 3
0xab68 - Background Image string (sp, mp)
0x9a2c - Smoke Color
0x106c - Highlighted Option Color (Option that is hovered over , e.g "Play online")


[Main BG :]
0x9c45 - mw2_main_background
0x9c65 - cloud scroll layer 1 (right to left)
(remove = 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00)
(normal = 44 D5 80 00 43 F0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 44 D5 80 00 43 F0 00 00 00 00 00 00 00 00)
0x9cb5 - color offset



0xa329 - position unknown

[Cloud BG :]
0x9ece - mw2_main_cloud_overlay
0xa025 - cloud pos
(normal = C4 D5 80 00 C3 F0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C4 D5 80 00 C3 F0 00 00 00 00 00 00 00 00)
(remove = 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00)
0xa075 - cloud color



[UI Main BG :]
0xfc0 - UI_Mp Main menu Color 1
0x106c - UI_Mp Main menu Color 2

[Other :]
0xae4f - mockup_bg_glow

0xb206 - possition - main menu seperator ( top right box round play online)
0xb25e - main menu seperator (box round play online) (top right corner color)
0xafa6 - main menu seperator (box round play online) (top LEFT corner color)
0xaf56 - possition - main menu seperator ( top left box round play online)

0xb25e - side box (box round menu text) (sexy in cyan) :p
0xb22a

Positions (top, left, right, bottom (scrollbar) top, left, right, bottom)



0xb4ee - MW2 LOGO color (CHANGE OFFSET IN PROG!)
0xb496 - mw2 Logo position
0x7f0 - Remove logo (44 D5 80 00 43 F0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 44 D5 80 00 43 F0 00 00 00 00 00 00 00 00)
(centre top - 43 1C 00 00 42 40 00 00 43 90 00 00 42 90 00 00 00 00 00 00 43 1C 00 00 42 40 00 00 43 90 00 00 42 90)
(normal btm - 43 98 00 00 43 87 00 00 43 90 00 00 42 90 00 00 00 00 00 00 43 98 00 00 43 87 00 00 43 90 00 00 42 90)
(test - 42 00 00 00 42 40 00 00 43 90 00 00 42 00 00 00 00 00 00 00 43 1C 00 00 42 40 00 00 43 90 00 00 42 00)
(centre btm - 43 00 00 00 43 87 00 00 43 90 00 00 42 90 00 00 00 00 00 00 43 00 00 00 43 87 00 00 43 90 00 00 42 90)
(centre btm lrg - 43 00 00 00 43 87 00 00 43 FF 00 00 42 90 00 00 00 00 00 00 43 00 00 00 43 87 00 00 43 FF 00 00 42 90 00 00)


[Image :]
0xa59a - mw2_main_sp_image
0xa881 - mw2_main_co_image
0xab68 - mw2_main_mp_image

[Main menu texts :]
known positions :
(normal = 43 00 00 00 42 40 00 00 43 A8 00 00 41 A0 00 00 01 01 00 00 43 00 00 00 42 40 00 00 43 A8 00 00 41 A0)
(centred = 43 82 00 00 42 D8 00 00 43 48 00 00 41 A0 00 00 01 01 00 00 43 82 00 00 42 D8 00 00 43 48 00 00 41 A0)
(Bottom Left ? - 43 60 00 00 43 54 00 00 41 90 00 00 01 01 00 00 00 00 00 00 43 60 00 00 43 54 00 00 41 90 00 00 01 01)


0xb85d - play online text (size)
0xb850 - play online (font)
0xb745 - Play online (possition)
0xb854 - Outlined (0Cool Man (aka Tustin) Normal (06)
0xb844 - ui scroll bar (0x11 from "C2 70") (0x01 (ON) 0x00 (OFF) )
centred - (43 82 00 00 42 D8 00 00 43 48 00 00 41 A0 00 00 01 01 00 00 43 82 00 00 42 D8 00 00 43 48 00 00 41 A0)
right of screen (43 A0 00 00 42 F8 00 00 43 88 00 00 41 A0 00 00 01 01 00 00 43 A0 00 00 42 F8 00 00 43 98 00 00 41 A0)
0xb79d - play online (color)


0xbf51 - Splitscreen text (size)
0xbe39 - SPlitscreen text (position) (centred + 0xbf48 0x0Cool Man (aka Tustin)
0xbe91 - Splitscreen text (color)
0xbf44 - Splitscreen text (Font)
0xbf38 - ui scroll bar (0x11 from "C2 70") (0x01 (ON) 0x00 (OFF) )


0xc3ac - Lan party text (size)
0xc2ec - Lan party text (color)
0xc294 - Lan party text (position)

0xc3a4 - Lan party text position (centred)
(norm = c2 70)
(centred = 43 00)



0xc7bc - Friends List text (size)
0xc7b4 - (position)
0xc7af - (03 Default) (01 Bold)


0xcd35 - Options text (size)

0xd04b - Main Menu text (size)

0xd606 - New maps available (size)



0xb707 - logo_cod2



[Button + Bar :]
0xb90d - button_xboxlive.mw2_button
0xb9d1 - menu_button_selection_bar

==========================================================================
[Other offsets :]
0x162949 - model1887 fmj string - change to throwing_knife_mp for three 3guns
0x164ad6 - carepackage marker string - change to harrier or any of the other models (e.g ac130) for the carepackage marker to be that model
0x160909 - Model1887 (single) Starting offset
0x3b2a - customClasses inUse (model)
0x3c46 - riotshield_mp (model)

==========================================================================
[Killstreak offsets :]

[AC130 offsets :]
0x2d90 - ui_ac130timer (model)
0x3ca8 - ac130_105mm_mp (model)
0x3d0b - ac130_40mm_mp (model)
0x3d6d - ac130_25mm_mp (model)
0x3e2f - killstreak_ac130_mp (model)
0x8a13f - ac130_overlay_grain


0x3e97 - killstreak_helicopter_minigun_mp (model)
0x3f0c - killstreak_preditor_missile_mp (model)
0x3f7f - heli_remote_mp (model)

0x4102 - equipment._specialty_blastshield (model)
0x43f3 - scoreboard (model)
0x473a - ui_show_perks
0x47e4 - ui_show_killedBy
0x48cd - ui_show_youKilled
0x5545 - TEAM_FREE

=========================================================================

0x5d9b - mp/rankTable.csv.experience (csv table)
0x69aa - mp/perkTable.csv.active (csv table)

==========================================================================

0x6e93 - _winlimit._roundlimit
0x7125 - BombExploded.allies

==========================================================================

[String Offsets :]
0x87ed - @MENU_JOIN_GAME
0x87fb - @MENU_CREATE_GAME
0x887c - @MPUI_FIRST_HALF
0x888d - @MPUI_SECOND_HALF
0x889f - @MP_OVERTIME
0x88d3 - @MENU_SAB_DANGER
0x88e4 - @MENU_SAB_NEUTRAL
0x88f6 - @MENU_SAB_SAFE
0x8905 - @MENU_CONTESTED
0x8917 - @MP_BOMB_A_COLON_N_N
0x892c - @MP_BOMB_B_COLON_N_N
0x8996 - @MP_YOU_KILLED
0x89a5 - @MP_KILLED_BY
0x89be - @MPUI_DESC_CHALLENGES
0x89e7 - @PERKS_UNLOCKED_AT_NONE
0x89ff - @PERKS_UNLOCKED_BY_CHALLENGE
0x8a1c - @MPUI_DESC_HIGHLIGHTS
0x8a32 - @MPUI_DESC_LEADERBOARDS
0x8a83 - @MPUI_DESC_PRESTIGE2
0x8a98 - @MPUI_DESC_PRESTIGE
0x8ab9 - @MPUI_RANK_PRE
0x8ad9 - @MPUI_XP_PRE
0x8ae6 - @MPUI_NEXT_PRE
0x8af5 - @MPUI_PRESTIGE
0x8b04 - @MPUI_NONE
0x8b0f - @MPUI_XP_REQUIRED_PRE
0x8b25 - @MPUI_SCORE_PRE
0x8b35 - @MPUI_WINS_PRE
0x8b49 - @MPUI_LOSSES_PRE
0x8b61 - @MPUI_TIES_PRE
0x8b75 - @MPUI_WINSTREAK_PRE
0x8b93 - @MPUI_KILLS_PRE
0x8ba9 - @MPUI_HEADSHOTS_PRE
0x8bc7 - @MPUI_ASSISTS_PRE
0x8be1 - @MPUI_STREAK_PRE
0x8bfd - @MPUI_DEATHS_PRE
0x8c15 - @MPUI_TIME_PLAYED_PRE
0x8c5c - @MENU_PRESTIGE_RESET_TITLE1
0x8c78 - @MENU_PRESTIGE_RESET_WARNING1
0x8ca6 - @MENU_PRESTIGE_RESET_TITLE2
0x8cc2 - @MENU_PRESTIGE_RESET_WARNING2
0x8ce0 - @MENU_PRESTIGE_RESET_TITLE3
0x8cfc - @MENU_PRESTIGE_RESET_WARNING3
0x94cd - @MPUI_DESC_PLAYER_OPTIONS
0x94f5 - @PLATFORM_DESC_FIND_GAME_LOCKED
0x9515 - @PLATFORM_DESC_FIND_GAME
0x952e - @MPUI_DESC_PRIVATE_MATCH_LOCKED
0x954e - @MPUI_DESC_PRIVATE_MATCH
0x956b - @MPUI_DESC_CREATE_A_CLASS
0x9720 - @MPUI_DESC_BARRACKS
0x9734 - @MPUI_DESC_PARTY_INVITE
0x974c - @NETWORK_YOURNATTYPE
0x97c4 - @MENU_DESC_INVITE_FRIENDS
0x97de - @MPUI_DESC_VOTE_TO_SKIP
0x97f6 - @MPUI_VOTE_CAST
0x9806 - @MPUI_RECOMMENDEDPLAYERS
0x9838 - @MENU_DESC_START_MATCH_LOCKED
0x9856 - @MENU_DESC_START_MATCH
0x986d - @MPUI_DESC_GAME_SETUP_LOCKED
0x988a - @MPUI_DESC_GAME_SETUP
0xb9eb - @PLATFORM_PLAY_ONLINE_CAPS
0xc001 - @MENU_SPLITSCREEN_CAPS
0xc468 - @PLATFORM_SYSTEM_LINK_CAPS
0xc884 - @PLATFORM_FRIENDSLIST_CAPS
0xc468 - @PLATFORM_SYSTEM_LINK_CAPS
0xc884 - @PLATFORM_FRIENDSLIST_CAPS
0xcdf9 - @MENU_OPTIONS_CAPS
0xd114 - @MENU_MAIN_MENU_CAPS
0xd408 - @PLATFORM_UI_SELECTBUTTON
0xd6b6 - @PATCH_NEW_MAPS_PSN
0x8b962 - @CGAME_FOLLOWING
0x994a - music_mainmenu_mp (music)
0xdc1e - white
0xde38 - The quick brown fox jumps over the lazy dog. (Ene offset : 0xdffa)
0xe1cb - ui_safearea
0xf30a - systemlink_popup
0xf8a7 - gradient_bottom
0xfb2c - drop_shadow_tl
0xfdb0 - drop_shadow_t
0x10033 - drop_shadow_tr
0x102b7 - drop_shadow_r
0x10bbe - drop_shadow_b
0x10e49 - drop_shadow_bl
0x110d5 - drop_shadow_l
0x11758 - button_highlight_end
0x89744 - splatter_alt
0x897ee - grain_overlay
0x89b53 - hud_fullscreen
0x8a13f - ac130_overlay_grain
0x8a41c - ballistic_overlay
0x8af46 - talking (say commands)
0x8b212 - talker1 (say commands)
0x8b3e6 - talker2 (say commands)
0x8b5ba - talker3 (say commands)
0x8b78e - talker4 (say commands)
0x8c287 - hold_breath_hint
0x8c4f8 - chRect
0x8c7ef - targetmap_fullscreen
0x8ca60 - targetmap_border
0x8cdae - minimap_scanlines
0x8cfac - targetmap_map
0x8d063 - compass_map_default
0x8d263 - targetmap_friendlies
0x8d4c0 - targetmap_enemies
0x8d6c6 - targetmap_objectives
0x8d784 - objective_line
0x8d97f - targetmap_sentries
0x8db86 - targetmap_player
0x8dc40 - compassping_player
0x8e350 - stencil_base
0x8e5f2 - scanlines_stencil
0x8e9a1 - stencil_fill
0x8eb9a - targetmap_locator
0x8f018 - @PLATFORM_USE_BUTTONMOVE_TO_POSITION
0x8f2ad - @PLATFORM_USE_BUTTONLOOK_TO_AIM
0x8f4d5 - @PLATFORM_PRESS_BUTTON_TO_CONFIRM_TARGET
0x8f7ee - playercard_spectator_sd
0x8fccf - cardtitle_248x48 (test change size)
0x90fd8 - scorebar_sd
0x91361 - hud_scorebar (1)
0x9165b - hud_scorebar_topbar_bg (2)
0x918e7 - hud_scorebar_topcap_bg (3)
0x91b73 - hud_scorebar_topbar (4)
0x91ec4 - hud_scorebar_topcap (5)
0x922a5 - hud_scorebar_bottombar_bg (6)
0x92534 - hud_scorebar_bottomcap_bg (7)
0x927c3 - hud_scorebar_bottombar (Cool Man (aka Tustin)
0x92b2f - hud_scorebar_bottomcap (9)


==========================================================================
[Color offsets :]
0x9a2c - Main Background Layer 1
0xa381 - unknown
0xa668 - n/a
0xa953 - Remove The Image Of The Soilder
0xac36 - Smoke Layer 2
0xafa6 - Smoke Layer 1
0xb4f2 - n/a
0xb7a1- n/a
0xbe91 - Split Screen Text Color
0xc2ec - Lan Party Text Color
0xc6fc - Friends List Text Color
0xcc75 - Options Text Color
0xcf8b - Main Menu Text Color
0xd298 - n/a
0xd782 - New Logo Color Change (New Maps are now available from the Playstation Store) (80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 - removes)
0xdcc8 - n/a
0xe05b - The quick brown fox jumps over the lazy dog.
0xe236 - ui_safearea
0xe402 - n/a
0xe5ce - ??
0xe79a - ??
0xed82 - ??
0xf076 - ??
0xf122 - ??
0xf68e - ??
0xfba3 - drop_shadow_tl
0xfe26 - drop_shadow_t
0x100aa - drop_shadow_tr
0x104fd - drop_shadow_r
0x10c3c - drop_shadow_b
0x10ec8 - drop_shadow_bl
0x117c9 - button_highlight_end
0x11a3d - ??
0x11c09 - ??
0x121ad - play mouse sub menu over
0x12379 - ??
0x12545 - ??
0x12565 - ??
0x127b9 - ??
0x12985 - ??
0x898bf - ui_mp/hud_480.menu
0x89bfe - hud_fullscreen
0x89f26 - hud_fullscreen ( 2)
0x8a203 - ac130_overlay_grain
0x8a56e - ballistic_overlay
0x8a776 - ballistic_overlay ( 2)
0x8a9c6 - ballistic_overlay ( 3)
0x8abc2 - ballistic_overlay ( 4)
0x8b0a2 - talking (say commands)
0x8b26e - talker1 (say commands)
0x8b44a - talker2 (say commands)
0x8b61e - talker3 (say commands)
0x8b7f2 - talker4 (say commands)
0x8ba47 - @CGAME_FOLLOWING ( 1)
0x8bc13 - @CGAME_FOLLOWING ( 2)
0x8be27 - @CGAME_FOLLOWING ( 3)
0x8bff3 - @CGAME_FOLLOWING ( 4)
0x8c388 - hold_breath_hint
0x8c55b - chRect
0x8c8f0 - targetmap_fullscreen ( 1)
0x8c910 - targetmap_fullscreen ( 2)
0x8ce3c - minimap_scanlines
0x8d0f3 - compass_map_default
0x8d350 - targetmap_friendlies
0x8d556 - targetmap_enemies
0x8d80f - objective_line
0x8da16 - targetmap_sentries
0x8dcd7 - compassping_player ( 1)
0x8df43 - compassping_player ( 2)
0x8e137 - compassping_player ( 3)
0x8e3d9 - stencil_base
0x8e788 - scanlines_stencil
0x8ea2a - stencil_fill
0x8ec28 - targetmap_locator ( 1)
0x8eea8 - targetmap_locator ( 2)
0x8f13d - @PLATFORM_USE_BUTTONMOVE_TO_POSITION
0x8f365 - @PLATFORM_USE_BUTTONLOOK_TO_AIM
0x8f55a - @PLATFORM_PRESS_BUTTON_TO_CONFIRM_TARGET
0x8fab6 - playercard_spectator_sd
0x8fee4 - cardtitle_248x48 ( 1)
0x901c8 - cardtitle_248x48 ( 2)
0x906d4 - cardtitle_248x48 ( 3)
0x90d44 - cardtitle_248x48 ( 4)
0x91148 - scorebar_sd
0x91442 - hud_scorebar
0x916d2 - hud_scorebar_topbar_bg
0x9195a - hud_scorebar_topcap_bg
0x91cab - hud_scorebar_topbar
0x9208c - hud_scorebar_topcap
0x9231b - hud_scorebar_bottombar_bg
0x925aa - hud_scorebar_bottomcap_bg
0x92916 - hud_scorebar_bottombar
0x92cfa - hud ( 1)
0x93046 - hud ( 2)
0x93392 - hud ( 3)
0x9361e - hud ( 4)
0x93d7a - hud ( 5)
0x93fbe - hud ( 6)
0x9424a - hud ( 7)
0x944d6 - hud ( Cool Man (aka Tustin)
0x94762 - hud ( 9)
0x93392 - hud ( 10)
0x949ee - hud ( 11)
0x94c86 - hud ( 12)
0x94dce - hud ( 13)
0x94f26 - hud (14)
0x952da - hud (15)
0x9556e - hud (16)


[Color bytes : ]
Pink - 0x3F, 0x80, 0x00, 0x00, 0x3F, 0x80, 0x00, 0x00, 0x3F, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
Red - 0x3F, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3F, 0x80, 0x00, 0x00
Blue - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3F, 0x80, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00
norm - 0x3F, 0x80, 0x00, 0x00, 0x3F, 0x80, 0x00, 0x00, 0x3F, 0x80, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00
baby pink - 0x3F, 0x80, 0x80, 0x80, 0x3F, 0x3F, 0x00, 0x80, 0x3F, 0x80, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00
purple - 0x3F, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00
deep red - 0x3F, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00
Lime - 0x3E, 0xFE, 0xF9, 0xDB, 0x3F, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3F, 0x80, 0x00, 0x00
night sky - 3F 00 00 00 00 80 80 00 3F 00 00 00 3F 00 00 00


==========================================================================
[Size offsets:]
0xe85a - ??
0xeb4e - ??
0x11f55 - ??
0x12cd1 - ??
0x8a836 - ballistic_overlay (1)
0x8aa86 - ballistic_overlay (2)
0x8ac82 - ballistic_overlay (3)
0x8b162 - talking (say commands)
0x8b336 - talker1 (say commands)
0x8b50a - talker2 (say commands)
0x8b6de - talker3 (say commands)
0x8b8b2 - talker4 (say commands)
0x8bb07 - @CGAME_FOLLOWING (1)
0x8bcd3 - @CGAME_FOLLOWING (2)
0x8c448 - hold_breath_hint
0x8ece8 - targetmap_locator (1)
0x8ef68 - targetmap_locator (2)
0x8f1fd - @PLATFORM_USE_BUTTONMOVE_TO_POSITION
0x8f425 - @PLATFORM_USE_BUTTONLOOK_TO_AIM
0x90288 - cardtitle_248x48 (1)
0x90794 - cardtitle_248x48 (2)
0x93452 - hud ( 1)
0x936de - hud ( 2)
0x93bc6 - hud ( 4)
0x93976 - hud ( 5)
0x93e3a - hud ( 6)
0x9407e - hud ( 7)
0x9430a - hud ( Cool Man (aka Tustin)
0x94596 - hud ( 9)
0x94822 - hud ( 10)
0x94aae - hud ( 11)
0x94d46 - hud ( 12)
0x94fe6 - hud (13)
0x9539a - hud (14)
0x9562e - hud (15)


==========================================================================
[ItemTypye offsets :]
0x93449 - hud (1st Itemtype 04 (default) )
0x936d5 - hud (2nd Itemtype 04 (default) )
0x9396d - hud (3rd Itemtype 04 (default) )
0x94075 - hud (4th Itemtype 04 (default) )
0x94301 - hud (5th Itemtype 04 (default) )
0x9458d - hud (7th Itemtype 04 (default) )
0x94819 - hud (8th Itemtype 04 (default) )
0x94d4d - hud (9th Itemtype 08 (default) )
0x94fed - hud (10th Itemtype 08 (default) )
0x95391 - hud (11 Itemtype 04 (default) )
0x95625 - hud (12 Itemtype 04 (default) )


Values for item "type"
0x00 ITEM_TYPE_TEXT
0x01 ITEM_TYPE_BUTTON
0x02 ITEM_TYPE_RADIOBUTTON
0x03 ITEM_TYPE_CHECKBOX
0x04 ITEM_TYPE_EDITFIELD
0x05 ITEM_TYPE_COMBO
0x06 ITEM_TYPE_LISTBOX
0x07 ITEM_TYPE_MODEL
0x08 ITEM_TYPE_OWNERDRAW
0x09 ITEM_TYPE_NUMERICFIELD
0x0A ITEM_TYPE_SLIDER
0x0B ITEM_TYPE_YESNO
0x0C ITEM_TYPE_MULTI
0x0D ITEM_TYPE_BIND

==========================================================================
[Text ItemTypes (etc outlined) offsets :]
0x8a83d - ballistic_overlay (1st Itemtype , (03 left (default) )
0x8aa8d - ballistic_overlay (2nd Itemtype , (03 left (default) )
0x8ac89 - ballistic_overlay (3rd Itemtype , (03 left (default) )
0x8b169 - talking (Itemtype (03 left (default) )
0x8b33d - talker1 (Itemtype (03 left (default) )
0x8b511 - talker2 (Itemtype (03 left (default) )
0x8b6e5 - talker3 (Itemtype (03 left (default) )
0x8b8b9 - talker4 (Itemtype (03 left (default) )
0x8bb0e - @CGAME_FOLLOWING (1st Itemtype , 03 left (default) )
0x8bcda - @CGAME_FOLLOWING (2nd Itemtype , 03 left (default) )
0x8c44f - hold_breath_hint (Itemtype 1 (03 left (default) )
0x8ecef - targetmap_locator (Itemtype 1 (03 left (default) )
0x8ef6f - targetmap_locator (Itemtype 2 (03 left (default) )
0x8f204 - @PLATFORM_USE_BUTTONMOVE_TO_POSITION
0x8f42c - @PLATFORM_USE_BUTTONLOOK_TO_AIM
0x9028f - cardtitle_248x48 (08 outlined = true (03 (default = false) )
0x9079b - cardtitle_248x48 (08 outline 2 = true (03 (default = false) )
0x93459 - hud (06 (default) ) (1)
0x936e5 - hud (06 (default) ) (2)
0x9397d - hud (06 (default) ) (3)
0x94085 - hud (07 (default) ) (4)
0x94311 - hud (07 (default) ) (5)
0x94829 - hud (07 (default) ) (6)
0x94aa5 - hud (0d (default) ) (7)
0x94d3d - hud (od (default) ) (Cool Man (aka Tustin)
0x94fdd - hud (oc (default) ) (9)
0x953a1 - hud (o6 (default) ) (10)



=========================================================================
[Font offsets :]
0x8ecdb - targetmap_locator
0x90787 - cardtitle_248x48
0x93445 - hud (1st )
0x936d1 - hud (2nd )
0x93969 - hud (3rd )
0x94071 - hud (4th )
0x942fd - hud (5th )
0x94589 - hud (7th )
0x94815 - hud (8th )
0x94aa1 - hud (9th )
0x94d39 - hud (10th )
0x94fd9 - hud (11th)
0x9538d - hud (12)

==========================================================================
[Other Positions :]
0xbf49 - ??
0xc3a4 - ??
0xc6b8 - ??
0xcd2d - ??
0xd043 - ??
0xee42 - ??

===========================================================================
[Mod menu offsets :]
0x8bede - Menu Text alignment (01(Centre), 02(Right), 03 (Left))
0x8bee8 - Menu Size (Default = 3EC0)
0x8bde7 - Menu Placement (4 Offsets (A, X, Y, Z) Axis)
0x8beda - Menu Text Font (01 (Default), 02, 03, 04, 05, 06, 07, 08, 09, 0A)
0x8be27 - Menu Background/Font color (Possibility of a background color)
0x8bece - Menu Type (0x13 (Default), Other menu types possible)
0x8beee - Menu Text Outlined (0x08 , 0x03 (Default), *test other values*

=================================================================================================================================================================
[Rawfile offsets :]
0x6c405 - maps/mp/mp_afghan.gsc
0x6c57f - maps/mp/mp_rust.gsc
0x6c6a6 - maps/mp/mp_derail.gsc
0x6c809 - maps/mp/mp_fuel2.gsc
0x6c93e - maps/mp/_utility.gsc
0x6fc3f - maps/mp/_events.gsc
0x70d0a - maps/mp/_animatedmodels.gsc
0x710c6 - maps/mp/gametypes/_missions.gsc
0x73f3d - maps/mp/gametypes/_rank.gsc
0x74f44 - maps/mp/gametypes/_class.gsc
0x76961 - maps/mp/gametypes/_music_and_dialog.gsc
0x7745e - maps/mp/gametypes/dd.gsc
0x78ddd - maps/mp/gametypes/koth.gsc
0x7a776 - maps/mp/killstreaks/_ac130.gsc
0x7d56d - maps/mp/killstreaks/_airstrike.gsc
0x7f368 - maps/mp/killstreaks/_helicopter.gsc
0x82588 - maps/mp/killstreaks/_killstreaks.gsc
0x8360b - maps/mp/killstreaks/_airdrop.gsc
0x85866 - maps/mp/perks/_perkfunctions.gsc
0x86d52 - maps/mp/_destructible_dlc.gsc
0x86e01 - common_scripts/_destructible_dlc.gsc
0x875ae - common_scripts/_destructible_types_dlc.gsc
0x878f5 - animtrees/destructibles.atr
0x87a50 - animtrees/destructibles_dlc.atr
0x87ab0 - maps/mp/_destructible_dlc2.gsc
0x87b61 - common_scripts/_destructible_dlc2.gsc
0x8830f - common_scripts/_destructible_types_dlc2.gsc
0x88b6f - animtrees/destructibles_dlc2.atr
0x88bf8 - mp/basemaps.arena
0x88fd4 - vision/mp_vacant.vision
0x8910e - vision/mp_overgrown.vision
0x8924c - vision/mp_backlot.vision
0x8933d - vision/mp_pipeline.vision
0x89444 - vision/mp_strike.vision
0x89597 - vision/mp_crash.vision

==========================================================================
[Map String offsets :]
0x8eaf - @PATCH_DLC_MAPS

[Afghan :]
Title : 0x8f0d - MPUI_AFGHAN
Description : 0x8f19 - MPUI_DESC_MAP_AFGHAN
[Derail :]
Title : 0x8f40 - MPUI_DERAIL
Description : 0x8f4c - MPUI_DESC_MAP_DERAIL
[Estate :]
Title : 0x8f73 - MPUI_ESTATE
Description : 0x8f7f - MPUI_DESC_MAP_ESTATE
[Favela :]
Title : 0x8fa6 - MPUI_FAVELA
Description : 0x8fb2 - MPUI_DESC_MAP_FAVELA
[Highrise :]
Title : 0x8fd9 - MPUI_HIGHRISE
Description : 0x8fe7 - MPUI_DESC_MAP_HIGHRISE
[Invasion :]
Title : 0x9012 - MPUI_INVASION
Description : 0x9020 - MPUI_DESC_MAP_INVASION
[Checkpoint :]
Title : 0x904b - MPUI_CHECKPOINT
Description : 0x905b - MPUI_DESC_MAP_CHECKPOINT
[Quarry :]
Title : 0x908a - MPUI_QUARRY
Description : 0x9096 - MPUI_DESC_MAP_QUARRY
[Rundown :]
Title : 0x90bd - MPUI_RUNDOWN
Description : 0x90ca - MPUI_DESC_MAP_RUNDOWN
[Rust :]
Title : 0x90f3 - MPUI_RUST
Description : 0x90fd - MPUI_DESC_MAP_RUST
[Boneyard :]
Title : 0x9120 - MPUI_BONEYARD
Description : 0x912e - MPUI_DESC_MAP_BONEYARD
[Raid :]
Title : 0x9159 - MPUI_RAID
Description : 0x9163 - MPUI_DESC_MAP_NIGHTSHIFT
[Subbase :]
Title : 0x9192 - MPUI_SUBBASE
Description : 0x919f - MPUI_DESC_MAP_SUBBASE
[Terminal :]
Title : 0x91c8 - MPUI_TERMINAL
Description : 0x91d6 - MPUI_DESC_MAP_TERMINAL
[Underpass :]
Title : 0x9201 - MPUI_UNDERPASS
Description : 0x9210 - MPUI_DESC_MAP_UNDERPASS
[Wasteland :]
Title : 0x923d - MPUI_WASTELAND
Description : 0x924c - MPUI_DESC_MAP_BRECOURT
[Complex :]
Title : 0x929e - PATCH_COMPLEX
Description : 0x92ac - PATCH_DESC_MAP_COMPLEX
[Crash :]
Title : 0x92d6 - MPUI_CRASH
Description : 0x92e1 - MPUI_DESC_MAP_CRASH
[Overgrown :]
Title : 0x9306 - MPUI_OVERGROWN
Description : 0x9315 - MPUI_DESC_MAP_OVERGROWN
[Compact :]
Title : 0x9342 - PATCH_COMPACT
Description : 0x9350 - PATCH_DESC_MAP_COMPACT
[Storm :]
Title : 0x937a - PATCH_STORM
Description : 0x9386 - PATCH_DESC_MAP_STORM
[Abandon :]
Title : 0x93ac - PATCH_ABANDON
Description : 0x93ba - PATCH_DESC_MAP_ABANDON
[Fuel2 :]
Title : 0x93e4 - PATCH_FUEL2
Description : 0x93f0 - PATCH_DESC_MAP_FUEL2
[Strike :]
Title : 0x9416 - PATCH_STRIKE
Description : 0x9423 - MPUI_DESC_MAP_STRIKE
[Trailerpark :]
Title : 0x944a - PATCH_TRAILERPARK
Description : 0x945c - PATCH_DESC_MAP_TRAILERPARK
[Vacant :]
Title : 0x948e - PATCH_VACANT
Description : 0x949b - PATCH_DESC_MAP_VACANT

==========================================================================
[Menu file offsets :]
0x89808 - ui_mp/hud_480.menu


[Welcome message :]

0x15b1fe - Welcome message (20 ch MAX (MP_OBJ_DM_HINT)(Raw bytes - 00 4D 50 5F 4F 42 4A 5F


Colour Codes

^1=Red
^2=Green
^3=Yellow
^4=Dark Blue
^5=Cyan
^6=Pink
^7=White
^9=Gray
^0=Black


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The following user thanked Hayden for this useful post:

Obris

The following 3 users groaned at Hayden for this awful post:

CoDyMoDz1000XD, CrimsonEcho, SneakyJewTheScammer
02-15-2013, 10:21 PM #2
Thnks For The Codes

The following user thanked xVstrModz for this useful post:

Hayden
02-20-2013, 11:53 PM #3
CrimsonEcho
Space Ninja
I think this is the third time ive seen this post
02-23-2013, 11:33 PM #4
Hitful
Error… Cat invasion!
Can you change the MW2 Invitation without having a jailroken ps3? Because i tried searching for those Hex's on buttons_default.cfg and couldn't find any of them
09-13-2015, 12:18 PM #5
Originally posted by Hitful View Post
Can you change the MW2 Invitation without having a jailroken ps3? Because i tried searching for those Hex's on buttons_default.cfg and couldn't find any of them


extract zone from patch and put it in the hex editor
09-13-2015, 01:01 PM #6
-Numb
You talkin to me?
Originally posted by Bombx View Post
extract zone from patch and put it in the hex editor


Bro.. you bumped a 3 year old thread. He probably quited playing mw2 long ago.
09-13-2015, 05:22 PM #7
Originally posted by Numb View Post
Bro.. you bumped a 3 year old thread. He probably quited playing mw2 long ago.


lol my bad and do you think you can help me with my cfg menu add my skype if you can:whats-a-modder
09-14-2015, 11:09 PM #8
Originally posted by Bombx View Post
extract zone from patch and put it in the hex editor


Lets not bump old threads, thanks

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