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THREAD: New MW2 cfg Mod Menu 1.14
  1. 04-13-2013, 09:36 PM
    #1
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    NextGenUpdate

    This is my TwinkyZ V1 mw2 1.14 cfg mod menu.

    The video footage shows Mainly the various Aimbots in the menu(4 total)+more.

    Credits:
    ME-Making it
    Veil_Hunter -Helping me with a certain bug in the "Open" variable as it was causing the menu to crash
    ZuRoMoDZ -Javelin Menu
    PS_Here -1.14 Menu base
    JokaMods -Infection codes
    PowerMods -Infection codes
    Ansity -Infection codes
    ILLICITLY -Sliding Shader code
    All those other gamers who sacrificed there live's about 27 times on the recording

    This Menu (Still Under construction) Has over 250+ individual hacks+Mods in it
    with more to come.

    Sorry for the blurriness in the beginning as I was using my camera:/

    Yes, I know, PShero's base seems to traditional.
    LoL
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  2. The Following User Says Thank You to ToxicTwinky For This Useful Post:


  3. The Following 3 Users Groaned At ToxicTwinky For This Awful Post:

    Jensen-2010mj (04-14-2013), jerrmy12 (04-19-2013), mrrws (04-20-2013)

  4. 04-13-2013, 10:04 PM
    #2
    Jared's Avatar
    Jared
    smoke weed everyday
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    NextGenUpdate
    Moved to the Modern Warfare 2 CFG USB Mods section.
  5. 04-13-2013, 11:43 PM
    #3
    UNDEFEAT's Avatar
    UNDEFEAT
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    NextGenUpdate
    If this has over 250+ This is useless. You usually won't be able to play online. I remember because with Zuromods that was converted into a .cfg, it wouldn't let me play online because it kept saying "This file is large" something like that.
  6. 04-14-2013, 01:10 AM
    #4
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    Quoted Message
    If this has over 250+ This is useless. You usually won't be able to play online. I remember because with Zuromods that was converted into a .cfg, it wouldn't let me play online because it kept saying "This file is large" something like that.
    Read more at New MW2 cfg Mod Menu 1.14
    That depends on the design of the mod menu.
    If you jam pack all of the code into 1 cfg file(Like ZuroMods did a while ago. Sorry Zuro), then yes, your probably going to freeze your ps3.
    HOWEVER, if you split up the menu into more than 1 cfg file, you will not encounter this issue.
    This is why you get alot of those "ClientcommandOverFlow" errors.
    Hope this helped


    -TheTwinkyOfDeath
  7. 04-14-2013, 05:20 AM
    #5
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    NextGenUpdate
    you have posted this twice now! stop
  8. 04-14-2013, 08:12 AM
    #6
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    NextGenUpdate
    Thats because the first time i posted this i realised i posted it in the wrong section. And everybody's complained about that so i reposted it here.
    Dont fucking cry

    Quoted Message
    If this has over 250+ This is useless. You usually won't be able to play online. I remember because with Zuromods that was converted into a .cfg, it wouldn't let me play online because it kept saying "This file is large" something like that.
    Read more at New MW2 cfg Mod Menu 1.14
    That depends on the design of the menu.
    If you jam pack all of the code into 1 file, yeah your ps3 is gonna freeze.
    HOWEVER. If you create it using multiple files you will not have this issue/
    This is why you get "ClientCommandOverFlow" its because theres to many commands being read at once and thus lags out.
    Hope this helped



    -TheTwinkyOfDeath
    Last edited by ToxicTwinky; 04-14-2013 at 08:19 AM.

  9. 04-16-2013, 05:47 AM
    #7
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    NextGenUpdate
    Originally Posted by ToxicTwinky View Post
    ILLICITLY -Sliding Shader code
    Awesome to see some credit dude! :y:
  10. 04-16-2013, 08:18 PM
    #8
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    Quoted Message
    Awesome to see some credit dude!
    Yeah, no problem
    Thanks for commenting
  11. 04-16-2013, 09:11 PM
    #9
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    NextGenUpdate
    When is this release?
  12. 04-16-2013, 11:28 PM
    #10
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    NextGenUpdate
    SOON
    I still have to fix a few glitches and finish some of the editors.
    today I just finished the self prestige editor and a few other things.
    It wont be long before its done maybe a few days or less.

    cheers

    -TheTwinkyOfDeath
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