Post: MW2 Bypass Name Changer
08-19-2013, 04:39 AM #1
(adsbygoogle = window.adsbygoogle || []).push({});
Originally posted by another user
Originally posted by another user
Originally posted by another user
Credits:
Me( Hacking247 ): For ( Building and Making the program )
xXIts-TylerXx: For (Making the first one and give me the idea. also helping me get the flashing text Working )
WOLF: For ( The name offset )


Download:
https://www.mediafire.com/?yckin3dkxo7q73d



Virus Scan:
You must login or register to view this content.

2 False positives: For Packing.[/COLOR][/COLOR][/FONT][/SIZE]


Photo:
[ATTACH=CONFIG]26567[/ATTACH]



Source to see That its safe and to learn:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using DevComponents.DotNetBar;

namespace Hacking247_Bypass__Name_Changer
{
public partial class Form1 : DevComponents.DotNetBar.Metro.MetroForm
{
public static uint ProcessID;
public static uint[] processIDs;
public static string snresult;
private static string usage;
public static string Info;
public static PS3TMAPI.ConnectStatus connectStatus;
public static string Status;
public static string MemStatus;

public Form1()
{
InitializeComponent();
}

private void Form1_Load(object sender, EventArgs e)
{

}

private void button2_Click(object sender, EventArgs e)
{
PS3TMAPI.InitTargetComms();
PS3TMAPI.Connect(0, null);
MessageBox.Show("PS3 Connected");

}

private void button1_Click(object sender, EventArgs e)
{
byte[] buffer = Encoding.ASCII.GetBytes(textBox1.Text); Array.Resize(ref buffer, buffer.Length + 1); PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01F14F04, buffer);
}

private void timer1_Tick(object sender, EventArgs e)
{
Random random = new Random();



int FlashColor = random.Next(1,6);
byte[] buffer = Encoding.ASCII.GetBytes("^" + FlashColor + textBox1.Text); Array.Resize(ref buffer, buffer.Length + 1); PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01F14F04, buffer);
}

private void checkBox1_CheckedChanged(object sender, EventArgs e)
{
if (checkBox1.CheckState == CheckState.Checked)
{

timer1.Start();

}

else if (checkBox1.CheckState == CheckState.Unchecked)

{

timer1.Stop();

}
}

private void button3_Click(object sender, EventArgs e)
{
PS3TMAPI.GetProcessList(0, out processIDs);
ulong uProcess = processIDs[0];
ProcessID = Convert.ToUInt32(uProcess);
PS3TMAPI.ProcessAttach(0, PS3TMAPI.UnitType.PPU, ProcessID);
PS3TMAPI.ProcessContinue(0, ProcessID);
MessageBox.Show("Game Has been Attached");
MessageBox.Show("Have Fun <3!!");

}

}
}


Here is a working eboot for bypass:
You must login or register to view this content.
Last edited by hacking247 ; 08-22-2013 at 02:56 AM. Reason: new virus scan because the link was broken

The following 2 users say thank you to hacking247 for this useful post:

ImPiffHD, Mango_Knife
08-20-2013, 05:03 PM #11
ϟ c0rruption ϟ
Certified Ethical Hacker
Originally posted by hacking247 View Post
Credits:
Me( Hacking247 ): For ( Building and Making the program )
xXIts-TylerXx: For (Making the first one and give me the idea. also helping me get the flashing text Working )
WOLF: For ( The name offset )


Download:
https://www.mediafire.com/?yckin3dkxo7q73d



Virus Scan:
You must login or register to view this content.

2 False positives: For Packing.[/COLOR][/COLOR][/FONT][/SIZE]


Photo:
[ATTACH=CONFIG]26567[/ATTACH]



Source to see That its safe and to learn:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using DevComponents.DotNetBar;

namespace Hacking247_Bypass__Name_Changer
{
public partial class Form1 : DevComponents.DotNetBar.Metro.MetroForm
{
public static uint ProcessID;
public static uint[] processIDs;
public static string snresult;
private static string usage;
public static string Info;
public static PS3TMAPI.ConnectStatus connectStatus;
public static string Status;
public static string MemStatus;

public Form1()
{
InitializeComponent();
}

private void Form1_Load(object sender, EventArgs e)
{

}

private void button2_Click(object sender, EventArgs e)
{
PS3TMAPI.InitTargetComms();
PS3TMAPI.Connect(0, null);
MessageBox.Show("PS3 Connected");

}

private void button1_Click(object sender, EventArgs e)
{
byte[] buffer = Encoding.ASCII.GetBytes(textBox1.Text); Array.Resize(ref buffer, buffer.Length + 1); PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01F14F04, buffer);
}

private void timer1_Tick(object sender, EventArgs e)
{
Random random = new Random();
int FlashColor = random.Next(1,6);
byte[] buffer = Encoding.ASCII.GetBytes("^" + FlashColor + textBox1.Text); Array.Resize(ref buffer, buffer.Length + 1); PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01F14F04, buffer);
}

private void checkBox1_CheckedChanged(object sender, EventArgs e)
{
if (checkBox1.CheckState == CheckState.Checked)
{

timer1.Start();

}

else if (checkBox1.CheckState == CheckState.Unchecked)

{

timer1.Stop();

}
}

private void button3_Click(object sender, EventArgs e)
{
PS3TMAPI.GetProcessList(0, out processIDs);
ulong uProcess = processIDs[0];
ProcessID = Convert.ToUInt32(uProcess);
PS3TMAPI.ProcessAttach(0, PS3TMAPI.UnitType.PPU, ProcessID);
PS3TMAPI.ProcessContinue(0, ProcessID);
MessageBox.Show("Game Has been Attached");
MessageBox.Show("Have Fun <3!!");

}

}
}


humm MW2 Bypass? RTE Bypass?? :S
08-21-2013, 06:44 PM #12
Originally posted by hacking247 View Post
Credits:
Me( Hacking247 ): For ( Building and Making the program )
xXIts-TylerXx: For (Making the first one and give me the idea. also helping me get the flashing text Working )
WOLF: For ( The name offset )


Download:
https://www.mediafire.com/?yckin3dkxo7q73d



Virus Scan:
You must login or register to view this content.

2 False positives: For Packing.[/COLOR][/COLOR][/FONT][/SIZE]


Photo:
[ATTACH=CONFIG]26567[/ATTACH]



Source to see That its safe and to learn:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using DevComponents.DotNetBar;

namespace Hacking247_Bypass__Name_Changer
{
public partial class Form1 : DevComponents.DotNetBar.Metro.MetroForm
{
public static uint ProcessID;
public static uint[] processIDs;
public static string snresult;
private static string usage;
public static string Info;
public static PS3TMAPI.ConnectStatus connectStatus;
public static string Status;
public static string MemStatus;

public Form1()
{
InitializeComponent();
}

private void Form1_Load(object sender, EventArgs e)
{

}

private void button2_Click(object sender, EventArgs e)
{
PS3TMAPI.InitTargetComms();
PS3TMAPI.Connect(0, null);
MessageBox.Show("PS3 Connected");

}

private void button1_Click(object sender, EventArgs e)
{
byte[] buffer = Encoding.ASCII.GetBytes(textBox1.Text); Array.Resize(ref buffer, buffer.Length + 1); PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01F14F04, buffer);
}

private void timer1_Tick(object sender, EventArgs e)
{
Random random = new Random();
int FlashColor = random.Next(1,6);
byte[] buffer = Encoding.ASCII.GetBytes("^" + FlashColor + textBox1.Text); Array.Resize(ref buffer, buffer.Length + 1); PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01F14F04, buffer);
}

private void checkBox1_CheckedChanged(object sender, EventArgs e)
{
if (checkBox1.CheckState == CheckState.Checked)
{

timer1.Start();

}

else if (checkBox1.CheckState == CheckState.Unchecked)

{

timer1.Stop();

}
}

private void button3_Click(object sender, EventArgs e)
{
PS3TMAPI.GetProcessList(0, out processIDs);
ulong uProcess = processIDs[0];
ProcessID = Convert.ToUInt32(uProcess);
PS3TMAPI.ProcessAttach(0, PS3TMAPI.UnitType.PPU, ProcessID);
PS3TMAPI.ProcessContinue(0, ProcessID);
MessageBox.Show("Game Has been Attached");
MessageBox.Show("Have Fun <3!!");

}

}
}


Should use some
    
try
{
// code
}
catch
{
// error message
}
08-22-2013, 12:05 AM #13
Turk_Warrior
League Champion
Originally posted by hacking247 View Post
Credits:
Me( Hacking247 ): For ( Building and Making the program )
xXIts-TylerXx: For (Making the first one and give me the idea. also helping me get the flashing text Working )
WOLF: For ( The name offset )


Download:
https://www.mediafire.com/?yckin3dkxo7q73d



Virus Scan:
You must login or register to view this content.

2 False positives: For Packing.[/COLOR][/COLOR][/FONT][/SIZE]


Photo:
[ATTACH=CONFIG]26567[/ATTACH]



Source to see That its safe and to learn:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using DevComponents.DotNetBar;

namespace Hacking247_Bypass__Name_Changer
{
public partial class Form1 : DevComponents.DotNetBar.Metro.MetroForm
{
public static uint ProcessID;
public static uint[] processIDs;
public static string snresult;
private static string usage;
public static string Info;
public static PS3TMAPI.ConnectStatus connectStatus;
public static string Status;
public static string MemStatus;

public Form1()
{
InitializeComponent();
}

private void Form1_Load(object sender, EventArgs e)
{

}

private void button2_Click(object sender, EventArgs e)
{
PS3TMAPI.InitTargetComms();
PS3TMAPI.Connect(0, null);
MessageBox.Show("PS3 Connected");

}

private void button1_Click(object sender, EventArgs e)
{
byte[] buffer = Encoding.ASCII.GetBytes(textBox1.Text); Array.Resize(ref buffer, buffer.Length + 1); PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01F14F04, buffer);
}

private void timer1_Tick(object sender, EventArgs e)
{
Random random = new Random();
int FlashColor = random.Next(1,6);
byte[] buffer = Encoding.ASCII.GetBytes("^" + FlashColor + textBox1.Text); Array.Resize(ref buffer, buffer.Length + 1); PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01F14F04, buffer);
}

private void checkBox1_CheckedChanged(object sender, EventArgs e)
{
if (checkBox1.CheckState == CheckState.Checked)
{

timer1.Start();

}

else if (checkBox1.CheckState == CheckState.Unchecked)

{

timer1.Stop();

}
}

private void button3_Click(object sender, EventArgs e)
{
PS3TMAPI.GetProcessList(0, out processIDs);
ulong uProcess = processIDs[0];
ProcessID = Convert.ToUInt32(uProcess);
PS3TMAPI.ProcessAttach(0, PS3TMAPI.UnitType.PPU, ProcessID);
PS3TMAPI.ProcessContinue(0, ProcessID);
MessageBox.Show("Game Has been Attached");
MessageBox.Show("Have Fun <3!!");

}

}
}


Hmm what Kind Of Eboot.bin Do you Use For It Or is it for a patch.mp.ff
08-22-2013, 05:23 AM #14
Your all fucking idiots.
08-22-2013, 01:06 PM #15
xTc
[MOVE]Hello[/MOVE]
Originally posted by Hi
Hey guys, let's all download and open this meritorious .exe from someone without 100 posts and 90 rep. Happy :y:


he's right... You're quite the little fucking asshole on every post I see...

Copyright © 2024, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo