Post: [Release] REAL 1.14 AimBot.
02-17-2013, 08:21 PM #1
oNiiTrOx
Do a barrel roll!
(adsbygoogle = window.adsbygoogle || []).push({}); As the title says, I've come up with my own method of a 1.14 AimBot. There have been many different methods people have used to make imitators, but they have been pretty limited on their capabilities.

I wasn't going to release this originally, but as usual, you give a code to one person, the whole world begins to get access to it. Id like to have credit for it as i made it originally here a while back, due to fidgiting with my menu and finding out that when you turn autoaim on, while aiming in, it locks on.

Now, this is somewhat limited, but its amazing, and the best thing you can get on a cfg patch as far as aimbot goes.

The way it works (For those of you who are just glancing at it), when you aim in, it does nothing, but by default, some dvars are on to keep the aim assist part in tact in the background, that way the actual ''botting'' part, doesn't give you an overflow because its as small as i can get it. What happens is, after you aim in, once you fire the gun, it toggles aim assist ON, then quickly fires, and turns back off. With lerp set to 100, this is 100% shot accuracy. Hate on me or not, i dont want someone else taking credit for my little bit of work.

One downside to this, though, is that you can only shoot one bullet at a time with MG's and SMG's that are normally fully auto. A fix to this, for those who want to spray still, is a separate code for both semi-auto/bolt action, and one to make automatics, automatic again. Or well, semi autos become automatic with this too.
This is for regular trigger layout, if you want to change it, go to the end of the aim assist code, and change the bind to your desired trigger.

Hint: Use a modded controller with the single fire one, your life will be complete.

Here's the code for single fire (Snipers, fal, burst fire, etc. (Note, both strings are needed):
String 1 (The aim assist)
    set SingleAimBot "set aim_autoaim_lerp 100;set aim_autoaim_region_height 480;set aim_autoaim_region_width 640;set aim_aimAssistRangeScale 2;set aim_autoAimRangeScale 2;set aim_slowdown_debug 0;set aim_slowdown_region_height 0;set aim_slowdown_region_width 0;set aim_lockon_enabled 1;set aim_lockon_strength 1;set aim_lockon_deflection 0;set aim_autoaim_enabled 0;set aim_slowdown_yaw_scale_ads 0;set aim_slowdown_pitch_scale_ads 0;set aim_slowdown_enabled 1;bind button_rshldr vstr SingleFire"

String 2 (What makes it work)
    set SingleFire "aim_autoaim_enabled 1;aim_lockon_enabled 1;wait 1;+attack;-attack;wait 1;aim_autoaim_enabled 0"


Here's the code for 5 round burst (For those who want to use machine guns, but don't have a modded controller)
Note: Don't spam this, you will get a client command overflow. Press it maximum of 3 times (Quickly) to unload multiples of 5 shots per-press.
String 1 (The Aim Assist)
    set AutoAimBot "set aim_autoaim_lerp 100;set aim_autoaim_region_height 480;set aim_autoaim_region_width 640;set aim_aimAssistRangeScale 2;set aim_autoAimRangeScale 2;set aim_slowdown_debug 0;set aim_slowdown_region_height 0;set aim_slowdown_region_width 0;set aim_lockon_enabled 1;set aim_lockon_strength 1;set aim_lockon_deflection 0;set aim_autoaim_enabled 0;set aim_slowdown_yaw_scale_ads 0;set aim_slowdown_pitch_scale_ads 0;set aim_slowdown_enabled 1;bind button_rshldr vstr RapidFire"

String 2 (What makes it work)
    set RapidFire "aim_autoaim_enabled 1;wait 2;+attack;-attack;aim_autoaim_enabled 0;wait 10;aim_autoaim_enabled 1;wait 2;+attack;-attack;aim_autoaim_enabled 0;wait 10;aim_autoaim_enabled 1;wait 2;+attack;-attack;aim_autoaim_enabled 0;wait 10;aim_autoaim_enabled 1;wait 2;+attack;-attack;aim_autoaim_enabled 0;wait 10;aim_autoaim_enabled 1;wait 2;+attack;-attack;aim_autoaim_enabled 0;wait 10"


The NoScope Aimbot (Host Only, unless host otherwise, has super steady aim)
String 1 (The Aim Assist)
    set NoScopeBot "set aim_autoaim_lerp 100;set aim_autoaim_region_height 480;set aim_autoaim_region_width 640;set aim_aimAssistRangeScale 2;set aim_autoAimRangeScale 2;set aim_slowdown_debug 0;set aim_slowdown_region_height 0;set aim_slowdown_region_width 0;set aim_lockon_enabled 1;set aim_lockon_strength 1;set aim_lockon_deflection 0;set aim_autoaim_enabled 0;set aim_slowdown_yaw_scale_ads 0;set aim_slowdown_pitch_scale_ads 0;set aim_slowdown_enabled 1;bind button_rshldr vstr HipfireBot"

String 2 (What makes it work) YOU WILL HAVE TO EDIT IN YOUR NAME TO THE TWO PERKS FOR IT TO WORK
    set HipfireBot "setPerk YOURNAMEHERE specialty_bulletaccuracy;setPerk YOURNAMEHERE specialty_holdbreath;set perk_weapSpreadMultiplier 0.0001;aim_autoaim_enabled 1;wait 1;+speed_throw;wait 1;+attack;-attack;-speed_throw;wait 5;aim_autoaim_enabled 0;reset perk_weapSpreadMultiplier"


This here is simply an ''off'' function to completely disable the ''aimbot''
    set AimBotOFF "reset aim_autoaim_lerp;reset aim_autoaim_region_height;reset aim_autoaim_region_width;reset aim_aimAssistRangeScale;reset aim_autoAimRangeScale;reset aim_slowdown_debug;reset aim_slowdown_region_height;reset aim_slowdown_region_width;reset aim_lockon_enabled;reset aim_lockon_strength;reset aim_lockon_deflection;reset aim_autoaim_enabled;reset aim_slowdown_yaw_scale_ads;reset aim_slowdown_pitch_scale_ads;reset aim_slowdown_enabled;bind button_rshldr +attack"


NOOB-FRIENDLY AIMBOT METHOD BELOW

If you don't know how to add strings and menu functions to your patch, set it as automatic DVars. Or, in english: just copy the code for whatever aimbot you would like below, and paste it, at the very bottom of your prefered button layout (buttons_default.cfg/buttons_tactical.cfg) on your patch_mp.ff file, or at the very bottom of your USB .cfg
(You can only use one at a time with this method, meaning, if you choose to switch the aimbot type, you must first backspace the previously added aimbot, before pasting the new one)

Noob Friendly code for single fire (Snipers, fal, burst fire, etc.)
    set aim_autoaim_lerp 100
set aim_autoaim_region_height 480
set aim_autoaim_region_width 640
set aim_aimAssistRangeScale 2
set aim_autoAimRangeScale 2
set aim_slowdown_debug 0
set aim_slowdown_region_height 0
set aim_slowdown_region_width 0
set aim_lockon_enabled 1
set aim_lockon_strength 1
set aim_lockon_deflection 0
set aim_autoaim_enabled 0
set aim_slowdown_yaw_scale_ads 0
set aim_slowdown_pitch_scale_ads 0
set aim_slowdown_enabled 1
bind button_rshldr vstr SingleFire
set SingleFire "aim_autoaim_enabled 1;aim_lockon_enabled 1;wait 1;+attack;-attack;wait 1;aim_autoaim_enabled 0"



Noob Friendly code for 5 round burst (For those who want to use machine guns, but don't have a modded controller)
Note: Don't spam this, you will get a client command overflow. Press it maximum of 3 times (Quickly) to unload multiples of 5 shots per-press.
    set aim_autoaim_lerp 100
set aim_autoaim_region_height 480
set aim_autoaim_region_width 640
set aim_aimAssistRangeScale 2
set aim_autoAimRangeScale 2
set aim_slowdown_debug 0
set aim_slowdown_region_height 0
set aim_slowdown_region_width 0
set aim_lockon_enabled 1
set aim_lockon_strength 1
set aim_lockon_deflection 0
set aim_autoaim_enabled 0
set aim_slowdown_yaw_scale_ads 0
set aim_slowdown_pitch_scale_ads 0
set aim_slowdown_enabled 1
bind button_rshldr vstr RapidFire
set RapidFire "aim_autoaim_enabled 1;wait 2;+attack;-attack;aim_autoaim_enabled 0;wait 10;aim_autoaim_enabled 1;wait 2;+attack;-attack;aim_autoaim_enabled 0;wait 10;aim_autoaim_enabled 1;wait 2;+attack;-attack;aim_autoaim_enabled 0;wait 10;aim_autoaim_enabled 1;wait 2;+attack;-attack;aim_autoaim_enabled 0;wait 10;aim_autoaim_enabled 1;wait 2;+attack;-attack;aim_autoaim_enabled 0;wait 10"



Noob Friendly NoScope Aimbot (Host Only, unless host otherwise, has super steady aim, DO NOT FORGET TO EDIT IN YOUR PSN TO GET IT TO WORK PROPERLY [Scroll to bottom, put your PSN where "YOURNAMEHERE" is])
    set aim_autoaim_lerp 100
set aim_autoaim_region_height 480
set aim_autoaim_region_width 640
set aim_aimAssistRangeScale 2
set aim_autoAimRangeScale 2
set aim_slowdown_debug 0
set aim_slowdown_region_height 0
set aim_slowdown_region_width 0
set aim_lockon_enabled 1
set aim_lockon_strength 1
set aim_lockon_deflection 0
set aim_autoaim_enabled 0
set aim_slowdown_yaw_scale_ads 0
set aim_slowdown_pitch_scale_ads 0
set aim_slowdown_enabled 1
bind button_rshldr vstr HipFireBot
set HipfireBot "setPerk YOURNAMEHERE specialty_bulletaccuracy;setPerk YOURNAMEHERE specialty_holdbreath;set perk_weapSpreadMultiplier 0.0001;aim_autoaim_enabled 1;wait 1;+speed_throw;wait 1;+attack;-attack;-speed_throw;wait 5;aim_autoaim_enabled 0;reset perk_weapSpreadMultiplier"



PSN: WholeGrainOats

Last edited by oNiiTrOx ; 08-25-2013 at 12:43 PM. Reason: Added ''Turn OFF'' tut for n00bs

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04-03-2013, 12:33 PM #65
omgghh
Do a barrel roll!
Nice I just added this to Zyromodz 1.14 menu, but when I install the patch on my 3.55 and go check the version it says 1.13 what should I do?
Do I first need to install regular mw2 1.14 patch or what?If I do Id really appreciate if some1 could send me a donwload link.
04-05-2013, 06:27 PM #66
fareastkilla
Save Point
aim_slowdown_debug 1
Are those codes the correct codes to add the RED debug HUD highlights?

Thanks
Last edited by fareastkilla ; 04-05-2013 at 06:39 PM.
04-17-2013, 03:03 AM #67
Kevin14256
Pokemon Trainer
hi how do i put this in my patch
04-20-2013, 03:18 AM #68
ImGsus
Little One
I Still Admire This To This Day<3 Thank You Soo Much For This!
04-20-2013, 03:32 AM #69
Rick
Splicer
Originally posted by oNiiTrOx View Post
As the title says, I've come up with my own method of a 1.14 AimBot. There have been many different methods people have used to make imitators, but they have been pretty limited on their capabilities.

I wasn't going to release this originally, but as usual, you give a code to one person, the whole world begins to get access to it. Id like to have credit for it as i made it originally here a while back, due to fidgiting with my menu and finding out that when you turn autoaim on, while aiming in, it locks on.

Now, this is somewhat limited, but its amazing, and the best thing you can get on a cfg patch as far as aimbot goes.

The way it works (For those of you who are just glancing at it), when you aim in, it does nothing, but by default, some dvars are on to keep the aim assist part in tact in the background, that way the actual ''botting'' part, doesn't give you an overflow because its as small as i can get it. What happens is, after you aim in, once you fire the gun, it toggles aim assist ON, then quickly fires, and turns back off. With lerp set to 100, this is 100% shot accuracy. Hate on me or not, i dont want someone else taking credit for my little bit of work.

One downside to this, though, is that you can only shoot one bullet at a time with MG's and SMG's that are normally fully auto. A fix to this, for those who want to spray still, is a separate code for both semi-auto/bolt action, and one to make automatics, automatic again. Or well, semi autos become automatic with this too.
This is for regular trigger layout, if you want to change it, go to the end of the aim assist code, and change the bind to your desired trigger.

Hint: Use a modded controller with the single fire one, your life will be complete.

Here's the code for single fire (Snipers, fal, burst fire, etc. (Note, both strings are needed):
String 1 (The aim assist)
    set SingleAimBot "set aim_autoaim_lerp 100;set aim_autoaim_region_height 480;set aim_autoaim_region_width 640;set aim_aimAssistRangeScale 2;set aim_autoAimRangeScale 2;set aim_slowdown_debug 0;set aim_slowdown_region_height 0;set aim_slowdown_region_width 0;set aim_lockon_enabled 1;set aim_lockon_strength 1;set aim_lockon_deflection 0;set aim_autoaim_enabled 0;set aim_slowdown_yaw_scale_ads 0;set aim_slowdown_pitch_scale_ads 0;set aim_slowdown_enabled 1;bind button_rshldr vstr SingleFire"

String 2 (What makes it work)
    set SingleFire "aim_autoaim_enabled 1;aim_lockon_enabled 1;wait 1;+attack;-attack;wait 1;aim_autoaim_enabled 0"


Here's the code for 5 round burst (For those who want to use machine guns, but don't have a modded controller)
Note: Don't spam this, you will get a client command overflow. Press it maximum of 3 times (Quickly) to unload multiples of 5 shots per-press.
String 1 (The Aim Assist)
    set AutoAimBot "set aim_autoaim_lerp 100;set aim_autoaim_region_height 480;set aim_autoaim_region_width 640;set aim_aimAssistRangeScale 2;set aim_autoAimRangeScale 2;set aim_slowdown_debug 0;set aim_slowdown_region_height 0;set aim_slowdown_region_width 0;set aim_lockon_enabled 1;set aim_lockon_strength 1;set aim_lockon_deflection 0;set aim_autoaim_enabled 0;set aim_slowdown_yaw_scale_ads 0;set aim_slowdown_pitch_scale_ads 0;set aim_slowdown_enabled 1;bind button_rshldr vstr RapidFire"

String 2 (What makes it work)
    set RapidFire "aim_autoaim_enabled 1;wait 2;+attack;-attack;aim_autoaim_enabled 0;wait 10;aim_autoaim_enabled 1;wait 2;+attack;-attack;aim_autoaim_enabled 0;wait 10;aim_autoaim_enabled 1;wait 2;+attack;-attack;aim_autoaim_enabled 0;wait 10;aim_autoaim_enabled 1;wait 2;+attack;-attack;aim_autoaim_enabled 0;wait 10;aim_autoaim_enabled 1;wait 2;+attack;-attack;aim_autoaim_enabled 0;wait 10"


The NoScope Aimbot (Host Only, unless host otherwise, has super steady aim)
String 1 (The Aim Assist)
    set NoScopeBot "set aim_autoaim_lerp 100;set aim_autoaim_region_height 480;set aim_autoaim_region_width 640;set aim_aimAssistRangeScale 2;set aim_autoAimRangeScale 2;set aim_slowdown_debug 0;set aim_slowdown_region_height 0;set aim_slowdown_region_width 0;set aim_lockon_enabled 1;set aim_lockon_strength 1;set aim_lockon_deflection 0;set aim_autoaim_enabled 0;set aim_slowdown_yaw_scale_ads 0;set aim_slowdown_pitch_scale_ads 0;set aim_slowdown_enabled 1;bind button_rshldr vstr HipfireBot"

String 2 (What makes it work) YOU WILL HAVE TO EDIT IN YOUR NAME TO THE TWO PERKS FOR IT TO WORK
    set HipfireBot "setPerk YOURNAMEHERE specialty_bulletaccuracy;setPerk YOURNAMEHERE specialty_holdbreath;set perk_weapSpreadMultiplier 0.0001;aim_autoaim_enabled 1;wait 1;+speed_throw;wait 1;+attack;-attack;-speed_throw;wait 5;aim_autoaim_enabled 0;reset perk_weapSpreadMultiplier"



If you would like it to be on always, or don't know how to add strings and menu functions to your patch, set it as automatic DVars like so (Just copy whats below, and paste it, along with the second string from any of the above aimbot methods of your liking, anywhere in your button layout rawfile on your patch_mp.ff file or anywhere in your .cfg):

set aim_autoaim_lerp 100
set aim_autoaim_region_height 480
set aim_autoaim_region_width 640
set aim_aimAssistRangeScale 2
set aim_autoAimRangeScale 2
set aim_slowdown_debug 0
set aim_slowdown_region_height 0
set aim_slowdown_region_width 0
set aim_lockon_enabled 1
set aim_lockon_strength 1
set aim_lockon_deflection 0
set aim_autoaim_enabled 0
set aim_slowdown_yaw_scale_ads 0
set aim_slowdown_pitch_scale_ads 0
set aim_slowdown_enabled 1
bind button_rshldr vstr CHANGE THIS UNDERLINED TEXT TO THE SET NAME OF AIMBOT TYPE I.E. HipFireBot/RapidFire/SingleFire
PASTE THE TYPE OF AIMBOT YOU WANT HERE FROM THE SECOND STRING ON ANY OF THE ABOVE


PSN: WholeGrainOats



nice m8

---------- Post added at 10:32 PM ---------- Previous post was at 10:31 PM ----------

nice m8
07-16-2013, 03:16 AM #70
i tried putting this on my menu and it wont let me shoot help please !
07-16-2013, 04:51 AM #71
Wuddupx3
Do a barrel roll!
.....
07-30-2013, 09:00 AM #72
Inception17
Save Point
This codes works on Black Ops 1? I want one to Black Ops
08-02-2013, 06:14 PM #73
IDontLeech
Endless Possibilitie
Yes I understand this is an old post and an old game. But yet, as you know you can toggle to where uav can turn on and off by a code like this "set menuB1F "toggle g_compassshowenemies 1 0" If you had It like this "set menuB1F "toggle g_compassshowenemies 1" then when you click the uav option uav stays on and you cannot toggle It off through out the whole game. With the Single fire, Burst fire, and No Scope is there a coded way to where I can toggle them on and off. Cause right now It's at to where I click the option and It stays on for the whole game and I cannot toggle It off.

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