Post: [RELEASE]Zone Theme RTM Offsets
03-04-2015, 09:15 PM #1
SyGnUs
Give a F*** About Your Lifestyle
(adsbygoogle = window.adsbygoogle || []).push({}); Here are some offsets I came upon while I was searching for something, they are basically the zone offsets people used to edit to change the colors of the background on the main menu.

As a side note I didn't look for to many as I don't really mod this game I was trying to find something else anyway here are some of the offsets, if you want certain ones then look around this area as that is where they all are -

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background Color - 0x319CE6D8
mw2_main_background Color - 0x319CE8BC
mw2_main_cloud_overlay Color - 0x319CEBD4
mw2_main_mp_image Color - 0x319CF5A0
mockup_bg_glow Color - 0x319CF868
Main Menu Option Background Shader Color - 0x319CFB20
MW2 Logo color - 0x319CFD08
Play Online color - 0x319CFF10
Play Online Text - 0x319D00B7
Split Screen Color - 0x319D056C
Split Screen Text - 0x319D06DD
Lan Party Color - 0x319D09C8
Lan Party Text - 0x319D0B45
Friend List Color - 0x319D0DDC
Friend List Text - 0x319D0F65
Line Under Options Color - 0x319D10D4
Options Color - 0x319D12B4
Options Text - 0x319D1439
Main Menu Color - 0x319D15CC
Main Menu Text - 0x319D1756
X Button - 0x319D18DC
Playstation Store Color - 0x319D1B8C
Playstation Store Text - 0x319D1CFD
New Shader Color - 0x319D1DC8

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Eddie Mac, mrdarkblue, Script Kiddie, Vote
12-14-2016, 10:54 AM #11
SyGnUs
Give a F*** About Your Lifestyle
Originally posted by matrixmods View Post
Would you still happen to have where the zone gets loaded into? Because if so then wouldn't all the zone offsets be the same? Like take where its loaded into and add the regular zone offsets to that


Sorry, had to setup my PS3 to check, so it took a bit to reply.

Anyway the zone appears to load at 0x319C5000, though if you go there it is not exactly the same as the zone header that you would see if you loaded the zone in HxD, thus the offsets won't take you exactly where you want to go, you'll get close, but you will have to work it out by comparing both the one in memory and the local one. Even then somethings are a bit different so not everything will work 100%.

Also here is where you can get the pointer to where the zone gets loaded to - 0xD495D4 . Should work, but I didn't really look to much. So for the most part you will have to map it out for yourself as the offsets won't really take you were you want.
Last edited by SyGnUs ; 12-14-2016 at 10:58 AM.
12-14-2016, 02:47 PM #12
matrixmods
Pokemon Trainer
Originally posted by SyGnUs View Post
Sorry, had to setup my PS3 to check, so it took a bit to reply.

Anyway the zone appears to load at 0x319C5000, though if you go there it is not exactly the same as the zone header that you would see if you loaded the zone in HxD, thus the offsets won't take you exactly where you want to go, you'll get close, but you will have to work it out by comparing both the one in memory and the local one. Even then somethings are a bit different so not everything will work 100%.

Also here is where you can get the pointer to where the zone gets loaded to - 0xD495D4 . Should work, but I didn't really look to much. So for the most part you will have to map it out for yourself as the offsets won't really take you were you want.


Yea after I did a few comparisons between whats in memory and the zone you can extract, I saw that things didn't exactly line up. I'll figure somethin out
02-14-2017, 11:39 PM #13
Sorry to Bump an old post but can anyone help me im trying to send CFG infections from my rtm/rte tool to mw2s map name, also after the game type This is PRE-Game by the way
02-25-2017, 08:02 AM #14
SuperHQ
Pokemon Trainer
that look sick Smile

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