Post: How to get ccapi stats etc to work on ccapi 2.70?
09-25-2017, 01:00 PM #1
Agent Juan
Little One
(adsbygoogle = window.adsbygoogle || []).push({}); If everything is correct? Cause all my stuff are correct but doesn't work on 2.70. Only target manager works. Can anyone help?
09-25-2017, 01:05 PM #2
Calculus
[MOVE]Welcome to NGU![/MOVE]
What do you mean? This is on a tool or you are trying to build a tool?
09-25-2017, 01:12 PM #3
Agent Juan
Little One
Originally posted by EvolveRebxg View Post
What do you mean? This is on a tool or you are trying to build a tool?


I already build one and my stats doesnt work on ccapi 2.70. It only works on target manager!

im using Ps3Lib 4.5 and thats not the problem. I think it lies with the coding not sure
Last edited by Agent Juan ; 09-25-2017 at 01:15 PM.
09-25-2017, 01:34 PM #4
Calculus
[MOVE]Welcome to NGU![/MOVE]
Originally posted by Agent
I already build one and my stats doesnt work on ccapi 2.70. It only works on target manager!

im using Ps3Lib 4.5 and thats not the problem. I think it lies with the coding not sure


Are you connected with ccapi? also using the ps3lib as a reference?
09-25-2017, 01:37 PM #5
Agent Juan
Little One
Originally posted by EvolveRebxg View Post
Are you connected with ccapi? also using the ps3lib as a reference?


Okay i'm adding ps3lib as a reference and putting ccapi in the debug folder where tool is. My tool connect ccapi perfectly and attach. Im going to give u my prestige code then u tell me if its right pls

Prestige:
Byte[] prestige = BitConverter.GetBytes(Convert.ToInt32(numericUpDow n1.Value));
PS3.SetMemory(0x01C1947C, prestige);
09-25-2017, 01:39 PM #6
Calculus
[MOVE]Welcome to NGU![/MOVE]
Haven't coded in a while let me check
09-25-2017, 01:44 PM #7
Father Luckeyy
Retired - Lead Content Manager
Originally posted by Agent
Okay i'm adding ps3lib as a reference and putting ccapi in the debug folder where tool is. My tool connect ccapi perfectly and attach. Im going to give u my prestige code then u tell me if its right pls

Prestige:
Byte[] prestige = BitConverter.GetBytes(Convert.ToInt32(numericUpDow n1.Value));
PS3.SetMemory(0x01C1947C, prestige);


That coding is correct. Did you place the coding in the correct place in your project?
09-25-2017, 01:46 PM #8
Agent Juan
Little One
Originally posted by Dr.
That coding is correct. Did you place the coding in the correct place in your project?

That's correct I did. I dont know what the problem is everything works with tmapi and with ccapi accept stats haha. Im gonna send u another code, let me know pls.

Prestige:
Byte[] ToArray = BitConverter.GetBytes(Convert.ToInt32(numericUpDow n1.Value));
PS3.SetMemory(0x01C1947C, ToArray);
09-25-2017, 01:48 PM #9
Father Luckeyy
Retired - Lead Content Manager
Originally posted by Agent
That's correct I did. I dont know what the problem is everything works with tmapi and with ccapi accept stats haha. Im gonna send u another code, let me know pls.

Prestige:
Byte[] ToArray = BitConverter.GetBytes(Convert.ToInt32(numericUpDow n1.Value));
PS3.SetMemory(0x01C1947C, ToArray);


Do you have TeamViewer so I can take a look
09-25-2017, 01:51 PM #10
Agent Juan
Little One
Originally posted by Dr.
Do you have TeamViewer so I can take a look


unfortunately not. Im on my other pc at the moment. ill get teamViewer tomorrow or so then ill pvt u

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