Post: [C#] How To Set A Pre-Name Instead Of Typing In (Name Changer)
06-19-2014, 09:43 PM #1
Ethan
Ethan is awesome
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So A Thread Got Requested On Help How To Make Pre-Set Names For Real Time Modding, On Call of Duty, I Haven't Seen A Thread Helping This So I Thought To Post & Help. Some People May Find This Easy But Please Don't Leave Hate Just Because You Know How To Do It. This Is For New Beginners Learning C#

Step 1.
Add A TextBox & Button Onto Your Project

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Step 2.
In The Text Box Type In The Name You Want To Be Pre-Set To When Clicked Button

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Step 3.
Put The Text Box Behind The Button

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Step 4.
Double Click The Button & Add This Coding

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byte[] bytes = Encoding.ASCII.GetBytes(textBox1.Text + "\0");
PS3.SetMemory(0x26BDFD8, bytes);



Step 5.
Your Done! Enjoy Using Your Pre-Set Name!


Requested:
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If You Need Any Help / Requests, Make Sure To Write In The Thread!
Last edited by Ethan ; 06-19-2014 at 09:55 PM.

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06-19-2014, 09:49 PM #2
Citadel
Samurai Poster
That updates the name automatically without clicking a button.
06-19-2014, 09:52 PM #3
Ethan
Ethan is awesome
Originally posted by Citadel View Post
That updates the name automatically without clicking a button.


No, Because As Soon As U Click "Button" It Will Change The Name, This Is How I Do It, When Pre Setting Names
06-19-2014, 10:04 PM #4
Sabotage
Gaming Squad
byte[] bytes = Encoding.ASCII.GetBytes(":reggie:");
Array.Resize<byte>(ref bytes, bytes.Length + 1);
PS3.SetMemory(0x26c05d8, bytes);
06-19-2014, 10:07 PM #5
Ethan
Ethan is awesome
Originally posted by Sabotage View Post
byte[] bytes = Encoding.ASCII.GetBytes(":reggie:");
Array.Resize<byte>(ref bytes, bytes.Length + 1);
PS3.SetMemory(0x26c05d8, bytes);


Or Some People Can Code It Like This^
06-19-2014, 10:10 PM #6
Sabotage
Gaming Squad
Originally posted by RevDictator View Post
Or Some People Can Code It Like This^


I like your way too Smile

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06-19-2014, 10:26 PM #7
Citadel
Samurai Poster
Originally posted by RevDictator View Post
No, Because As Soon As U Click "Button" It Will Change The Name, This Is How I Do It, When Pre Setting Names


A preset name needs bytes. Your code has no bytes that set to a name.
You can easily do this
    
byte[] name = new byte[] { /*bytes for name go in here*/ };
PS3.SetMemory(0x00, name);
06-19-2014, 10:30 PM #8
Ethan
Ethan is awesome
Originally posted by Citadel View Post
A preset name needs bytes. Your code has no bytes that set to a name.
You can easily do this
    
byte[] name = new byte[] { /*bytes for name go in here*/ };
PS3.SetMemory(0x00, name);


Omg, Man, My Coding Is Correct PMSL, Ask Everyone & Sabotage Coding Is Correct To.. your coding is correct to.. but their are many ways of coding it.
Last edited by Ethan ; 06-19-2014 at 10:33 PM.
06-19-2014, 10:32 PM #9
Citadel
Samurai Poster
Originally posted by RevDictator View Post
Omg, Man, My Coding Is Correct PMSL, Ask Everyone & Sabotage Coding Is Correct To.. your coding is wrong.


if you're making a button with pre-made name, you don't need all that shit you're doing. You put the word(s) as hex and put it in a byte code. No need to do more work like you have. That's stupid
06-20-2014, 05:59 AM #10
Winter
Purple God
all you noobs....

PS3.Extension.WriteString(Offset, String);


Example:
    
PS3.Extension.WriteString(0x26c05d8, "Winter");


YOU'RE WELCOME.

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