Post: Dead or Alive 5 Last Round - Bad port? Missing features/Console shadows etc
03-30-2015, 09:42 PM #1
ResistTheSun
In Flames Much?
(adsbygoogle = window.adsbygoogle || []).push({}); Koei Tecmo newest game Dead or Alive 5 Last Round has a small list of things missing from the PC version.

Online multiplayer - due to be released in 3 months time.
Missing stages
Steam achievements
Steam Cloud
Keyboard control customisation support

Game is meant to be using graphics quality settings around the same as consoles.
Console version suffered from it own problems with the PC version being delayed for over a month.
Team Ninja said that may not release another PC version of the game if modders did not behave.

Of course this could been code for if PC sales suck. Studio did explain in further details on what it meant.

Originally posted by another user
We didn't think that our message to MCV would create so much controversy. Well, let us try to explain what we think about mods. First of all, we really would like you to understand the difference between the contents we create and the contents (mod) users convert from what we created. Like we explained before, we feel it is our obligation to protect our characters, as developers, especially because mods created might take on a life of their own out in places we aren't aware of.
Any modifications or adaptations could greatly alter the current image of the game as well as affect the way the series is perceived in the future.
If you feel it's your choice and right to use the data out of the game freely upon purchase, you might disagree with our message to treat our game, “in a good moral and manner”. However, please take into consideration that contents created by, not only game developers, but also from music composers, film producers, animators etc. should be respected and protected so that they further the longevity of their intellectual properties.
Of course, as we have shown in the past, we really appreciate fan art and input. We actually positively welcome such input so long as we feel that it respects our vision and our characters. To prove that, DOA5 Last Round has even implemented a new series of costumes designed by the fans themselves.
We feel that a relationship like this, between the developer and their fans, is essential; as is showing one another mutual respect. So, we are not against and are quite open to accepting user generated content. We carefully review all and any ideas we ultimately decide to publish to the world.
When we spoke of a “good moral and manner” it was in the hopes that we could find mutual respect with the PC community. The important thing is for players to be able to connect with their enthusiasm and fondness for their game.
After MCV released our interview, we have received some comments from PC gamers saying that our message disrespects them or that they perceive it as a pre-emptive action. Please don't misconstrue our intended meaning. We respect PC gamers very much and it is one of the key reasons we've decided to develop and release DOA on PC; because we wanted to extend the DOA experience with this community. We are excited about the amazing possibilities and look forward to what awaits us in the future.
Right now, we are focused on finishing the game for its Steam launch on March 30th. We are working very hard to provide an experience that will satisfy our new PC fighters. Please check out DOA5 Last Round when it arrives. Thank you.


All the signs are pointing to a bad port so please don't buy the game yet.
Who knows maybe the PC version can do 4K with console shadow quality and look nice lol.....

But yea looks like a bad port :/
03-30-2015, 09:55 PM #2
Default Avatar
Oneup
Guest
Originally posted by ResistTheSun View Post
Koei Tecmo newest game Dead or Alive 5 Last Round has a small list of things missing from the PC version.

Online multiplayer - due to be released in 3 months time.
Missing stages
Steam achievements
Steam Cloud
Keyboard control customisation support

Game is meant to be using graphics quality settings around the same as consoles.
Console version suffered from it own problems with the PC version being delayed for over a month.
Team Ninja said that may not release another PC version of the game if modders did not behave.

Of course this could been code for if PC sales suck. Studio did explain in further details on what it meant.



All the signs are pointing to a bad port so please don't buy the game yet.
Who knows maybe the PC version can do 4K with console shadow quality and look nice lol.....

But yea looks like a bad port :/

You are like 2 weeks late on this one. If you were expecting anything more then a bad console port then you were going to have a bad time to begin with.
03-30-2015, 10:24 PM #3
ResistTheSun
In Flames Much?
Originally posted by 1UP View Post
You are like 2 weeks late on this one. If you were expecting anything more then a bad console port then you were going to have a bad time to begin with.


I was hoping the game would be a good port on release but nope!
03-31-2015, 02:19 PM #4
Default Avatar
Oneup
Guest
Originally posted by ResistTheSun View Post
I was hoping the game would be a good port on release but nope!

No and the problem with this is the sales are going to reflect this. They are going to think they released a good game (which it would have been, but with all the delays and then they gutted it) they are going to go back and say oh well pc market just isn't worth it.

If you are going to port a console game to PC you have to take advantage of the platform and most developers just can't grasp that. They just blame piracy but not the fact that the games are not worth what they are asking for.

This is generally why you never preorder PC games.

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