Originally posted by Gizmo
Would be brilliant if you guys got some nice Skyrim mods working once the modding tools are released :p .
I will man ^.^ but I think we should wait for the first dlc of skyrim to get released, it should be easier then, that way we know how the file system works.

, hell actually they claim there maybe a CK coming to consoles, that would be pretty epic wouldn't it?
---------- Post added at 06:56 PM ---------- Previous post was at 04:50 PM ----------
Originally posted by XxWOLFxXLeader
Well there was mods like that on fallout 3 but you needed something called script extender and it's an exe so it was a no go. Maybe it's different on Skyrim? Try it plzz <3
Yeah forgot about script extender, I'll probably just make one big (small) mod for consoles that enable the same features as the pc, I recall a script that made it so you could edit stats, it didn't require script extender. give me a few hours to work, atm working on a tutorial to get non bsa files working.
Mods = Rings that restore health rapidly, (since there's no god mode, incase you want to cheat.) Rings that restore fatigue / mana etc, And a little stick that will teleport you to the testinghall.

, money spawner, stat editor, spell adder etc etc etc etc.
All my mods are near weye. I'll post it up in the main post when i'm finished.