Post: TES IV: Oblivion, PC mods on PS3
02-04-2012, 11:41 PM #1
Slay No More
Who’s Jim Erased?
(adsbygoogle = window.adsbygoogle || []).push({});






28 DAYS LATER AND A BIT MOD VIDEO COMING SOON, PROBABLY AFTER THE VIDEO ABOVE IS UPLOADED Happy!


Proof, I don't have a actual capturing device, so quality is shit, but unless you're mentally retarded, this should prove it's possible to mod the ps3 version of oblivion. Haven't tested skyrim yet, I don't have it to test. Works on pretty much all Bethesda games. Just posting to pretty much give pc fan boys a huge middle-finger. Winky Winky

This is actually pretty ground breaking, though it's fairly old, it isn't that well known. But if you have the pc version of oblivion, + tes construction set, you could make your self a custom companion, or a custom house. Or even make a door leading to the testinghall / a door leading back from the testing hall. You can use mods with .bsa files too. You can't how ever use the script extender or .xml mods. (darnified UI for example)

________________________________________________


The mod in the video is:
You must login or register to view this content.

________________________________________________


Recommended mod(s):
You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.

________________________________________________


Original Tutorial(s):
You must login or register to view this content.
&
You must login or register to view this content.

________________________________________________


Advanced User Tutorial:
Originally posted by another user
1. Download a mod from [url]www.TESNEXUS.com[/url].
2. Create a folder on your usb thumb drive named "INSTALLDLCFOLDER".
3. Rename all mods and all things that came with it to capital letters, and put them within "INSTALLDLC" folder that's on your usb.
4. Move "INSTALLEDDLC" to BLUS30007/USERDIR, and enjoy modding.


________________________________________________


Redefined spoonfeeding Tutorial:
Originally posted by another user

1. Make sure your ps3 is on 3.55 or some other varation of 3.55, I'm personally using 3.55.2 update 6.

2. Make sure you have a usb thumb drive / some sort of way to transfer files, recommended to be 4 gigs or more.

3. Oblivion or some other bethesda game. (I'm using the disc so i can't help people running off usb, but it should work the same.)

4. Go to [url]www.TESNEXUS.com[/url] and download a mod you like, or more for that matter.

5. Create a folder on your desktop called "INSTALLEDDLC" no quotion marks, then within that folder place the mods you downloaded, and move the "INSTALLEDDLC" folder onto your usb flash drive or what ever you're using to transfer files to your PS3.. [ATTACH=CONFIG]15206[/ATTACH]

I've updated step 6, you don't actually need to create the two text files.
6. MAKE SURE you rename the mod and replace all lowercase letter with capitals. EVEN the file extension.
Remove ALL spaces / symbols from the mods name, capital alphabet / numbers ONLY.
Also it's probably a good idea to shorten mods names too.
For example: "Spells for you.esp" must be renamed "SPELLSFORYOU.ESP", and "Spells for you.bsa" must be renamed "SPELLSFORYOU.BSA".

7. Next, copy the files with a file manager to BLUS30007/USERDIR/, and put INSTALLEDDLC in USERDIR, then just exit out of whatever file manager you're using and start oblivion.

8. Enjoy your mods Winky Winky!


________________________________________________


If the above tutorial(s) gets you thrown off, you can try my INSTALLEDDLC folder or use it as a template. You must login or register to view this content.


Antivir: Nothing found
ArcaVir: Nothing found
AVG: Nothing found
BitDefender: Nothing found
VirusBlokAda32: Nothing found
VirusBuster: Nothing found

You must login or register to view this content.
Scanned by You must login or register to view this content.
(adsbygoogle = window.adsbygoogle || []).push({});

The following 2 users say thank you to Slay No More for this useful post:

ryd3r, UnspokenDream
02-04-2012, 11:49 PM #2
Masta-blasta117
»»───Knee───►
Originally posted by Slay


Proof, I don't have a actual capturing device, so quality is shit, but unless you're mentally retarded, this should prove it's possible to mod the ps3 version of oblivion. Haven't tested skyrim yet, I don't have it to test. Works on pretty much all Bethesda games. Just posting to pretty much give pc fan boys a huge middle-finger. Winky Winky

Tutorial:
You must login or register to view this content.
You must login or register to view this content.


i think most people know about this. you can do it on this game, fallout3, fallout NV, and skyrim. you just add you .esp files and change the .ini
02-04-2012, 11:55 PM #3
Slay No More
Who’s Jim Erased?
Originally posted by blasta117 View Post
i think most people know about this. you can do it on this game, fallout3, fallout NV, and skyrim. you just add you .esp files and change the .ini


I didn't have to change the .ini Gasp, I just made a folder in USERDIR with INSTALLEDDLC > Mods. What's considered the .ini?
02-05-2012, 12:03 AM #4
Masta-blasta117
»»───Knee───►
Originally posted by Slay
I didn't have to change the .ini Gasp, I just made a folder in USERDIR with INSTALLEDDLC > Mods. What's considered the .ini?


ok, sometime you dont have to change the .ini but if you put the .esp's and .esm's int the INSTALLEDDLC folder, do it automaticly install? if you are going to put them in the folder, why not just put them in and data folder?
02-05-2012, 12:05 AM #5
Slay No More
Who’s Jim Erased?
Originally posted by blasta117 View Post
ok, sometime you dont have to change the .ini but if you put the .esp's and .esm's int the INSTALLEDDLC folder, do it automaticly install? if you are going to put them in the folder, why not just put them in and data folder?


Actually i put a copy of INSTALLEDDLC in userdir, and DATA, and my oblivion didn't install for some reason, but modding still worked, not complaining. (it doesn't show in installed games)
02-05-2012, 12:16 AM #6
Murt
< ^ > < ^ >
cool, i bought that game after i finidhed skyrim ^^ ill use these cheers
02-05-2012, 12:26 AM #7
Slay No More
Who’s Jim Erased?
Originally posted by Murt View Post
cool, i bought that game after i finidhed skyrim ^^ ill use these cheers


Np, those tuts are poorly explained, if you need help post and i'll spoonfeed you. (y)
02-05-2012, 12:29 AM #8
Default Avatar
WOLF
Guest
Originally posted by blasta117 View Post
ok, sometime you dont have to change the .ini but if you put the .esp's and .esm's int the INSTALLEDDLC folder, do it automaticly install? if you are going to put them in the folder, why not just put them in and data folder?

The game won't recognize a random file sitting in the folder just because the extension. The install folder is just a folder sitting there waiting for files to be placed in and any file with the extention esm or esp will be placed in the proper area and executed on launch because then the game will fully recognize the file. Just placing an esp file in fallout 3's data folder doesn't do anything. The install folder is basically adding the name to the ini in fallout's case.

The following user groaned WOLF for this awful post:

Alexis Rhodes
02-05-2012, 01:20 AM #9
Masta-blasta117
»»───Knee───►
Originally posted by XxWOLFxXLeader View Post
The game won't recognize a random file sitting in the folder just because the extension. The install folder is just a folder sitting there waiting for files to be placed in and any file with the extention esm or esp will be placed in the proper area and executed on launch because then the game will fully recognize the file. Just placing an esp file in fallout 3's data folder doesn't do anything. The install folder is basically adding the name to the ini in fallout's case.


yeah, i know. i ment to say that still have to add it to the STestFileXX=
02-05-2012, 01:33 AM #10
Default Avatar
WOLF
Guest
Originally posted by blasta117 View Post
yeah, i know. i ment to say that still have to add it to the STestFileXX=

Not necessarily. It sounds like to me that the install folder does that for you and reads it differently but there is no ini in the game folder for skyrim is there?... Maybe it recognizes them differently.

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo