Post: [UPDATED][RELEASE] Red-EyeX32 - Payday 2 Save Editor v2.1.0.0
08-21-2013, 06:01 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hello guys today I bring you my newest creation for Payday 2.
It will allow you edit mostly every single stat, character, etc...

It has a option to edit how many skill points, your money, masks, and everything inside the treeview is all editable, meaning this save is completely mapped out.

It was one of the hardest to make for sure, but it has finally paid off, now here are some pictures of how the editor looks like:
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As you can see all those are the options to edit.

I have spent lots of time on this editor and if you would like to donate I would really appreciate it.
The MD5 hash at the bottom of the save was really difficult :p

I would like to thank TheUnexpected for pointing out a obvious bug I was having a difficult time on :p

YOU NEED .NET FRAMEWORK 4.5!

The app just detections because it has been packed to prevent decompilation
Download Link For New Updated Save Editor Below! Works On Latest Patch!
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Last edited by Red-EyeX32 ; 11-07-2014 at 05:45 AM.

The following 125 users say thank you to Red-EyeX32 for this useful post:

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09-17-2013, 11:42 PM #101
It says "Progress could not be loaded. Try loading again?" (clicks yes)
"ERROR
Progress corrupt. New data will be created." (OK)

I only edited max skills and money and unlocked all weapons and I also clicked patch and update everything so what's wrong?? Please help.
09-20-2013, 09:26 PM #102
Originally posted by crackbaby View Post
It says "Progress could not be loaded. Try loading again?" (clicks yes)
"ERROR
Progress corrupt. New data will be created." (OK)

I only edited max skills and money and unlocked all weapons and I also clicked patch and update everything so what's wrong?? Please help.

There was an error in Payday: The Heist, where if you hacked your save and it was not the same patch, it would corrupt. Seeing that the games even have the save Secure File ID, that probably is the case.
09-22-2013, 04:09 AM #103
Originally posted by DeathsDisciple View Post
Everyone, please Note:

Do NOT invest any skill points into Lucky Charm!

The skill is bugged and will prevent any chance of getting any mask card until you respect.

I repeat, if you like mask cards, do not spec into Lucky Charm. It is bugged!

______________________________________________________________________________________________

Until the add function is enabled, I suppose we will have to make a list of values to manually edit in ourselves.

If you did not understand what I just said, if you go into the "Crafted items" tab of "black market", you are able to look at your masks. When you do, you will notice that you are able to edit materials, patterns, and colors. You need the correct value to do so, though.

The only Infamous Item I have is the material "Deep Bronze", so I will post that here.

When you click on the "Blueprint" of a mask, go down to material. Replace whatever you have in "ID" with

    deep_bronze


For "global value", change whatever you have to:

    infamous


If it already says infamous, then do not change anything there.

That is all I have. If anyone has infamous materials, please do post them. Also, make it double time if you have the "gold" material. I have tried many combinations, with no luck.









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list of every single attachment, material, color, pattern.
09-27-2013, 12:18 AM #104
Originally posted by xxgravexx View Post
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list of every single attachment, material, color, pattern.

Thanking you kindly.

Sadly, all the other options discussed in that thread are PC only. 'Tis a shame!
09-27-2013, 07:15 AM #105
I got every mask in my save i used hxd its easy
09-28-2013, 11:14 PM #106
im new to this editing, what do i need to edit to make my level goto 99 and have the skill points to spend?

what values do i need to enter as well?
09-29-2013, 12:21 AM #107
Harry
Former Staff
I won't be using this, as I don't have the game... However, such an awesome tool! Thank you for sharing with NGU.
10-01-2013, 11:14 PM #108
Sorry, I got it working after I posted that. I don't know why it didn't work the first couple of times lol.
10-06-2013, 09:14 AM #109
how to you find the saved file:vince:

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