Post: Real Time Game Memory Modding
01-02-2013, 11:16 PM #1
D3cH
Zombie Cakes Maker
(adsbygoogle = window.adsbygoogle || []).push({}); Hello everyone!

First off I want to say special thanks to aerosoul94, we discovered this few months ago, we did alot of mods, and now this is the time for release!

Ok, so now I'll explain how to edit memory of PS3 games in real time.

Tools needed :

  • A PS3 with a DEX firmware
  • ProDG Target Manager and ProDG Debugger (they got leaked just google it)
  • make_fself.exe
  • The ELF file of the game you want to mod


/!\ - Your PS3 must be wired, it will not work if you're using WiFi - /!\

Ok first, start ProDG Target Manager and go on "Search For Targets" then press the refresh button to start scanning, if all is ok your PS3 should be detected, just right click on it and move it to "Debugging Station" group then double click on it, it will add your PS3 into your targets list.

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Now in your targets list, right click on your PS3 then choose "Connect", once your PS3 is connected you can start ProDG Debugger (if it's asking you to select a target then just select your PS3).
You will see a window called "Memory", that's in this window that you will edit the memory of the game you want.

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Ok now you need to make a fself (with make_fself.exe) of the ELF you want to edit memory, just go into cmd then put make_fself x.elf EBOOT.BIN where x is your ELF (it will create the EBOOT), once you have your file just put it in your PS3 in the right game folder.

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In ProDG Debugger you should see a process appear in the "Processes" window, right click on it then choose "Attach Process" then "Continue without symbols" now your process is attached and you can view memory, but when you attach it, ProDG pauses the process, you have to continue it, just go in ProDG Target Manager, expand the list of your PS3, go to "Kernel Explorer", highlight the process then press the "Continue" icon (you can also continue it with ProDG Debugger).

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Now you're done and you can edit memory of your game, by the way there are other options in ProDG Debugger, you can add breakpoints, show disassembly, etc. Also don't forget to refresh memory or just enable "Auto Update" option.

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Here is a screen of how it looks like :

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Example of real time modding :



Enjoy your memory editing !! Smile
Last edited by D3cH ; 01-04-2013 at 06:02 PM.

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01-03-2013, 01:41 AM #11
Tustin
Balls of Steel
Originally posted by 0x00 View Post
DEX Stations are also able to go online, real time modding online anyone?

~0x00

If only your homebrew worked on DEX :(
01-03-2013, 01:45 AM #12
SC58
Former Staff
im sure it can work or maybe not but can we use rebug?
01-03-2013, 01:59 AM #13
Bichote
Former Staff
Great Job bro

The following user thanked Bichote for this useful post:

D3cH
01-03-2013, 02:03 AM #14
FAKA_ELITE
[move]H4CK3R T34M[/m
The best thread for 2013!

The following 3 users say thank you to FAKA_ELITE for this useful post:

D3cH, SC58, Vectriixx
01-03-2013, 02:05 AM #15
BrinkerzHD
Ex PS3 Modder
This is amazing, amazing release!

The following user thanked BrinkerzHD for this useful post:

D3cH
01-03-2013, 02:08 AM #16
Yunodowifi@@@@@

The following 2 users groaned at HarvieGamer for this awful post:

Bad Luck Brian, cekchd
01-03-2013, 02:17 AM #17
0x00
Pokemon Trainer
Originally posted by Tustin View Post
If only your homebrew worked on DEX :(


I can make it work.

~0x00

The following 3 users say thank you to 0x00 for this useful post:

AMNE, ExceptionHell, FAKA_ELITE
01-03-2013, 02:33 AM #18
FAKA_ELITE
[move]H4CK3R T34M[/m
Originally posted by D3cH View Post
Tools needed :
A PS3 with a DEX firmware
ProDG Target Manager and ProDG Debugger (they got leaked just google it)
make_fself.exe


Can you PM me the Download links?

The following user groaned FAKA_ELITE for this awful post:

cekchd
01-03-2013, 02:33 AM #19
Tustin
Balls of Steel
Originally posted by 0x00 View Post
I can make it work.

~0x00

I hope so. I'd love to go back online using DEX Smile

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