Post: Real Time Game Memory Modding
01-02-2013, 11:16 PM #1
D3cH
Zombie Cakes Maker
(adsbygoogle = window.adsbygoogle || []).push({}); Hello everyone!

First off I want to say special thanks to aerosoul94, we discovered this few months ago, we did alot of mods, and now this is the time for release!

Ok, so now I'll explain how to edit memory of PS3 games in real time.

Tools needed :

  • A PS3 with a DEX firmware
  • ProDG Target Manager and ProDG Debugger (they got leaked just google it)
  • make_fself.exe
  • The ELF file of the game you want to mod


/!\ - Your PS3 must be wired, it will not work if you're using WiFi - /!\

Ok first, start ProDG Target Manager and go on "Search For Targets" then press the refresh button to start scanning, if all is ok your PS3 should be detected, just right click on it and move it to "Debugging Station" group then double click on it, it will add your PS3 into your targets list.

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Now in your targets list, right click on your PS3 then choose "Connect", once your PS3 is connected you can start ProDG Debugger (if it's asking you to select a target then just select your PS3).
You will see a window called "Memory", that's in this window that you will edit the memory of the game you want.

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Ok now you need to make a fself (with make_fself.exe) of the ELF you want to edit memory, just go into cmd then put make_fself x.elf EBOOT.BIN where x is your ELF (it will create the EBOOT), once you have your file just put it in your PS3 in the right game folder.

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In ProDG Debugger you should see a process appear in the "Processes" window, right click on it then choose "Attach Process" then "Continue without symbols" now your process is attached and you can view memory, but when you attach it, ProDG pauses the process, you have to continue it, just go in ProDG Target Manager, expand the list of your PS3, go to "Kernel Explorer", highlight the process then press the "Continue" icon (you can also continue it with ProDG Debugger).

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Now you're done and you can edit memory of your game, by the way there are other options in ProDG Debugger, you can add breakpoints, show disassembly, etc. Also don't forget to refresh memory or just enable "Auto Update" option.

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Here is a screen of how it looks like :

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Example of real time modding :



Enjoy your memory editing !! Smile
Last edited by D3cH ; 01-04-2013 at 06:02 PM.

The following 296 users say thank you to D3cH for this useful post:

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06-18-2013, 05:49 PM #479
rocketforce
Do a barrel roll!
Nice release bro ill try it today..
06-20-2013, 11:00 AM #480
MARIS1
Keeper
I need really some help. Look at the post above
06-29-2013, 06:18 AM #481
Loos good dude keep that work up
07-05-2013, 03:21 AM #482
Wuddupx3
Do a barrel roll!
if someone knows how to put red boxes, pc graphics and infinite ammo/equipment on the eboot plz message me with your skype or inbox me
07-05-2013, 03:43 PM #483
Iv'e been seeing this RTM stuff everywhere and I'm very interested in this. I think i know the answer to this question but can 4.40 Rogero CFW be converted to DEX from CEX? or do I have to downgrade to 3.55 for that?
07-07-2013, 07:34 PM #484
Any way to get 4.46 on OFW CEX onto DEX????
07-17-2013, 04:20 AM #485
psnrajdeep1
Do a barrel roll!
thank you
07-17-2013, 04:29 PM #486
malone32
Do a barrel roll!
Nice work Happy
07-26-2013, 09:21 AM #487
merciiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

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