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PlayStation 3 developer
NiceShot made available some PS3 Serial Data Line diagrams and information via
Zecoxao with details.
Originally posted by another user
To Quote: In all PS3s, there is a serial data line on the console's XDR chip used to initialize the ram's test pattern. It has read/write mode and it's freely accessible.
The address is obtained from the XDR interface. You can see it on service manual.
You can write a payload to memory and on a loaded game (or savegame data), it'll run the payload and do. Stuff.
PS: Yes, all PS3s. Discuss at will or crap on it, I don't care.
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I can change my line to definitely (to pirate games) if you want. If you have read write access to the ram, you can do a lot of things. And this
isn't April 1st.
Also, this translates to only PPU code execution, but if you can somehow glitch it, you can probably make it PPU+SPU code execution.
Slave, service manual. More boards we could use (
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