Post: EBOOT Builder/Loader (SPRX + Memory)
11-05-2015, 10:40 PM #1
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Bch
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Feature List

  • Load SPRX from PC (TMAPI must be connected)
  • Load SPRX from PS3
  • Load Source File (Auto writes memory)
  • Automatically Decrypts and Encrypts Debug Eboot
  • Allows .BIN (Debug Eboot) Input or .ELF
  • Error Checking and Syntax Validation



EBOOT Memory Writer Source File Structure

Note: This program automatically calculates the -0x10000 from the address so provide it with in game addresses.

Variable Type > Address > Value(s)


Example File
INT 0x00001234 53//Supports Comments
FLOAT 0x00001234 51.02
//Below is an example NOP.
BYTES 0x00001234 0x60 0x00 0x00 0x00
STRING 0x00001234 Example



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Unsure why it's so high, only used Confuser.

Last edited by Bch ; 11-05-2015 at 10:51 PM.

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anxify, Boliberrys, Chop, Eddie-Lucas, esc0rtd3w, EternalHabit, Father Luckeyy, Frosty, G-NeR, g9g__BASHA__g9g, GelsonSilva, Hutlern90, Black Panther, iAmChump, Im_YouViolateMe, jah88, joni_djESP, KL9, koekiemonstarr2, LaRip8, Loz, Meega HD, John, Nug, NYKILLA007, Darth Saul, Pianist Prodigy, Saint Goofy, Skonafid, sleekshow, thegodfather096, TheSaltCracka, UnboundGodz, vicious_results, Wu.

The following 3 users groaned at Bch for this awful post:

rul3z, TheRichSlut, x_com
11-05-2015, 10:42 PM #2
LaRip8
Mario!
Originally posted by Beach View Post
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Feature List

  • Load SPRX from PC (TMAPI must be connected)
  • Load SPRX from PS3
  • Load Source File (Auto writes memory)
  • Automatically Decrypts and Encrypts Debug Eboot
  • Allows .BIN (Debug Eboot) Input or .ELF


EBOOT Memory Writer Source File Structure
Variable Type > Address > Value(s)
Example File
INT 0x00001234 53//Supports Comments
FLOAT 0x00001234 51.02
//Below is an example NOP.
BYTES 0x00001234 0x60 0x00 0x00 0x00
STRING 0x00001234 Example


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You must login or register to view this content. - Unsure why it's so high, only used Confuser.


sick asf bro, great release

The following user thanked LaRip8 for this useful post:

11-05-2015, 10:55 PM #3
Very Nice bro, great work as always
11-05-2015, 11:39 PM #4
Eddie-Lucas
< ^ > < ^ >
great job..
11-06-2015, 02:02 AM #5
tryme
Do a barrel roll!
i really don't see the point of these eboot sprx loaders. if you code your plugin properly you don't need that crap and just load the plugin with prxloader or cobra.

The following user thanked tryme for this useful post:

UnholyTalonTSi
11-06-2015, 06:27 AM #6
Originally posted by Beach View Post
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Feature List

  • Load SPRX from PC (TMAPI must be connected)
  • Load SPRX from PS3
  • Load Source File (Auto writes memory)
  • Automatically Decrypts and Encrypts Debug Eboot
  • Allows .BIN (Debug Eboot) Input or .ELF
  • Error Checking and Syntax Validation



EBOOT Memory Writer Source File Structure

Note: This program automatically calculates the -0x10000 from the address so provide it with in game addresses.

Variable Type > Address > Value(s)


Example File
INT 0x00001234 53//Supports Comments
FLOAT 0x00001234 51.02
//Below is an example NOP.
BYTES 0x00001234 0x60 0x00 0x00 0x00
STRING 0x00001234 Example



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You must login or register to view this content.
Unsure why it's so high, only used Confuser.



Very very nice bro
11-06-2015, 08:52 AM #7
Wu.
Brute
This will help people out.It will be a lot easier to use it. Thanks
11-06-2015, 09:38 AM #8
jah88
Gym leader
Big Up Beach! Nice Job mate!
11-08-2015, 08:00 PM #9
Nug
Bounty hunter
Originally posted by Beach View Post
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Feature List

  • Load SPRX from PC (TMAPI must be connected)
  • Load SPRX from PS3
  • Load Source File (Auto writes memory)
  • Automatically Decrypts and Encrypts Debug Eboot
  • Allows .BIN (Debug Eboot) Input or .ELF
  • Error Checking and Syntax Validation



EBOOT Memory Writer Source File Structure

Note: This program automatically calculates the -0x10000 from the address so provide it with in game addresses.

Variable Type > Address > Value(s)


Example File
INT 0x00001234 53//Supports Comments
FLOAT 0x00001234 51.02
//Below is an example NOP.
BYTES 0x00001234 0x60 0x00 0x00 0x00
STRING 0x00001234 Example



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You must login or register to view this content.
Unsure why it's so high, only used Confuser.



The ability to load from your pc will be useful when developing SPRX.
11-08-2015, 09:03 PM #10
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Bch
Guest
Originally posted by NugMakesHerCuM
The ability to load from your pc will be useful when developing SPRX.


Sure as hell is :p saves you transferring it every 2mins

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