Im gonna try to explain what i ended up doing..i got a little help up from Dacoco and finally figured something out. i might have done it in a funny way idk, but it works great.
This is just an example. if you needed this to be constantly written, then you would need to do it slightly different, maybe involving another timer(s)..but this should help give you an idea
so he had addresses(fake examples):
0x01234567 address for button monitoring
0x01 for X
0x02 for Triangle
0x03 for UPdpad
0x04 for DOWNdpad
0x07654321 address for godmode
0xf0000000 on
0xf0ff000f off
create a textbox
create a timer
inside the timer, put this code
textBox1.Text = PS3.Extension.ReadByte(0x01234567).ToString();
//read the bytes of (in this case, button monitoring) address, convert it to a string and place the value into textBox1
//You will take this line of code first to find the string values that come up in the textbox when you press different buttons on your controller
if (textBox1.Text == "3")//if textbox value equals the string for (in this case UPdpad button)
{
PS3.SetMemory(0x07654321 , new byte[] { 0xF0, 0x00, 0x00, 0x00 });//Godmode on
}
if (textBox1.Text == "4")//if textbox value equals the string for (in this case DOWNdpad button)
{
PS3.SetMemory(0x07654321 , new byte[] { 0xF0, 0xFF, 0x00, 0x0F });//Godmode off
}
hope this makes sense and helps at all..
but yea me and OP chilled for a bit and i made him a cool little button bind tool
Last edited by
Dro ; 05-04-2017 at 04:50 AM.