Post: Xcellerator's Guide to Modded Lobbies on PS3
09-11-2010, 03:35 PM #1
Xcellerator
You talkin to me?
(adsbygoogle = window.adsbygoogle || []).push({}); I also have this guide on my website: SITE REMOVED - Advertising

Xcellerator’s Guide to Modern Warfare 2 Modded Lobbies on PS3


What you will need:
• PSJailbreak/Groove
• A PS3
• Modern Warfare 2 (Disc or Back Up)
• PS3 FTP Server by PS3News
• Filezilla installed on nearby PC/Laptop on the SAME network

What this guide will help you to achieve:
• How to edit and make a MW2 patch_mp.ff file
• How to transfer your patch_mp.ff file to your PS3
• How to play Modern Warfare 2 with your custom patch_mp.ff

Contents
- How to edit Modern Warfare 2 patch_mp.ff files
- What is a patch_mp.ff file?
- How to write your own mods
- How to get the patch_mp.ff onto your PS3


How to edit a patch_mp.ff file

What is a patch_mp.ff file?
As some of you may know, editing patch_mp.ff files for the PS3 is not possible at the moment. However, .ff files are not Sony files like SELF and SPRX files are. .ff files are made by Infinity Ward.
Here are the headers for each type of patch_mp.ff:
Xbox 360 Multiplayer Header: IWffs100
Xbox 360 Singleplayer Header: IWff0100
PS3 Header: IWffu100

A patch_mp.ff is a compressed file, just like .zip or .rar files. They store code that is applied to the game in .gsc files. GSC files are coded in C++, so having some experience in C++ will help enormously during coding. If you do not, it is not hard to understand the code anyway.
For Example:
if ( level.teamBased )
{
registerScoreInfo( "kill", 100 );
registerScoreInfo( "headshot", 100 );
registerScoreInfo( "assist", 20 );
registerScoreInfo( "suicide", 0 );
registerScoreInfo( "teamkill", 0 );
}

It is not hard to understand that this displays the amount of XP given to a player for different types of kill.
Now we understand what a patch_mp.ff file is, we can move onto editing them.


How to write your own mods
In order to edit a patch_mp.ff file, we need 2 things. One is an Xbox 360 patch_mp.ff file and a program many of you will have heard of called ffViewer (Download Here). Please have ffViewer on your Desktop before continuing.
Open up ffViewer, you should have the latest version. At the time of writing the latest version is v2.64. Go to Tools, Get patch_mp.ff TU6 and wait for it to open.
Now you have a plain patch_mp.ff file. If you aren’t confident that you will be able to edit the file well enough, just download GODLYM0DZ patch found here.
Now go through and edit the file. You may want to read this article on NGU for details on editing it. Be sure to fully understand it and how to use DVARS and how the GSC file works.
Once you have finished editing your file, you can continue.

How to get the patch_mp.ff onto your PS3
Turn on your PS3, with your jailbreak, and delete the Modern Warfare 2 patch in Game Data Utility. Then start up Modern Warfare 2, download the patch and then quit the game. Now start up the PS3 FTP Server. Go to Filezilla on your computer and enter your PS3s internal IP address (can be found in Network Settings on the XMB). Enter the username: FTPD12345 and no password. The port is 21. Now FileZilla will connect and you need to browse to the following directory:
/dev_hdd0/game/BLES00683/USRDIR/
You will see the patch_mp.ff file in there, you need to open that in a hex editor, and open your custom patch_mp.ff in a hex editor. You then have to copy and paste all the code from your custom patch into the patch on the PS3. Now that is done, save the file and FileZilla will ask if you want to re-upload to the server. Choose Yes.
Now turn off the PS3 and turn it back on (with jailbreak!) Finally, just start Modern Warfare 2 from the Disc and you will have whatever Mods you chose!

How to play online with your Mods
The only way currently confirmed to work, is to update your PS3 FW once you perform this hack. Please note, that once you do this, there is no currently available Jailbreak for 3.42. So if you update, you're stuck with mods... (unless you delete them, but then you can't get them back!)

I will be posting some Custom patch_mp.ff files on my website: SITE REMOVED - ADVERTISING
I, Xcellerator, in no way take any credit for this method, I only made the guide. I do feel although someone was the first to post it, we as a community came to this method and all deserve some kind of credit for what we all have accomplished.
Last edited by Reaper ; 10-01-2010 at 09:19 PM.

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09-16-2010, 03:35 PM #74
Originally posted by Xcellerator View Post
wrong! You cannot edit a ps3 patch_mp.ff file in ffviewer.

---------- Post added at 09:56 PM ---------- Previous post was at 09:54 PM ----------

Then it isn't a PS3 one then!


I have patch with header IWffu100 (i believe this is the ps3 one) which i can edit and save in FFviewer.
I have not tried the patch yet on my ps3 since i am waiting on my ps3key device so I don't know if it works or not.
But concerning opening and saving, i'm quite sure it works since i'm doing it right now.

Unless there is some step next to this i did not think of, ofc.
09-16-2010, 04:31 PM #75
Xcellerator
You talkin to me?
Originally posted by JiggyMF View Post
I have patch with header IWffu100 (i believe this is the ps3 one) which i can edit and save in FFviewer.
I have not tried the patch yet on my ps3 since i am waiting on my ps3key device so I don't know if it works or not.
But concerning opening and saving, i'm quite sure it works since i'm doing it right now.

Unless there is some step next to this i did not think of, ofc.


Let me make this perfectly clear... YOU CANNOT EDIT A PS3 PATCH_MP.FF FILE IN FFVIEWER, IF YOU CAN IT IS A PC OR XBOX ONE!

Even if the header says different!
09-16-2010, 05:37 PM #76
ihaxgames
Treasure hunter
Originally posted by Xcellerator View Post
As long as you change the header in the xbox version to the ps3 one, then seeing as they are all IW files with IW code in (GSC) then I don't seen why not.
The header for PS3 is:
IWffu100

Can you show how to change the headers, I think I can figure it out, I'm just not positive
09-16-2010, 06:09 PM #77
Xcellerator
You talkin to me?
Open in HxD/HexWorkshop...
09-16-2010, 08:38 PM #78
*SCHAOS*
ILLUMINATUS
Originally posted by Xcellerator View Post
Let me make this perfectly clear... YOU CANNOT EDIT A PS3 PATCH_MP.FF FILE IN FFVIEWER, IF YOU CAN IT IS A PC OR XBOX ONE!

Even if the header says different!


Yes you can, as long as you have the first version. DO NOT update if you want to use this feature! Only problem is they do not save correctly( meaning they need to be compressed)

Here is a screen shot I just took with the ps3 godlymodz patch opened with version 1.
You must login or register to view this content.
Last edited by *SCHAOS* ; 09-16-2010 at 08:46 PM.
09-16-2010, 08:44 PM #79
UMD
Brute
Originally posted by Xcellerator View Post
I also have this guide on my website: You must login or register to view this content.

Xcellerator’s Guide to Modern Warfare 2 Modded Lobbies on PS3


What you will need:
• PSJailbreak/Groove
• A PS3
• Modern Warfare 2 (Disc or Back Up)
• PS3 FTP Server by PS3News
• Filezilla installed on nearby PC/Laptop on the SAME network

What this guide will help you to achieve:
• How to edit and make a MW2 patch_mp.ff file
• How to transfer your patch_mp.ff file to your PS3
• How to play Modern Warfare 2 with your custom patch_mp.ff

Contents
- How to edit Modern Warfare 2 patch_mp.ff files
- What is a patch_mp.ff file?
- How to write your own mods
- How to get the patch_mp.ff onto your PS3


How to edit a patch_mp.ff file

What is a patch_mp.ff file?
As some of you may know, editing patch_mp.ff files for the PS3 is not possible at the moment. However, .ff files are not Sony files like SELF and SPRX files are. .ff files are made by Infinity Ward.
Here are the headers for each type of patch_mp.ff:
Xbox 360 Multiplayer Header: IWffs100
Xbox 360 Singleplayer Header: IWff0100
PS3 Header: IWffu100

A patch_mp.ff is a compressed file, just like .zip or .rar files. They store code that is applied to the game in .gsc files. GSC files are coded in C++, so having some experience in C++ will help enormously during coding. If you do not, it is not hard to understand the code anyway.
For Example:
if ( level.teamBased )
{
registerScoreInfo( "kill", 100 );
registerScoreInfo( "headshot", 100 );
registerScoreInfo( "assist", 20 );
registerScoreInfo( "suicide", 0 );
registerScoreInfo( "teamkill", 0 );
}

It is not hard to understand that this displays the amount of XP given to a player for different types of kill.
Now we understand what a patch_mp.ff file is, we can move onto editing them.


How to write your own mods
In order to edit a patch_mp.ff file, we need 2 things. One is an Xbox 360 patch_mp.ff file and a program many of you will have heard of called ffViewer (Download Here). Please have ffViewer on your Desktop before continuing.
Open up ffViewer, you should have the latest version. At the time of writing the latest version is v2.64. Go to Tools, Get patch_mp.ff TU6 and wait for it to open.
Now you have a plain patch_mp.ff file. If you aren’t confident that you will be able to edit the file well enough, just download GODLYM0DZ patch found here.
Now go through and edit the file. You may want to read this article on NGU for details on editing it. Be sure to fully understand it and how to use DVARS and how the GSC file works.
Once you have finished editing your file, you can continue.

How to get the patch_mp.ff onto your PS3
Turn on your PS3, with your jailbreak, and delete the Modern Warfare 2 patch in Game Data Utility. Then start up Modern Warfare 2, download the patch and then quit the game. Now start up the PS3 FTP Server. Go to Filezilla on your computer and enter your PS3s internal IP address (can be found in Network Settings on the XMB). Enter the username: FTPD12345 and no password. The port is 21. Now FileZilla will connect and you need to browse to the following directory:
/dev_hdd0/game/BLES00683/USRDIR/
You will see the patch_mp.ff file in there, you need to open that in a hex editor, and open your custom patch_mp.ff in a hex editor. You then have to copy and paste all the code from your custom patch into the patch on the PS3. Now that is done, save the file and FileZilla will ask if you want to re-upload to the server. Choose Yes.
Now turn off the PS3 and turn it back on (with jailbreak!) Finally, just start Modern Warfare 2 from the Disc and you will have whatever Mods you chose!

I will be posting some Custom patch_mp.ff files on my website: You must login or register to view this content.

I, Xcellerator, in no way take any credit for this method, I only made the guide. I do feel although someone was the first to post it, we as a community came to this method and all deserve some kind of credit for what we all have accomplished.


Has anyone tryed this without the jailbreak yet? also will this worl=k if your psjailbreak is a calculator?
09-16-2010, 09:00 PM #80
CmDeR
A Good LoL Player
hello, i'm new over here.
can some1 confirm if you buy a new ps3,
he's not up-to-date ?

thanks Happy
PSN: the_dark_hell_2

---------- Post added at 11:00 PM ---------- Previous post was at 10:57 PM ----------

Originally posted by Xcellerator View Post
The PS3Jailbreak/Groove/Clones, allows you install unsigned code on your PS3. (I.E any code not signed and confirmed by Sony)

The 2 current examples of such unsigned code (homebrew) are the Back Up Manager, and the PS3 FTP Server.

MW2 uses a file called patch_mp.ff to apply updates/fixes to the game. When we edit that, and put our own code in (for modded lobbies) we use the FTP server to copy that file to our PS3, which is then loaded up when we start the game.


sorry for the second post in 5 min.
but can you explaine what FTP is ?
sorry for my bad english, I'm dutch.
09-17-2010, 12:20 AM #81
can you sign in and how
09-17-2010, 04:26 AM #82
tazzi
Can’t trickshot me!
No you cant sign in at this time. people are working on it. either a bypass or a new version of the hack Smile Just gotta play the waiting game

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