Post: Dead Space 2 Mods [Ps3]
01-30-2011, 03:41 AM #1
SirBlazeAlot
I ROCK like a fossil
(adsbygoogle = window.adsbygoogle || []).push({}); Ok well i couldnt find a better place for this, so if a better place DOES exist then please move it for me mods. :embarrassed:

So i KNOW this game has only been out a few days and some want to play through it legit and so on, so if this isnt for you PLEASE move on and TRY to keep the flaming to a minimum.


-----------------------------------------------------------------


I do NOT take credit for these mods, all credits to ps3hax. Claps
[/I]

------------------------------------------------------------------

UPDATE


There is now a premade patch for modding your BIGFILE.VIV file. MUCH QUICKER

Download PPF Patcher from here - You must login or register to view this content.
Download Dead Space 2 patch file from here - You must login or register to view this content.


  • Extract them both into a directory along with your BIGFILE0.VIV
  • Run ppf-o-matic 3.0.exe
  • Next to ISO File, click on the disk image
  • Under 'files of type' click and choose 'All Files'
  • Now select the BIGFILE0.VIV you want to patch
  • Click the disk image next to Patch
  • Under 'files of type' click and choose 'All Files'
  • Select 'BIGFILE0.VIV.Patch_v2'
  • Click 'Apply'


You now have a fully modded BIGFILE0.VIV! Enjoy.

-----------------------------------------------------------------

MANUAL TUTURIAL



Requirements

  • CFW 3.55
  • Blackbox FTP
  • FileZilla
  • Hex Editor
  • BACKUP of Deadspace 2 (multimanager)



Tutorial


1. Assuming you are on CFW 3.55, fire up blackbox FTP.

2. Next, on your PC , start FileZilla.

3. Now, in the top left box type the IP address shown on your blackbox FTP on your ps3 console, and click "quick connect".

4. Now,on the RIGHT side of filezilla navigate to hdd_0/GAMEZ/BLUS30624/USERID. (If not GAMEZ find the folder your backup manager saves to)

5. Next, on the LEFT side of filezilla navigate to your desktop.

6. On the RIGHT side of filezilla in the USERID folder, find the file "BIGFILE.VIV" and double click it. If done correctly it should have copied this file to your desktop on your PC. -- Minimize filezilla.

7. Open the BIGFILE.VIV file with your hex editor.

8. Now is your hex editor search for "um:BaseValue". Make SURE the offset is "0001E140".

9. Now next to each gun there should be values for range, speed, capacity, ect.

10. Capacity AND damage values can range from 6-99.



EXAMPLE:
Default Value: um:BaseValue("PlasmaCutter", "Capacity", 10)

Modded Value: um:BaseValue("PlasmaCutter", "Capacity",999)

11. Thanks to ps3hax below is a list of ALL the value ranges that can be set for each gun/rig/item

Gun Value Ranges

* Default Value > New Value


Plasma Cutter:

  • Range: 20 > 999
  • Capacity: 10 > 999
  • Damage: 10 > 999
  • AltDamage: 10 > 999
  • Reload (how fast you reload): 1x > 50x
  • Speed (seconds between shots): 1 > .5
  • Special (unlockable?): 0 > 1



Javelin Gun:

  • Range: 20 > 999
  • Capacity: 5 > 99
  • Damage: 50 > 999
  • AltDamage: 10 > 999
  • Reload: 1x > 50x
  • Special (unlockable?): 0 > 1



Line Gun:

  • Capacity: 5 > 99
  • Damage: 15 > 999
  • AltDamage: 20 > 999
  • Reload: 1x > 50x
  • Speed: 1 > .5
  • Width (how wide the line you shoot is): 1 > 10




Pulse Rifle:

  • Capacity: 50 > 999
  • Damage: 5 > 99
  • AltDamage: 3 > 99
  • Reload: 1x > 50x




Ripper:

  • Capacity: 8 > 99
  • Damage: 8 > 99
  • AltDamage: 20 > 999
  • Reload: 1x > 50x
  • Duration (how long you can use the blade in seconds): 5 > 99




Flamethrower:

  • Capacity: 50 > 999
  • Damage: 4 > 99
  • AltDamage: 1 > 99
  • Reload: 1x > 50x
  • Duration (how long fire will burn for in seconds (max VFX=15)): 5 > 15




Contact Beam:

  • Capacity: 4 > 99
  • Damage: 200 > 9999
  • AltDamage: 1 > 99
  • Reload: 1x > 50x
  • Charge (how long it takes to charge the beam in seconds): .8 > .0
  • Special (unlockable?): 0 > 1




Force Gun:

  • Capacity: 5 > 99
  • Damage: 20 > 999
  • AltDamage: 15 > 999
  • Reload: 1x > 50x




RIG:

  • HP (health): 100 > 9999
  • Air (in seconds): 120 > 9999
  • Damage: 1 > 99



Stasis Module:

  • Energy: 40 > 999
  • Duration (how long targets will be affected by stasis in seconds): 8 > 99
  • Charge (how long it takes for stasis energy to regerate in seconds): 100 > 0.1




Kinesis Module:

  • Range (how far you can grab **** from): 20 > 999



RPG Gun:

  • Capacity: 1 > 99
  • Damage: 20 > 999
  • AltDamage: 1 > 99
  • Reload: 1x > 50x



Mine Gun:

  • Capacity: 3 > 99
  • Damage: 20 > 999
  • AltDamage: 1 > 99
  • Reload: 1x > 50x



Rivet Gun:

  • Capacity: 16 > 999
  • Damage: 5 > 99
  • AltDamage: 30 > 999
  • Reload: 1x > 50x



Seeker Rifle:

  • Capacity: 4 > 99
  • Damage: 50 > 999
  • AltDamage: 50 > 999
  • Reload: 1x > 50x



12. Once you have modded the guns and items you want, then save the file and navigate back to filezilla.


13. Double click the BIGFILE.VIV on the LEFT side and it will copy/overwrite the BIGFILE.VIV on your ps3.


14. Once done, exit FTP, restart Platstation 3, and enjoy the mods.


-----------------------------------------------------------------
READ


If you do not own any of the mentioned items in the mods already, And you acquire it AFTER you do the mods, The effects will not reflect on them, You must do the modding again for it to take affect.

-----------------------------------------------------------------

*RECOMMENDED* If you want to go back to playing legit then make sure to copy/backup and SAVE the ORIGINAL BIGFILE.VIV
Last edited by SirBlazeAlot ; 01-30-2011 at 04:27 PM.

The following 29 users say thank you to SirBlazeAlot for this useful post:

.Illuminati., 0xFa1z, 4th survivor, Agentcell, Asmel, AtlasK, bcb, dazemerson1972, Desert54, drive4567, gameoverrg, Ghost_MW2, HaRdCoRe_NL, HomeWorkPS, ibombo, iNgLewooD64-, Ix Benere xI, j0nny, momotheboss, Mr. Star, pop33, samet2013, Solid Snake, SolidSnake77, styl, ThwiX, TwistedModzV3, Wilisete, Xx-NukeClan-xX
03-21-2011, 12:02 PM #92
SirBlazeAlot
I ROCK like a fossil
Originally posted by JaponesHarD View Post
Nice Ps3 Exploit Winky Winky :carling:


Uhm.. Gtfo then? :whistle:
03-21-2011, 01:25 PM #93
Slick
Anxiety
i will surely try this out if a 3.60 cfw is out
03-21-2011, 02:30 PM #94
Zero4ph
I defeated!
just to note the line gun can cause the "Clean Cut" trophy impossible to get because of the Width 10 set it to 1 (default) and yea the Stasis charge must be default also, but everything else works fine Happy Modding Happy
03-21-2011, 02:35 PM #95
.Illuminati.
We're watching you
Originally posted by SirBlazeAlot View Post
Ok well i couldnt find a better place for this, so if a better place DOES exist then please move it for me mods. :embarrassed:

So i KNOW this game has only been out a few days and some want to play through it legit and so on, so if this isnt for you PLEASE move on and TRY to keep the flaming to a minimum.


-----------------------------------------------------------------


I do NOT take credit for these mods, all credits to ps3hax. Claps
[/I]

------------------------------------------------------------------

UPDATE


There is now a premade patch for modding your BIGFILE.VIV file. MUCH QUICKER

Download PPF Patcher from here - You must login or register to view this content.
Download Dead Space 2 patch file from here - You must login or register to view this content.


  • Extract them both into a directory along with your BIGFILE0.VIV
  • Run ppf-o-matic 3.0.exe
  • Next to ISO File, click on the disk image
  • Under 'files of type' click and choose 'All Files'
  • Now select the BIGFILE0.VIV you want to patch
  • Click the disk image next to Patch
  • Under 'files of type' click and choose 'All Files'
  • Select 'BIGFILE0.VIV.Patch_v2'
  • Click 'Apply'


You now have a fully modded BIGFILE0.VIV! Enjoy.

-----------------------------------------------------------------

MANUAL TUTURIAL



Requirements

  • CFW 3.55
  • Blackbox FTP
  • FileZilla
  • Hex Editor
  • BACKUP of Deadspace 2 (multimanager)



Tutorial


1. Assuming you are on CFW 3.55, fire up blackbox FTP.

2. Next, on your PC , start FileZilla.

3. Now, in the top left box type the IP address shown on your blackbox FTP on your ps3 console, and click "quick connect".

4. Now,on the RIGHT side of filezilla navigate to hdd_0/GAMEZ/BLUS30624/USERID. (If not GAMEZ find the folder your backup manager saves to)

5. Next, on the LEFT side of filezilla navigate to your desktop.

6. On the RIGHT side of filezilla in the USERID folder, find the file "BIGFILE.VIV" and double click it. If done correctly it should have copied this file to your desktop on your PC. -- Minimize filezilla.

7. Open the BIGFILE.VIV file with your hex editor.

8. Now is your hex editor search for "um:BaseValue". Make SURE the offset is "0001E140".

9. Now next to each gun there should be values for range, speed, capacity, ect.

10. Capacity AND damage values can range from 6-99.



EXAMPLE:
Default Value: um:BaseValue("PlasmaCutter", "Capacity", 10)

Modded Value: um:BaseValue("PlasmaCutter", "Capacity",999)

11. Thanks to ps3hax below is a list of ALL the value ranges that can be set for each gun/rig/item

Gun Value Ranges

* Default Value > New Value


Plasma Cutter:

  • Range: 20 > 999
  • Capacity: 10 > 999
  • Damage: 10 > 999
  • AltDamage: 10 > 999
  • Reload (how fast you reload): 1x > 50x
  • Speed (seconds between shots): 1 > .5
  • Special (unlockable?): 0 > 1



Javelin Gun:

  • Range: 20 > 999
  • Capacity: 5 > 99
  • Damage: 50 > 999
  • AltDamage: 10 > 999
  • Reload: 1x > 50x
  • Special (unlockable?): 0 > 1



Line Gun:

  • Capacity: 5 > 99
  • Damage: 15 > 999
  • AltDamage: 20 > 999
  • Reload: 1x > 50x
  • Speed: 1 > .5
  • Width (how wide the line you shoot is): 1 > 10




Pulse Rifle:

  • Capacity: 50 > 999
  • Damage: 5 > 99
  • AltDamage: 3 > 99
  • Reload: 1x > 50x




Ripper:

  • Capacity: 8 > 99
  • Damage: 8 > 99
  • AltDamage: 20 > 999
  • Reload: 1x > 50x
  • Duration (how long you can use the blade in seconds): 5 > 99




Flamethrower:

  • Capacity: 50 > 999
  • Damage: 4 > 99
  • AltDamage: 1 > 99
  • Reload: 1x > 50x
  • Duration (how long fire will burn for in seconds (max VFX=15)): 5 > 15




Contact Beam:

  • Capacity: 4 > 99
  • Damage: 200 > 9999
  • AltDamage: 1 > 99
  • Reload: 1x > 50x
  • Charge (how long it takes to charge the beam in seconds): .8 > .0
  • Special (unlockable?): 0 > 1




Force Gun:

  • Capacity: 5 > 99
  • Damage: 20 > 999
  • AltDamage: 15 > 999
  • Reload: 1x > 50x




RIG:

  • HP (health): 100 > 9999
  • Air (in seconds): 120 > 9999
  • Damage: 1 > 99



Stasis Module:

  • Energy: 40 > 999
  • Duration (how long targets will be affected by stasis in seconds): 8 > 99
  • Charge (how long it takes for stasis energy to regerate in seconds): 100 > 0.1




Kinesis Module:

  • Range (how far you can grab **** from): 20 > 999



RPG Gun:

  • Capacity: 1 > 99
  • Damage: 20 > 999
  • AltDamage: 1 > 99
  • Reload: 1x > 50x



Mine Gun:

  • Capacity: 3 > 99
  • Damage: 20 > 999
  • AltDamage: 1 > 99
  • Reload: 1x > 50x



Rivet Gun:

  • Capacity: 16 > 999
  • Damage: 5 > 99
  • AltDamage: 30 > 999
  • Reload: 1x > 50x



Seeker Rifle:

  • Capacity: 4 > 99
  • Damage: 50 > 999
  • AltDamage: 50 > 999
  • Reload: 1x > 50x



12. Once you have modded the guns and items you want, then save the file and navigate back to filezilla.


13. Double click the BIGFILE.VIV on the LEFT side and it will copy/overwrite the BIGFILE.VIV on your ps3.


14. Once done, exit FTP, restart Platstation 3, and enjoy the mods.


-----------------------------------------------------------------
READ


If you do not own any of the mentioned items in the mods already, And you acquire it AFTER you do the mods, The effects will not reflect on them, You must do the modding again for it to take affect.

-----------------------------------------------------------------

*RECOMMENDED* If you want to go back to playing legit then make sure to copy/backup and SAVE the ORIGINAL BIGFILE.VIV


Finally got around to getting this game, gonna try these out thanks manSmile

---------- Post added at 10:35 AM ---------- Previous post was at 10:34 AM ----------

Originally posted by SirBlazeAlot View Post
Ok well i couldnt find a better place for this, so if a better place DOES exist then please move it for me mods. :embarrassed:

So i KNOW this game has only been out a few days and some want to play through it legit and so on, so if this isnt for you PLEASE move on and TRY to keep the flaming to a minimum.


[/COLOR][/B]
[/CENTER]


Finally got around to getting this game, gonna try these out thanks manSmile
03-21-2011, 02:46 PM #96
wowaka
Former Staff
You need a back up right? can someone link me to a review? Smile
03-21-2011, 04:35 PM #97
SirBlazeAlot
I ROCK like a fossil
Originally posted by julianportman View Post
You need a back up right? can someone link me to a review? Smile


Yea you have to backup the game in order to perform this.


IGN Review: You must login or register to view this content.

The following user thanked SirBlazeAlot for this useful post:

wowaka
03-01-2015, 03:19 PM #98
Hi first of all when l go to filezilla and find the USRDIR folder and double click on BIGFILE0.VIV nothing happens. l open up Hex Editor,go to file,go to open, go desktop, choose BIGFILE0.VIV.patch_v2, a small message appears infront of a big white page filled with numbers. In thye message it says Intex was out of range . Must be non-negative and less than the size of the collection. Parameter name: Index. So l press OK and the message goes and then l am left with the big page filled with numbers but it doesnt show um:BaseValue("PlasmaCutter", "Capacity", 10) how you said it would show. Please help me. What am l doing wrong.
10-20-2015, 04:47 PM #99
dazemerson1972
Do a barrel roll!
Originally posted by miahrush View Post
Hi first of all when l go to filezilla and find the USRDIR folder and double click on BIGFILE0.VIV nothing happens. l open up Hex Editor,go to file,go to open, go desktop, choose BIGFILE0.VIV.patch_v2, a small message appears infront of a big white page filled with numbers. In thye message it says Intex was out of range . Must be non-negative and less than the size of the collection. Parameter name: Index. So l press OK and the message goes and then l am left with the big page filled with numbers but it doesnt show um:BaseValue("PlasmaCutter", "Capacity", 10) how you said it would show. Please help me. What am l doing wrong.

First of all forget filezilla , backup ur game to a usb stick, plug into pc, find bigviv0 file and back it up, open hxd and drag and drop bigviv0 file, follow the OP's tutorial and everything should work. BUT this doesn't work on 1.02 update its been patched, delete the update and your good to go, thankyou OP for sharing with NGU community
01-16-2016, 03:04 AM #100
Thanks bro for replying back. I know where l went wrong, on Filezilla l forgot to write Um:BaseValue under find. It then took me to the correct offset. Btw do you know what values to enter for multiplayer as l noticed it from going down more until it shows upgrade for multiplayer. Tried changing afew numbers around but the game freezings. If anyone knows please let me know. Thanks

Copyright © 2024, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo