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THREAD: [Full Tutorial] Setting up for RTEing. [Step by Step]
  1. 02-15-2013, 11:17 AM
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    I've seen tons of people not being able to get their process to show up on ProDG Debugger and I couldn't figure it out myself until after a few hours of digging, found multiple sources that helped me get it up and running so I thought I'd post them all together in one terminal thread.

    This is VERY noob friendly!

    I made this so it could be a terminal for all the possible help anyone would need to RTE. It includes links to threads for DEX conversions to Offsets and everything in between. I will constantly update to add the most up-to-date information on RTEing on PS3. All the tools you will ever need for RTE will be posted here with my own links so they will be easier to manage and find.


    1) Making a Debug EBOOT.BIN

    Files needed: [Only registered and activated users can see links. ] & [Only registered and activated users can see links. ]

    Note: Always use files from the update that is the most recent! Do not use an EBOOT.BIN from the disc or a backup then using it in the game data directory where updates are stored.

    1a) To use a .self file (default_mp.self), use TA SELF Resigner (Option 4) to decrypt the .self to a .elf. Then use DE Fixer (Option 7 then option 1) and that will encrypt the EBOOT.elf to give you your Debug EBOOT.BIN.

    1b) To use an EBOOT.BIN file, use DE Fixer to decrypt the Eboot (Option 1) the select DEX Utility (Option 7 then option 1) and that will encrypt the EBOOT.elf to give you your Debug EBOOT.BIN.

    2) Setting up your PS3 for RTEing

    Go to the settings column on the XMB menu and go all the way to the bottom to "Debug Settings" and make sure all the following setting are selected.

    Release Check Mode > Development Mode
    Boot Mode > System Software Mode
    Network Settings for Debug > Single Setting

    Make sure your PS3 is wired to the router via an ethernet cable or use Sharkbait's tutorial listed below to set it up wirelessly! This is very important or it won't show up in the target manager!

    After all that has been checked, put your Debug EBOOT.BIN in the appropriate directory.
    (Example: MW3 US Update v1.23= dev_hdd0 > game > BLUS30838 > USRDIR > EBOOT.BIN)

    Now reboot your PS3 and you're all set on that end.

    3) Setting up your PC for RTEing

    Go to the PC that you will be using for RTEing

    ProDG Target Manager
    Check on the Console Output (located under the ip address) to see if it is booted in System Software Mode.
    Note: If you're using a true DEX with the Ip config on the lower right corner of the XMB menu then it should change from "Connected From 0.0.0.0" to "Connected from 'Your PC's Ip address'."

    ProDG Debugger
    Launch the game and count to 3 before loading the Debugger just to be careful. You should now see your process showing up now! Now just "Attach Process" by right clicking on the process which will freeze your game until the next step.

    ProDG Target Manager
    Go to "Kernel Explorer" click on the process then press the "Continue" icon which looks like a green playstation start button. That's it!

    ProDG Debugger
    Select to auto-update in the options above and you're finally done. Have fun RTEing!}



    If you have ANY questions, I'd be glad to answer them and I'm sure others will be as well.


    ***If by any chance you cannot download the files given please alert me as soon as possible and I will update them as quickly and hassle-free as I can. You may be required to use Google Chrome to download as I use MEGA to upload my files for the encryption and privacy it gives! If there is another file/files you want a download link to, just send me a message asking for it and it will be done.

    ProDG Download Link
    ProDG Debugging Tools 4.20.1.0 - Link removed due to Warez Infringement, use Google to find it.

    Offsets Threads
    MW3 = [Only registered and activated users can see links. ]
    BLOPS2 = [Only registered and activated users can see links. ]

    Converting to DEX
    Choco's Full DEX Tutorial = [Only registered and activated users can see links. ]
    Derektrotter's Rebug REX Tutorial = [Only registered and activated users can see links. ]

    Other threads on RTEing:
    D3ch's RTE Tutorial = [Only registered and activated users can see links. ]
    Primetime's Debug Eboot Tutorial = [Only registered and activated users can see links. ]
    Sharkbait's RTEing Over WiFi = [Only registered and activated users can see links. ]
    IcedTiga's RTEing Over WiFi(Easier) = [Only registered and activated users can see links. ]
    Tustin's FSELF Ebbots = [Only registered and activated users can see links. ]
    Last edited by Pseudo_Soldier; 01-31-2014 at 04:26 AM. Reason: Revised due to link removal by Mod

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  4. 02-15-2013, 04:04 PM
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    Originally Posted by Pseudo_Soldier View Post
    I've seen tons of people not being able to get their process to show up on ProDG Debugger and I couldn't myself figure it out until I found multiple sources that helped me so I'd thought I'd post them all together. This is VERY noob friendly!

    1) Make a Debug EBOOT.BIN

    Files needed: [Only registered and activated users can see links. ] & [Only registered and activated users can see links. ]

    Note: Always use files from the update that is the most recent! Do not use an EBOOT.BIN from the disc or a backup then using it in the game data directory where updates are stored.

    1.A) To use a .self file (default_mp.self), use TA SELF Resigner (Option 4) to decrypt the .self to a .elf. Then use DE Fixer (Option 7 then option 1) and that will give you your Debug EBOOT.BIN.

    1.B) To use an EBOOT.BIN file, use DE Fixer to decrypt the Eboot (Option 1) the select DEX Utility (Option 7 then option 1) and that will give you your Debug EBOOT.BIN.

    2) Setting up your PS3 for RTEing

    Go to the settings column on the XMB menu and go all the way to the bottom to "Debug Settings" and make sure all the following setting are selected.

    Release Check Mode>Development Mode
    Boot Mode>System Software Mode
    Network Settings for Debug>Single Setting

    After all that has been checked, put your Debug EBOOT.BIN in the appropriate directory.
    (Example: MW3 update v1.23= Root>dev_hdd0>game>BLUS30838>USRDIR>EBOOT.BIN)

    Now reboot your PS3 and you're all set on that end.

    3) Setting up your PC for RTEing

    Go to the PC that you will be using for RTEing

    ProDG Target Manager
    Check on the Console Output (located under the ip address) to see if it is booted in System Software Mode.
    Note: If you're using a true DEX with the Ip config on the lower right corner of the XMB menu then it should change from "Conected From 0.0.0.0" to "Conected to Your PC's Ip address."

    ProDG Debugger
    Launch the game and count to 3 before loading the Debugger just to be careful. You should now see your process showing up now! Now just "Attach Process" by right clicking on the process which will freeze your game until the last step.

    ProDG Target Manager
    Go to "Kernel Explorer" click on the process then press the "Continue" icon which looks like a green playstation start button. That's it!

    ProDG Debugger
    Select to auto-update in the options above and you're finally done. Have fun RTEing!}



    If you have ANY questions, I'd be glad to answer them and I'm sure others will be as well.


    ProDG Download Link
    [Only registered and activated users can see links. ]

    Other threads on RTEing:
    [Only registered and activated users can see links. ]
    [Only registered and activated users can see links. ]
    how do i unlock trophies?
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  6. 02-15-2013, 05:45 PM
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    Originally Posted by Pseudo_Soldier View Post
    I've seen tons of people not being able to get their process to show up on ProDG Debugger and I couldn't myself figure it out until I found multiple sources that helped me so I'd thought I'd post them all together. This is VERY noob friendly!

    1) Make a Debug EBOOT.BIN

    Files needed: [Only registered and activated users can see links. ] & [Only registered and activated users can see links. ]

    Note: Always use files from the update that is the most recent! Do not use an EBOOT.BIN from the disc or a backup then using it in the game data directory where updates are stored.

    1.A) To use a .self file (default_mp.self), use TA SELF Resigner (Option 4) to decrypt the .self to a .elf. Then use DE Fixer (Option 7 then option 1) and that will give you your Debug EBOOT.BIN.

    1.B) To use an EBOOT.BIN file, use DE Fixer to decrypt the Eboot (Option 1) the select DEX Utility (Option 7 then option 1) and that will give you your Debug EBOOT.BIN.

    2) Setting up your PS3 for RTEing

    Go to the settings column on the XMB menu and go all the way to the bottom to "Debug Settings" and make sure all the following setting are selected.

    Release Check Mode>Development Mode
    Boot Mode>System Software Mode
    Network Settings for Debug>Single Setting

    After all that has been checked, put your Debug EBOOT.BIN in the appropriate directory.
    (Example: MW3 update v1.23= Root>dev_hdd0>game>BLUS30838>USRDIR>EBOOT.BIN)

    Now reboot your PS3 and you're all set on that end.

    3) Setting up your PC for RTEing

    Go to the PC that you will be using for RTEing

    ProDG Target Manager
    Check on the Console Output (located under the ip address) to see if it is booted in System Software Mode.
    Note: If you're using a true DEX with the Ip config on the lower right corner of the XMB menu then it should change from "Conected From 0.0.0.0" to "Conected to Your PC's Ip address."

    ProDG Debugger
    Launch the game and count to 3 before loading the Debugger just to be careful. You should now see your process showing up now! Now just "Attach Process" by right clicking on the process which will freeze your game until the last step.

    ProDG Target Manager
    Go to "Kernel Explorer" click on the process then press the "Continue" icon which looks like a green playstation start button. That's it!

    ProDG Debugger
    Select to auto-update in the options above and you're finally done. Have fun RTEing!}



    If you have ANY questions, I'd be glad to answer them and I'm sure others will be as well.


    ProDG Download Link
    [Only registered and activated users can see links. ]

    Other threads on RTEing:
    [Only registered and activated users can see links. ]
    [Only registered and activated users can see links. ]
    Cool stuff
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  8. 02-16-2013, 02:36 AM
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    OMG u are the best!!! its finally works for me
    THANKYOU!
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  10. 02-16-2013, 03:40 AM
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    Thanks, good tut
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  12. 02-16-2013, 05:11 AM
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    Originally Posted by stevesetsfire View Post
    how do i unlock trophies?
    I don't know exactly what you mean, if you are asking how to unlock trophies through RTEing, then [Only registered and activated users can see links. ] tutorial is the closest to it (although not very good). I do not have the offsets for unlocking trophies sorry

    You could buy [Only registered and activated users can see links. ] program that will do it for you and looks easy to use.

    Hope I answered your question!
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  14. 02-16-2013, 10:16 AM
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    Originally Posted by Pseudo_Soldier View Post
    I don't know exactly what you mean, if you are asking how to unlock trophies through RTEing, then [Only registered and activated users can see links. ] tutorial is the closest to it (although not very good). I do not have the offsets for unlocking trophies sorry

    You could buy [Only registered and activated users can see links. ] program that will do it for you and looks easy to use.

    Hope I answered your question!
    much obliged. finally a friendly answer. unlike those rep whore copy/paste fgts here
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  16. 02-16-2013, 03:57 PM
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    Originally Posted by stevesetsfire View Post
    much obliged. finally a friendly answer. unlike those rep whore copy/paste fgts here
    No problem
  17. 02-16-2013, 11:54 PM
    #9
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    Added links to offset threads, DEX conversion threads and more threads on RTEing!
  18. 02-17-2013, 12:05 PM
    #10
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    Added more notes and info while simultaneously fixing grammar formatting for better reading!
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