Post: ControlConsoleAPI 2.80 REV4 (CCAPI)
11-11-2013, 05:34 PM #1
FM|T Enstone
Bounty hunter
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Current version : 2.80 REV4


Hello everyone,


CCAPI is a software that establishes a connection between your ps3 and your computer. You can control your ps3 from your pc. Some CCAPI functions:
Debug non-fself & fself in real time
Real time memory edit on CEX/DEX
Wire(less) connection
Module loading
Modify idps and psid
Edit console Leds
Ring console buzzer
Get ps3 temperature
...


Compatible firmwares:

CFW 4.21, 4.30, 4.40, 4.41, 4.46, 4.50, 4.53, 4.55, 4.60, 4.65, 4.70, 4.75 CEX or DEX + 4.66, 4.76 CEX or DEX
Cobra/Non-Cobra, 4.78 CEX or DEX, 4.80 CEX or DEX, 4.81 CEX or DEX, 4.82 CEX or DEX, 4.83 CEX


VSH module loading:

- create a directory in your /dev_usb000/ called plugins
and put all your sprx plugins into, it should be
/dev_usb000/plugins/prx_name1.sprx
/dev_usb000/plugins/prx_name2.sprx
....
All of the sprx that are present in this folder, will be loaded at ps3 boot.
Important: If some games refuse to work, just don't use plugins (delete plugins folder from /dev_usb000)

How to install CCAPI?

Just download and run the ccapi pkg on your ps3.
It will tell you to reboot, and it's done. You only need to do this once.

How to uninstall CCAPI?

Just run again the pkg.

Console Manager:

Add consoles (name/ip) usable in all ccapi tools
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Virus scan:
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ChangeLog


  • 2.80
    (rev4) Added 4.83 CEX support
    (rev3) Added 4.82 DEX support
    (rev2) Reduced memory use
    Added ps3 TOOL support (with DEX/CEX kernel only)
    Added console finder into consolemanager
    Added vsh menu
    Added 4.82 CEX support
  • 2.70
    (rev6) Added 4.81 DEX support
    (rev5) Added 4.81 CEX support
    (rev4) Added 4.80 DEX support
    (rev4) Added 4.80 CEX support
    (rev3) Added 4.78 DEX support
    (rev2) Added 4.78 CEX support
    (rev2) Added 4.76 DEX support
    Added other platform support
    Optimized network bitrate
  • 2.60
    (rev7) Added 4.76 CEX support
    (rev6) Added 4.75 DEX support
    (rev5) Added 4.75 CEX support
    (rev4) Added 4.70 DEX support
    (rev3) Added 4.70 CEX support
    (rev2) Added 4.66 CEX support
    Added 4.60/4.65 support
    Added Cobra support
    Added SetBootPsid/SetBootIdps/SetPsid
  • 2.50
    Added 4.53/4.55 support
    Added a console list
  • 2.00
    Reduced memory use
    DLL (C++ / C#) released to build programs for ccapi
  • 1.00
    Original version




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Last edited by James reborn ; 11-25-2018 at 09:10 PM. Reason: Added most recent update.

The following 871 users say thank you to FM|T Enstone for this useful post:

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01-16-2015, 11:10 PM #911
jamies941onpsn
Pokemon Trainer
Just wanted to say thank you to those who helped me with my questions,I got everything fixed and thank you all for the help.
01-17-2015, 03:39 PM #912
clayton2781
Bounty hunter
no problem man, i hope i was able to help ya, thats what this site is for. Ive learned and gained much knowledge on modding my ps3 from this site and its forums, and am very glaad to be able to return the favor. Can i ask what you did to get it working again, so maybe if this issue happens to someone else they can refer to this to get answers? thanks
01-17-2015, 04:22 PM #913
danmiro
Save Point
What about 4.66 CFW support?

The following 2 users say thank you to danmiro for this useful post:

Aitan7, CarnageGamer100
01-20-2015, 08:01 AM #914
XxUnkn0wnxX
F4LLEN ANG3L
regarding my original post here: You must login or register to view this content.

it seems that CCAPI seems to be causing boot up issues on CFW DEX when loading up Destiny, may also apply to God of war as well..

i don't remember but there was a stack trace which gave some files that where causing the issue in dev_Flash..

removing CCAPI fixed the issue.. so there is something that CCAPi is doing to stop the game from properly booting up.

this the stack i get when i try to load up with CCAPI: Rebug 4.65.2 D-Rex

    
SDK v4.6.5
[TM] Boot mode := System
===== Start agent =====
Debug Agent Version: 4.6.5 (62)
Mini Debug Agent Version 4.6.5 (62) (Built - Aug 13 2014 11:43:46)
Game: game exec processID = [0x010a0200]
1.0000000.0000002.0000000.5000000.5000000.5000000.500000FIOS 1.3.5 in
itialized
cellSpursInitializeWithAttribute(jqSpurs, &attr) failed: 0x80010004
sys_ppu_thread_create(&jqPrintServiceThread, jqPrintServiceHandler, (
uint64_t)0, prio, 64*1024, SYS_PPU_THREAD_CREATE_JOINABLE, "jqPrintSe
rvice") failed: 0x80010004
cellSpursAttachLv2EventQueue(jqSpurs, jqPrintServiceEventQueue, &port
, 0) failed: 0x80010005
lv2(2): #
lv2(2): #
lv2(2): # SDK version: 330001
lv2(2): # system software version: 4.66 (DEX)
lv2(2): # revision: 50402
lv2(2): #
lv2(2): # Lv-2 detected an interrupt(exception) in a user PPU Thread.

lv2(2): #
lv2(2): # Interrupt(exception) Info.
lv2(2): # Type : Data Storage
lv2(2): # SRR0 : 0x0000000001b35640
lv2(2): # SRR1 : 0x800000000200e032
lv2(2): # DSISR: 0x0000000040000000
lv2(2): # DAR : 0x0000000000000000
lv2(2): # TB : 0x000000040767e47c
lv2(2): # HW Thread #: 1
lv2(2): #
lv2(2): # Backtrace
lv2(2): # 0x0000000000933170
lv2(2): # 0x0000000000931050
lv2(2): # 0x00000000009310d0
lv2(2): # 0x000000000055db98
lv2(2): # 0x00000000005524e0
lv2(2): # 0x00000000003c530c
lv2(2): # 0x0000000000d5ba84
lv2(2): # 0x00000000001c0344
lv2(2): # 0x0000000000437844
lv2(2): # 0x0000000000308c34
lv2(2): # 0x0000000000128168
lv2(2): # 0x00000000001bf170
lv2(2): # 0x00000000002a4b44
lv2(2): # 0x00000000002a4d10
lv2(2): # 0x00000000000122ac
lv2(2): # 0x0000000000012640
lv2(2): # 0x00000000000123d4
lv2(2): #
lv2(2): # User PPU Thread Info.
lv2(2): # ID : 0x010d00a8
lv2(2): # Name : 010a0200_main_EBOOT.BIN
lv2(2): # Stack addr: 0x00000000d0001000
lv2(2): # Stack size: 0x0000000000040000
lv2(2): # Priority : 75
lv2(2): # Proc name : /dev_hdd0/game/BLES01857/USRDIR/EBOOT.BIN
lv2(2): # Proc ID : 0x10a0200
lv2(2): #
lv2(2): # Register Info.
lv2(2): # LR: 0x0000000000f3f074 CR:0x28000024
lv2(2): # CTR: 0x0000000001b3562c
lv2(2): #
lv2(2): # GPR 0: 0x00000000010d00a8 GPR 1: 0x00000000d003f860
lv2(2): # GPR 2: 0x0000000001b58ab0 GPR 3: 0x0000000000000000
lv2(2): # GPR 4: 0x0000000000000000 GPR 5: 0x0000000000000033
lv2(2): # GPR 6: 0x0000000000000033 GPR 7: 0x0000000000000031
lv2(2): # GPR 8: 0x0000000000000038 GPR 9: 0x0000000010000030
lv2(2): # GPR10: 0x0000000000000000 GPR11: 0x0000000042af64cc
lv2(2): # GPR12: 0x0000000001b50328 GPR13: 0x0000000010007060
lv2(2): # GPR14: 0x0000000000000000 GPR15: 0x0000000000000000
lv2(2): # GPR16: 0x0000000000000000 GPR17: 0x0000000000000000
lv2(2): # GPR18: 0x0000000000000000 GPR19: 0x0000000000000000
lv2(2): # GPR20: 0x0000000000000000 GPR21: 0x0000000000000000
lv2(2): # GPR22: 0x0000000000000000 GPR23: 0x0000000000000000
lv2(2): # GPR24: 0x0000000000000000 GPR25: 0x000000004005ad10
lv2(2): # GPR26: 0x0000000001a9f99c GPR27: 0x0000000000000000
lv2(2): # GPR28: 0x0000000042af64cc GPR29: 0x0000000042af649c
lv2(2): # GPR30: 0x0000000001a9f99c GPR31: 0x0000000000000001
lv2(2): #
lv2(2): # XER: 0x0000000000000000 FPSCR: 0x82002000
lv2(2): #
lv2(2): # FPR 0: 0x3ff0000000000000 FPR 1: 0x0000000000000000
lv2(2): # FPR 2: 0x414a666600000000 FPR 3: 0x3fd0000000000000
lv2(2): # FPR 4: 0x3ff4000000000000 FPR 5: 0x4014000000000000
lv2(2): # FPR 6: 0x3fe55555555555bc FPR 7: 0x3fd9999999975ff7
lv2(2): # FPR 8: 0x3fd24924948ae94a FPR 9: 0x0000000000000000
lv2(2): # FPR10: 0x0000000000000000 FPR11: 0x4059000000000000
lv2(2): # FPR12: 0x3ff0000000000000 FPR13: 0x4059400000000000
lv2(2): # FPR14: 0x00000010d03a8000 FPR15: 0x00000010d03a8000
lv2(2): # FPR16: 0x00000010d03a8000 FPR17: 0x00000010d03a8000
lv2(2): # FPR18: 0x00000010d03a8000 FPR19: 0x00000010d03a8000
lv2(2): # FPR20: 0x00000010d03a8000 FPR21: 0x00000010d03a8000
lv2(2): # FPR22: 0x00000010d03a8000 FPR23: 0x00000010d03a8000
lv2(2): # FPR24: 0x00000010d03a8000 FPR25: 0x00000010d03a8000
lv2(2): # FPR26: 0x00000010d03a8000 FPR27: 0x00000010d03a8000
lv2(2): # FPR28: 0x00000010d03a8000 FPR29: 0x00000010d03a8000
lv2(2): # FPR30: 0x00000010d03a8000 FPR31: 0x3fe0000000000000
lv2(2): #
lv2(2): # PRX Info: 22 PRX in process
lv2(2): # --/--: id-------- path------------------------------ vers
ion segments---
lv2(2): # 0/22: 0x23000000 [/dev_flash/sys/external/liblv2.sprx]
1. 1 2 segments
lv2(2): # ---/--- base------+filesz----+(mem-file) [flags-----]
lv2(2): # 0/ 2: 0x01b30000+0x00013b68+0x00000000 [0x00000001]
lv2(2): # 1/ 2: 0x01b50000+0x00000d94+0x00000888 [0x00000001]
lv2(2): # 1/22: 0x23000c00 [/dev_flash/sys/external/libsysmodule.s
prx] 1. 1 2 segments
lv2(2): # ---/--- base------+filesz----+(mem-file) [flags-----]
lv2(2): # 0/ 2: 0x01b60000+0x00008a38+0x00000000 [0x00000001]
lv2(2): # 1/ 2: 0x01b70000+0x000014c0+0x0000002c [0x00000001]
lv2(2): # 2/22: 0x23000e00 [/dev_flash/sys/external/libsysutil.spr
x] 1. 1 2 segments
lv2(2): # ---/--- base------+filesz----+(mem-file) [flags-----]
lv2(2): # 0/ 2: 0x01b80000+0x0001ee60+0x000010a0 [0x00000001]
lv2(2): # 1/ 2: 0x01c10000+0x00000874+0x0000cf8c [0x00000001]
lv2(2): # 3/22: 0x23000f00 [/dev_flash/sys/external/libgcm_sys.spr
x] 1. 1 2 segments
lv2(2): # ---/--- base------+filesz----+(mem-file) [flags-----]
lv2(2): # 0/ 2: 0x01b9ff00+0x0000b730+0x00000000 [0x00000001]
lv2(2): # 1/ 2: 0x01c1d800+0x00000984+0x0000283c [0x00000001]
lv2(2): # 4/22: 0x23001000 [/dev_flash/sys/external/libaudio.sprx]
1. 1 2 segments
lv2(2): # ---/--- base------+filesz----+(mem-file) [flags-----]
lv2(2): # 0/ 2: 0x01bab630+0x000057e0+0x00000000 [0x00000001]
lv2(2): # 1/ 2: 0x01c209c0+0x00000358+0x000006d0 [0x00000001]
lv2(2): # 5/22: 0x23001100 [/dev_flash/sys/external/libio.sprx]
1. 1 2 segments
lv2(2): # ---/--- base------+filesz----+(mem-file) [flags-----]
lv2(2): # 0/ 2: 0x01bb0e10+0x0000ccf0+0x00000000 [0x00000001]
lv2(2): # 1/ 2: 0x01c213f0+0x00000f10+0x00000038 [0x00000001]
lv2(2): # 6/22: 0x23001200 [/dev_flash/sys/external/libsre.sprx]
1. 1 2 segments
lv2(2): # ---/--- base------+filesz----+(mem-file) [flags-----]
lv2(2): # 0/ 2: 0x01bbdb00+0x0002e000+0x00002000 [0x00000001]
lv2(2): # 1/ 2: 0x01c22380+0x00003fe0+0x00000360 [0x00000001]
lv2(2): # 7/22: 0x23001300 [/dev_flash/sys/external/libfs.sprx]
1. 1 2 segments
lv2(2): # ---/--- base------+filesz----+(mem-file) [flags-----]
lv2(2): # 0/ 2: 0x01bedb00+0x0000fef0+0x00000000 [0x00000001]
lv2(2): # 1/ 2: 0x01c266c0+0x00001774+0x00008b1c [0x00000001]
lv2(2): # 8/22: 0x23001400 [/dev_flash/sys/external/libsysutil_np_
trophy.sprx] 1. 1 2 segments
lv2(2): # ---/--- base------+filesz----+(mem-file) [flags-----]
lv2(2): # 0/ 2: 0x01bfd9f0+0x00006788+0x00000000 [0x00000001]
lv2(2): # 1/ 2: 0x01c30950+0x000001d4+0x00000094 [0x00000001]
lv2(2): # 9/22: 0x23003c00 [/dev_flash/sys/external/liblv2coredump
.sprx] 1. 1 2 segments
lv2(2): # ---/--- base------+filesz----+(mem-file) [flags-----]
lv2(2): # 0/ 2: 0x01c40000+0x0001d974+0x00000000 [0x00000001]
lv2(2): # 1/ 2: 0x01c60000+0x00002fac+0x00007448 [0x00000001]
lv2(2): # 10/22: 0x23001301 [/dev_flash/sys/external/libsysutil_gam
e.sprx] 1. 1 2 segments
lv2(2): # ---/--- base------+filesz----+(mem-file) [flags-----]
lv2(2): # 0/ 2: 0x01c70000+0x00004ff8+0x00000000 [0x00000001]
lv2(2): # 1/ 2: 0x01c80000+0x00000204+0x0000004c [0x00000001]
lv2(2): # 11/22: 0x23001401 [/dev_flash/sys/external/libnetctl.sprx
] 1. 1 2 segments
lv2(2): # ---/--- base------+filesz----+(mem-file) [flags-----]
lv2(2): # 0/ 2: 0x01c90000+0x00007198+0x00000000 [0x00000001]
lv2(2): # 1/ 2: 0x01ca0000+0x000002a4+0x000000d4 [0x00000001]
lv2(2): # 12/22: 0x23001501 [/dev_flash/sys/external/libnet.sprx]
1. 1 2 segments
lv2(2): # ---/--- base------+filesz----+(mem-file) [flags-----]
lv2(2): # 0/ 2: 0x01cb0000+0x00020fc8+0x0000f038 [0x00000001]
lv2(2): # 1/ 2: 0x01ce0000+0x00001580+0x000011b0 [0x00000001]
lv2(2): # 13/22: 0x23001601 [/dev_flash/sys/external/libsysutil_np.
sprx] 1. 1 2 segments
lv2(2): # ---/--- base------+filesz----+(mem-file) [flags-----]
lv2(2): # 0/ 2: 0x01cf0000+0x00029238+0x00000000 [0x00000001]
lv2(2): # 1/ 2: 0x01d20000+0x000011c4+0x00000730 [0x00000001]
lv2(2): # 14/22: 0x23001701 [/dev_flash/sys/external/librtc.sprx]
1. 1 2 segments
lv2(2): # ---/--- base------+filesz----+(mem-file) [flags-----]
lv2(2): # 0/ 2: 0x01d30000+0x00004490+0x0000bb70 [0x00000001]
lv2(2): # 1/ 2: 0x01d40000+0x00000188+0x0000fe78 [0x00000001]
lv2(2): # 15/22: 0x23001801 [/dev_flash/sys/external/libhttp.sprx]
1. 1 2 segments
lv2(2): # ---/--- base------+filesz----+(mem-file) [flags-----]
lv2(2): # 0/ 2: 0x01d50000+0x0003bac8+0x00004538 [0x00000001]
lv2(2): # 1/ 2: 0x01d90000+0x00001a1c+0x0000e5e4 [0x00000001]
lv2(2): # 16/22: 0x23001901 [/dev_flash/sys/external/libssl.sprx]
1. 1 2 segments
lv2(2): # ---/--- base------+filesz----+(mem-file) [flags-----]
lv2(2): # 0/ 2: 0x01da0000+0x00056328+0x00019cd8 [0x00000001]
lv2(2): # 1/ 2: 0x01e10000+0x00006fe4+0x0000901c [0x00000001]
lv2(2): # 17/22: 0x23001a01 [/dev_flash/sys/external/libsysutil_use
rinfo.sprx] 1. 1 2 segments
lv2(2): # ---/--- base------+filesz----+(mem-file) [flags-----]
lv2(2): # 0/ 2: 0x01e20000+0x000020b8+0x00000000 [0x00000001]
lv2(2): # 1/ 2: 0x01e30000+0x00000134+0x00000058 [0x00000001]
lv2(2): # 18/22: 0x23001c01 [/dev_flash/sys/external/libsysutil_avc
onf_ext.sprx] 1. 1 2 segments
lv2(2): # ---/--- base------+filesz----+(mem-file) [flags-----]
lv2(2): # 0/ 2: 0x01e40000+0x00003b84+0x00000000 [0x00000001]
# 1/ 2: 0x01e50000+0x000001b4+0x000000Generating Core Dump Fil
e ......................... Done.
Last edited by XxUnkn0wnxX ; 01-20-2015 at 08:29 AM.
01-21-2015, 11:47 AM #915
doneo
Bounty hunter
Would someone be able to help me? I have a CFW console, have done for years but never messed with this CCAPI stuff. I only want to set it up once in order to use a tool to give me some elite variants.

Im on a CEX system which is CCAPI is compatible, I only have the one CID and wish to preserve it. So the long and short, how do I configure my console for a one time stats edit and still keep my accounts ban risk to a minimum?

I know the risks of CFW online gaming and have never modded. Could some one lay down a how to for me including whether I need an Antiban eboot etc. To play I currently hide Syscalls - What would the process be now.

PM for me alternative means of communication, any help is appreciated. Thanks guys.
01-21-2015, 12:09 PM #916
Sony bans CID first before the account even if the account is banned the console will work online my advice to you is to use a public CID to do the stat edit then switch back to your normal CID then if you get banned it will be on the PUBLIC CID. Also to be safe use an eboot with anti ban
01-21-2015, 12:22 PM #917
clayton2781
Bounty hunter
I have been modding online for a few months now, before i sign in i run psn patch to spoof psid and cid. You have to edit the cfg file in order to change the values on those or it will just disable the cfw and exit. Where to get a valid psid and cid i cant say but google it and see what happens. I also use a temp account and not my main one with all my downloads from psn. After i run psnpatch, i then connect to ccapi start whatever game im gonna play then ill connect whatever tool im going to use. Has worked so far for me.
01-21-2015, 12:26 PM #918
clayton2781
Bounty hunter
Also what game are you trying to use it with, as older games seem to be alot safer to mod online then a newer one, like black ops vs advanced warfare. The latter carrying a much higher ban risk.
01-24-2015, 06:22 PM #919
4.66 compatibily?

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