The method to run SPRX (Plugins) on the PS3 Console is finally out and here's a little tool i made few weeks ago, it's a GUI for You must login or register to view this content.'s ingame_loader and will save you some time to build SPRX Elf.
You can resign it after it to a EBOOT.bin using TrueAncestor EBOOT Resigner to a CEX or DEX Eboot.
Put your eboot.elf (or whatever the name of it is of your file) in the same folder as the tool, or it will crash.
Step by Step Noob Tutorial
Put your elf file you want to make able to Plugins in the same folder as the tool
Open up the SPRX Elf Builder Tool
Press the "..." Button to search for your .elf File and select it
v1.03 - Removed some debug printf's (was there for test reasons)
v1.02 - Updated with Therifboys new ingame_loader which fixes some Games like CoD Ghosts
v1.01 - Initial Release
What is SPRX?
SPRX are PS3 Plugins, you can compare them to Xbox DLLs, both needs to be written in C++, but you also have to be careful, i'm not sure what you can fuck up at all on the Console, but i got a RSOD once.
With a plugin will your Code directly executed from Console, means no RTM (Real Time Modding) is required.
Here's a little Video what you can done using it..
Hope ya'll enjoy it, it's a big step for the PS3 Community :yes:
Last edited by
seb5594 ; 07-16-2014 at 10:37 PM.
Reason: Update
The following 115 users say thank you to seb5594 for this useful post:
The method to run SPRX (Plugins) on the PS3 Console is finally out and here's a little tool i made few weeks ago, it's a GUI for You must login or register to view this content.'s ingame_loader and will save you some time to build SPRX Elf.
You can resign it after it to a EBOOT.bin using TrueAncestor EBOOT Resigner to a CEX or DEX Eboot.
Put your eboot.elf (or whatever the name of it is of your file) in the same folder as the tool, or it will crash.
Step by Step Noob Tutorial
Put your elf file you want to make able to Plugins in the same folder as the tool
Open up the SPRX Elf Builder Tool
Press the "..." Button to search for your .elf File and select it
v1.03 - Removed some debug printf's (was there for test reasons)
v1.02 - Updated with Therifboys new ingame_loader which fixes some Games like CoD Ghosts
v1.01 - Initial Release
What is SPRX?
SPRX are PS3 Plugins, you can compare them to Xbox DLLs, both needs to be written in C++, but you also have to be careful, i'm not sure what you can fuck up at all on the Console, but i got a RSOD once.
With a plugin will your Code directly executed from Console, means no RTM (Real Time Modding) is required.
Here's a little Video what you can done using it..
Hope ya'll enjoy it, it's a big step for the PS3 Community :yes:
When i press build there is sprx_EBOOT.elf and EBOOT.elf in the folder. Im guessing sprx_EBOOT.elf is the one with sprx and i cannot get it back to .bin file. make_fself gives me error when i try to encrypt it. Any suggestions?
The method to run SPRX (Plugins) on the PS3 Console is finally out and here's a little tool i made few weeks ago, it's a GUI for You must login or register to view this content.'s ingame_loader and will save you some time to build SPRX Elf.
You can resign it after it to a EBOOT.bin using TrueAncestor EBOOT Resigner to a CEX or DEX Eboot.
Put your eboot.elf (or whatever the name of it is of your file) in the same folder as the tool, or it will crash.
Step by Step Noob Tutorial
Put your elf file you want to make able to Plugins in the same folder as the tool
Open up the SPRX Elf Builder Tool
Press the "..." Button to search for your .elf File and select it
v1.03 - Removed some debug printf's (was there for test reasons)
v1.02 - Updated with Therifboys new ingame_loader which fixes some Games like CoD Ghosts
v1.01 - Initial Release
What is SPRX?
SPRX are PS3 Plugins, you can compare them to Xbox DLLs, both needs to be written in C++, but you also have to be careful, i'm not sure what you can fuck up at all on the Console, but i got a RSOD once.
With a plugin will your Code directly executed from Console, means no RTM (Real Time Modding) is required.
Here's a little Video what you can done using it..
Hope ya'll enjoy it, it's a big step for the PS3 Community :yes:
When i press build there is sprx_EBOOT.elf and EBOOT.elf in the folder. Im guessing sprx_EBOOT.elf is the one with sprx and i cannot get it back to .bin file. make_fself gives me error when i try to encrypt it. Any suggestions?
i have the same problem, does anyone have a solution for that ?
Find the way : need to be resign with Trueancestor and in the same version (cex/dex) than your eboot.bin
thx for this great tool Seb !!
Last edited by
Xx_GANG_xX ; 03-09-2015 at 05:45 PM.
sorry im new to eboot modding, i know i need to set the path in the elf file of the eboot but im not sure how to do that
im trying to set the eboot to cex instead of dex
Can someone help? Trying to make this mod to work on CEX: You must login or register to view this content. Already tried to build eboot with the builder and resign it, then copy the eboot and sprx file to ps3.. but no luck