struct tocs {
int32_t gsscof;
int32_t toc;
};
tocs gssscfunc = { 0x34A1DC, 0xD67E98 };
typedef void(*Se***SC)(int client, int type, char* command);
Se***SC GSSC = (Se***SC)(tocs*)&gssscfunc;
GSSC(0,0,"O \"This is a test\"");
#define TOC ( 0xD67E98 )
#include <sys/types.h>
struct opd_s
{
int32_t sub;
int32_t toc;
};
typedef struct scr_entref_t
{
short entnum;
short classnum;
} scr_entref_t;
void SV_GameSendServerCommand(int, char*);
void SV_GameSendServerCommand(int Client, char* Command)
{
opd_s SV1 = { 0x34A1DC, TOC };
void(*SVGSSC)(int client, int type, char* cmd) = (void(*)(int, int, char*))&SV1;
SVGSSC(Client, 0, Command);
}
struct tocs {
int32_t gsscof;
int32_t toc;
};
tocs gssscfunc = { 0x34A1DC, 0xD67E98 };
typedef void(*Se***SC)(int client, int type, char* command);
Se***SC GSSC = (Se***SC)(tocs*)&gssscfunc;
GSSC(0,0,"O \"This is a test\"");
#define TOC ( 0xD67E98 )
#include <sys/types.h>
struct opd_s
{
int32_t sub;
int32_t toc;
};
typedef struct scr_entref_t
{
short entnum;
short classnum;
} scr_entref_t;
void SV_GameSendServerCommand(int, char*);
void SV_GameSendServerCommand(int Client, char* Command)
{
opd_s SV1 = { 0x34A1DC, TOC };
void(*SVGSSC)(int client, int type, char* cmd) = (void(*)(int, int, char*))&SV1;
SVGSSC(Client, 0, Command);
}
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