Post: [SPRX]Web Requests Simplified
08-07-2014, 07:04 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); This is outdated, the code is really messy and doesn't work for every games. You should only use this as a reference.



Hey everyone i made a .h today on the httplib found in the sdk, i made a quick header following the docs/samples and wanted to share it with you to make it simpler for beginners Smile

Here is the .h Download: You must login or register to view this content.
No virus scan, its a pastebin :P

Here is a tutorial on how to use it:

In your project you have to Add it in the header files.

Then include it like this: (Assuming you named it webFunctions.h)


    
#include "webFunctions.h"




Now you will need to add the stub to your project so go in :

Project -> Properties -> Linker

Click on the arrow in 'Additional dependecies' and click on edit.

Now add this
    
$(SCE_PS3_ROOT)\target\ppu\lib\libhttp_stub.a
$(SCE_PS3_ROOT)\target\ppu\lib\libhttp_util_stub.a
$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a


It should look like this: (Of course mine might look a bit different due to some other stuff that i added to my project)

You must login or register to view this content.


Then you're ready to test it Smile !

You can call it like this:
    
char response[255];
SendRequest("https://www.google.com/", response, 255);


Now response will contain the actual response from google.com which is the web page itself :P

Here is an example of how i used it Smile

The following 46 users say thank you to Bad Luck Brian for this useful post:

Absolute Zero, ALI ALHILFI, Azus, B777x, BaSs_HaXoR, Boliberrys, Cyb3r, Dan Dactyl, Dog88Christian, ErasedDev, Esker, FAKA_ELITE, flynhigh09, ImAzazel, iMoD1998, Joren, KAYLEB_HD, Loxy, M0T1VAT10N, mariokilla23, milky4444, MODZ4FUN420, MrBerrics, Norway-_-1999, John, NotALegitPlayer, Notorious, oCoyeks, OLDSCHOOLMODZHD, PassiveBypass, ProfoundModz, QuantumDev, Roby69--, RouletteBoi, RTE, Shark, SiLLiKaLaX, SnaY, Swaqq, Thirst, Tipton_Modz, Tustin, Winter, xPAQz

The following user groaned Bad Luck Brian for this awful post:

YOUR MOM HOE
08-07-2014, 09:41 AM #2
SnaY
Former Lead of GS
This is pretty outstanding m8 Snail

The following user thanked SnaY for this useful post:

Azus
08-07-2014, 09:54 AM #3
Cyb3r
NextGenUpdate Elite
BLB you're a genius Winky Winky
08-07-2014, 01:30 PM #4
Originally posted by Bad
Hey everyone i made a .h today on the httplib found in the sdk, i made a quick header following the docs/samples and wanted to share it with you to make it simpler for beginners Smile

Here is the .h Download: You must login or register to view this content.
No virus scan, its a pastebin :P

Here is a tutorial on how to use it:

In your project you have to Add it in the header files.

Then include it like this: (Assuming you named it webFunctions.h)


    
#include "webFunctions.h"




Now you will need to add the stub to your project so go in :

Project -> Properties -> Linker

Click on the arrow in 'Additional dependecies' and click on edit.

Now add this
    
$(SCE_PS3_ROOT)\target\ppu\lib\libhttp_stub.a
$(SCE_PS3_ROOT)\target\ppu\lib\libhttp_util_stub.a
$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a


It should look like this: (Of course mine might look a bit different due to some other stuff that i added to my project)

You must login or register to view this content.


Then you're ready to test it Smile !

You can call it like this:
    
char response[255];
SendRequest("https://www.google.com/", response, 255);


Now response will contain the actual response from google.com which is the web page itself :P

Here is an example of how i used it Smile



Dude. Your amazing. Smile Thanks!
08-07-2014, 02:01 PM #5
Tipton_Modz
Treasure hunter
really good release
08-07-2014, 03:16 PM #6
SC58
Former Staff
LOOOOL have fun stealing cid people or any console info Winky Winky

Plus this is pointless for elite or stealing any console info as you can decrypt the sprx to prx then remove the check for this via ppc lol

Or you could add a check to this check so if removed then the sprx will not load in the game but you can remove that too Yes

Nah hopefully you don't get people that will do this, Good luck to everyone Winky Winky
Last edited by SC58 ; 08-07-2014 at 03:25 PM.
08-07-2014, 03:27 PM #7
Originally posted by SC58 View Post
LOOOOL have fun stealing cid people or any console info Winky Winky

Plus this is pointless for elite or stealing any console info as you can decrypt the sprx to prx then remove the check for this via ppc lol

Or you could add a check to this check so if removed then the sprx will not load in the game but you can remove that too Yes

Nah hopefully you don't get people that will do this, Good luck to everyone Winky Winky


For CID Stealing we can just decrypt the sprx as you just said lol.. And of course you can remove the check on a sprx just like you can remove the check on a .exe lol There is nothing new to removing a check :P
08-07-2014, 03:31 PM #8
SC58
Former Staff
Originally posted by Bad
For CID Stealing we can just decrypt the sprx as you just said lol.. And of course you can remove the check on a sprx just like you can remove the check on a .exe lol There is nothing new to removing a check :P


unless you resign the sprx like psn game are with a custom key like the .rap so only you can decrypt it and no one else Winky Winky
08-07-2014, 07:57 PM #9
Azus
Little One
Originally posted by Bad
Hey everyone i made a .h today on the httplib found in the sdk, i made a quick header following the docs/samples and wanted to share it with you to make it simpler for beginners Smile

Here is the .h Download: You must login or register to view this content.
No virus scan, its a pastebin :P

Here is a tutorial on how to use it:

In your project you have to Add it in the header files.

Then include it like this: (Assuming you named it webFunctions.h)


    
#include "webFunctions.h"




Now you will need to add the stub to your project so go in :

Project -> Properties -> Linker

Click on the arrow in 'Additional dependecies' and click on edit.

Now add this
    
$(SCE_PS3_ROOT)\target\ppu\lib\libhttp_stub.a
$(SCE_PS3_ROOT)\target\ppu\lib\libhttp_util_stub.a
$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a


It should look like this: (Of course mine might look a bit different due to some other stuff that i added to my project)

You must login or register to view this content.


Then you're ready to test it Smile !

You can call it like this:
    
char response[255];
SendRequest("https://www.google.com/", response, 255);


Now response will contain the actual response from google.com which is the web page itself :P

Here is an example of how i used it Smile



Great stuff dude Gasp
08-08-2014, 03:57 AM #10
Turk_Warrior
League Champion
Originally posted by SC58 View Post
unless you resign the sprx like psn game are with a custom key like the .rap so only you can decrypt it and no one else Winky Winky


Just Spoof your ID To a fake Problem Solved

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