EBOOT.DeleteElf(); - This will delete the EBOOT.ELF in the program main directory
CreateBINFromELF(); - Creates the EBOOT.BIN from the EBOOT.ELF (EBOOT.ELF should be in program directory)
CopyELF(CurrentLocation, Destination); - Copy an original decrypted ELF into the main directory so you can edit the copied version. Use Directory.GetCurrentDirectory() for the current directory of your program.
WriteByte(offset, input); - Note you will have to - 0x10000 yourself.
Same with other write functions.
EBOOT.DeleteElf(); - This will delete the EBOOT.ELF in the program main directory
CreateBINFromELF(); - Creates the EBOOT.BIN from the EBOOT.ELF (EBOOT.ELF should be in program directory)
CopyELF(CurrentLocation, Destination); - Copy an original decrypted ELF into the main directory so you can edit the copied version. Use Directory.GetCurrentDirectory() for the current directory of your program.
WriteByte(offset, input); - Note you will have to - 0x10000 yourself.
Same with other write functions.
EBOOT.DeleteElf(); - This will delete the EBOOT.ELF in the program main directory
CreateBINFromELF(); - Creates the EBOOT.BIN from the EBOOT.ELF (EBOOT.ELF should be in program directory)
CopyELF(CurrentLocation, Destination); - Copy an original decrypted ELF into the main directory so you can edit the copied version. Use Directory.GetCurrentDirectory() for the current directory of your program.
WriteByte(offset, input); - Note you will have to - 0x10000 yourself.
Same with other write functions.
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