Post: (CCAPI) PS3 In-Game System Monitor
11-17-2014, 02:43 PM #1
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(CCAPI) PS3 In-Game System Monitor Version 2.1

Okay, so I'm not sure if a tool like this already exists but I am going to release it anyway.


This tool will connect to your console using ControlConsoleAPI 2.60, and will relay system temperatures in the form of a notification to your console every 60 seconds. I know a lot of your might find this useless, but I am personally extremely weary about my PS3's temperatures, and just like to know how hot it's running while playing certain games. And, I'm pretty sure I'm not the only one who worries. So I figured, even if this only benefits one or two people, it would be worth the release.

Downloads:

Version 2.1 -


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Version 1 -


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Pictures:
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If anyone has any issues with the tool, or wants me to add any features, hit me up on Skype - matthewsmith_15, or just leave a reply on this thread.


Enjoy! Or, don't.. Whatever makes you happy.


New update released! Changelog below...

Version 2 - Update Information:

- Changed UI to Windows default. (didn't like 'Metro' UI, felt clunky.)
- Added system controls. (reboot, (soft/cold) shutdown.)
- Disabled all features before a connection is establised. (common sense.)
- Added a status notification. (notifies user when doing certain operations.)
- Added ability to check console information on PC.
- Designed & added an icon to make it look a little less generic.
- Updated the 'about box', purely for cosmetic effect.

Version 2.1 - Update Information:

Update version 2.1 is a minor update, however it replaces version 2. It simply fixes a few bugs in the code & some UI imperfections. The tool would stay enabled even after disconnecting from a target, so it would crash out if you tried to use any of the functions. Not that you should be trying to use the functions after disconnecting anyway, but it needed to be fixed. The UI imperfection was pretty minor, but as you can see in the first image, one of the buttons are not sized to match the others, so I've fixed that too. I've tested it again and fingers crossed, there are no more bugs.
Last edited by MatthewS_15 ; 11-18-2014 at 11:03 AM. Reason: added new update

The following 4 users say thank you to MatthewS_15 for this useful post:

Carbombers, ioritree, JakeP0500, Tipton_Modz
11-17-2014, 03:02 PM #2
Tipton_Modz
Treasure hunter
nice man!!

The following user thanked Tipton_Modz for this useful post:

MatthewS_15
11-17-2014, 03:06 PM #3
Thanks dude. Smile
11-17-2014, 03:15 PM #4
KAOSxGaming
At least I can fight
Originally posted by Modz View Post
nice man!!


did you delete your other comment lol?
11-17-2014, 03:15 PM #5
Tipton_Modz
Treasure hunter
Originally posted by 15 View Post
Thanks dude. Smile


you got to start some were keep up good work it can only get better
11-17-2014, 05:07 PM #6
joni_djESP
Can’t trickshot me!
jejeje nice
11-17-2014, 09:26 PM #7
Thank ,did you use C# or C++ to write ?
I am very want to know how to use C++ to write this pop message
11-17-2014, 09:57 PM #8
Originally posted by ioritree View Post
Thank ,did you use C# or C++ to write ?
I am very want to know how to use C++ to write this pop message


I used C#.

I'm a noob at C++. I could just about make a message box pop up and say hello world, but that's pretty much my level of knowledge. Not Bad

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