(adsbygoogle = window.adsbygoogle || []).push({});This is a Mod for CFW.
Contains:
x2 jump height
x1.5 speed (so you are able to control it)
Dev M60 on Spawn
Unlimited Ammo
Spawn Level 70
All Trophies pop when you kick a zombie to death.
1 hit kill
1 hit level up weapons
Spawn with max cash
Unlimited Stamina
God Mode
Here is my Sam B Save that i beat the story with.
100+ inventory spots TIP: Don't go under 18 or it won't be unlimited any more.
All BluePrints + some Dev BluePrints
Lots of money
Lots of Legendary weapons
Lots of random dev/legendary weapons in storage
Lots of Craft parts over 100+ for each part.
Could someone dupe me te m60 I like the modded saves but I wanna beat it with my Sam b from the first one just want the gun for the dead zones so they go by quicker thanks psn is killuinurface ill b on around 6 est time still at work lol
This a Mod Pack Made by Me Same Text as follows in the README:
PS3 Dead Island Riptide DLC + Mod Pack - XxUnkn0wnxX - BLES01739
extract the "out.zip" and place the entire folder where Dead Island Riptide backup is so....
/dev_hdd0/GAMES/BLES01739-[Dead Island Riptide]/PS3_GAME/USRDIR/DI/
Make Sure u place it in the "DI" Folder
Mod Contains a lot of cool tweaks and mods - remember this is version 1 still needs testing.... (No Dev Menu Sorry - 4 some reason does not work )
Install "Dead Island Riptide Fashion Victim DLC-BLES01739.pkg" + "Dead Island Riptide Survivor Pack DLC-BLES01739.pkg" Then The DLC Fix "BLES01739_DEAD_ISLAND-DLC-FIX.pkg"
no not really i know the max skills and the unlimited ammo sticks 2 the save but at for supreme health, jump running unlimited stacks, stamina, inventory size they don't seem to stick because these a game mods and i recon if u try 2 save it and then run it on a OFW ps3 because the original code is set the game save values don't apply as they do not match the game code - i think there is so validator built in that disable this kind of stuff and when i have skill points maxed out on OFW it say -83 remaining or something.
well i am not 2 sure how 2 make them all work for ofw saves.
and in my version 1.5 mod if ur game freezes when u try 2 drop a weapon go into the out/data folder and edit all the inventory + patch files with a text-editor - use Notepad++ or TextWrangler 2 edit the ammo count 2 99999 or 9999 no more then 5 9s otherwise ul run into problems and do the same within the the out/skills folder for default levels file.
so in these file's
inventory_gen.scr
inventory_patch.scr
inventory_special.scr
inventory.scr
Replace the AmmoCount(2147483647); --> AmmoCount(9999);
---------- Post added at 04:22 PM ---------- Previous post was at 04:17 PM ----------
Originally posted by XxCOD5DEVILxX
Video of the New Weapons i have been working on.
Credits to these people for all of the ideas they came up with.
merchantman1
majic556
AGENT-X_1
and just curious how do make new types of weapons do u just mod the game save file or do u mod the game code then save the weapons 2 ur save?
+ where in the code do u make the new weapons i was never good at that never seemed 2 work 4 me i tried 2 make every single item legendary in dead island but did not stick when i traded them away
and how do u like put blueprint mods on guns?
and is there any way 2 make the dropitem code 2 work with blueprints? like drop blue prints so friends can have a copy aswell...
and since when have no dev menu - how do make mods so that when u start a new game save u have all the blue prints and items in the game collectibles and cash and that kind of stuff?
i want 2 improve my knowledge of modding the game 2 more insane lengths but i never had much success... like what other files is there 2 mod?
Last edited by
XxUnkn0wnxX ; 04-30-2013 at 06:26 AM.