Post: Dragon Age: Origins new starter saves
01-20-2015, 06:32 PM #1
SHAkA
League Champion
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here it is guys 6 saves all modded like godmode from the start of the game i used gff4editor-1.0 to edit stats and everything.

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The following 24 users say thank you to SHAkA for this useful post:

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01-21-2015, 07:32 AM #11
Originally posted by SHAkA View Post
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here it is guys 6 saves all modded like godmode from the start of the game i used gff4editor-1.0 to edit stats and everything.

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Wow Shaka!!!
Great help for me!
It's an amazing work mate!

Thank you very much

The following user thanked wakawaka21 for this useful post:

SHAkA
01-21-2015, 08:24 AM #12
SHAkA
League Champion
Originally posted by wakawaka21 View Post
Wow Shaka!!!
Great help for me!
It's an amazing work mate!

Thank you very much


you very welcome enjoy
01-23-2015, 04:03 PM #13
Originally posted by SHAkA View Post
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here it is guys 6 saves all modded like godmode from the start of the game i used gff4editor-1.0 to edit stats and everything.

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Thanks ShAkA! I am looking forward to playing this again with some supercharged characters!
02-03-2015, 07:42 PM #14
broly97160
Save Point
please shaka i ant the software or dragon age starter save
02-07-2015, 02:47 AM #15
Org
Gobble
Can anyone help an old man? I'm trying to get this transferred to my ps3 but I keep getting a corrupted message.
02-08-2015, 12:08 PM #16
SHAkA
League Champion
Originally posted by Org View Post
Can anyone help an old man? I'm trying to get this transferred to my ps3 but I keep getting a corrupted message.


you need to resign the save.
02-16-2015, 11:05 PM #17
mzaslam
Can’t trickshot me!
I know this is kind of unrelated and maybe not the right thread - but how did you get the Origins save to load in the gff4editor ? I can get a DAO2 to load fine but not a DAO:UE save.

This is a bit of an unusual request but you could mod the attached save, it's one from your plat save-set, and mod the STR attribute for each character to something normal. I'm trying to prevent the "Hard Hitter" trophy from popping while going for the kill trophies.

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I'd really appreciate it !!! Thanks.
Last edited by mzaslam ; 02-16-2015 at 11:37 PM.
02-17-2015, 08:17 AM #18
SHAkA
League Champion
Originally posted by mzaslam View Post
I know this is kind of unrelated and maybe not the right thread - but how did you get the Origins save to load in the gff4editor ? I can get a DAO2 to load fine but not a DAO:UE save.

This is a bit of an unusual request but you could mod the attached save, it's one from your plat save-set, and mod the STR attribute for each character to something normal. I'm trying to prevent the "Hard Hitter" trophy from popping while going for the kill trophies.

You must login or register to view this content.

I'd really appreciate it !!! Thanks.


first you need to replace this in hex 47 46 46 20 56 34 2E 30 50 53 33 20 53 41 56 45 56 32 2E 30
to
47 46 46 20 56 34 2E 30 58 33 36 30 53 41 56 45 56 32 2E 30
save and then edit gff4editor when you finish put back the first hex and apply the checksum in bruteforce
    ; BLES00699/BLUS30415
; Dragon Age™ Origins
; checksum by chaoszage



Group: Update CRC32 Checksum (Required)

:SAVEGAME.DAS
[Get CRC32 SAVEGAME.DAS (Required)]
set [crc32_SAVEGAME.DAS]:crc32

;dependency: SAVEGAME.DAX

:SAVEGAME.DAX
[Update CRC32 on SAVEGAME.DAX (required)]
write at 0x0:[crc32_SAVEGAME.DAS]

:SAVEGAME.MET
[Get CRC32 SAVEGAME.MET (Required)]
set [crc32_SAVEGAME.MET]:crc32

;dependency: SAVEGAME.MEX

:SAVEGAME.MEX
[Update CRC32 on SAVEGAME.MEX (required)]
write at 0x0:[crc32_SAVEGAME.MEX]
02-17-2015, 09:01 AM #19
mzaslam
Can’t trickshot me!
Originally posted by SHAkA View Post
first you need to replace this in hex 47 46 46 20 56 34 2E 30 50 53 33 20 53 41 56 45 56 32 2E 30
to
47 46 46 20 56 34 2E 30 58 33 36 30 53 41 56 45 56 32 2E 30
save and then edit gff4editor when you finish put back the first hex and apply the checksum in bruteforce
    ; BLES00699/BLUS30415
; Dragon Age™ Origins
; checksum by chaoszage



Group: Update CRC32 Checksum (Required)

:SAVEGAME.DAS
[Get CRC32 SAVEGAME.DAS (Required)]
set [crc32_SAVEGAME.DAS]:crc32

;dependency: SAVEGAME.DAX

:SAVEGAME.DAX
[Update CRC32 on SAVEGAME.DAX (required)]
write at 0x0:[crc32_SAVEGAME.DAS]

:SAVEGAME.MET
[Get CRC32 SAVEGAME.MET (Required)]
set [crc32_SAVEGAME.MET]:crc32

;dependency: SAVEGAME.MEX

:SAVEGAME.MEX
[Update CRC32 on SAVEGAME.MEX (required)]
write at 0x0:[crc32_SAVEGAME.MEX]


Sorry for the n00B questions but do I need to hex edit that in all the above files or just the .DAS file ? The gff4editor only works with the .DAS file if I'm not mistaken.

So the steps would be:

1. Open .DAS file in HEX editor and update as above.
2. Save modded file
3. open in gff4editor and make necessary changes
4. save file
5. replace original .DAS file in Bruteforce and resign

Does that sound about right ?

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