Post: Bruteforce Save Data: Applying Metal Gear Solid 4 cheats on save corrupts it?
10-12-2017, 11:53 PM #1
DSG99
Keeper
(adsbygoogle = window.adsbygoogle || []).push({}); Title says just about all of it. Whenever I apply cheats after decrypting all files then encrypt them I load it in MGS4 it says the save is damaged. How can I prevent this? I only applied Max DP and it said it was damaged. Thank god I kept a backup.
10-13-2017, 12:32 AM #2
xenomage
NextGenUpdate Elite
Originally posted by DSG99 View Post
Title says just about all of it. Whenever I apply cheats after decrypting all files then encrypt them I load it in MGS4 it says the save is damaged. How can I prevent this? I only applied Max DP and it said it was damaged. Thank god I kept a backup.


Decrypt-apply cheats (make sure checksum is ticked)-update pfd (automatically encrypts)
10-13-2017, 02:02 AM #3
DSG99
Keeper
How do I make sure the checksum is ticked?
10-13-2017, 02:45 AM #4
DSG99
Keeper
Also, it still says the save data is damaged.

EDIT: Turns out theres two aspects to MGS4 with bruteforce save data

1: The games saves use an additional custom encryption layer that's not the standard one many PS3 games use. Could be an issue

2: Brute force save data just doesn't go well with MGS4 since it's latest update is version 2.03. I can't use an older version since I am using the Legacy edition of MGS4 from the MGS Legacy Edition. The reason for 2.03 is to add trophies + remove Metal Gear Online data (Servers shut down in 2011, Legacy Edition is released in 2012 so theres no point of keeping MGO data since it shut down.
Last edited by DSG99 ; 10-13-2017 at 03:05 AM.

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