Originally posted by Hakon
No, you see that was what i thought aswell, but its much less laggy doing this instead. Atleast for me. UPNP, does nothing for me. This does it all.
the port forwarding is enable with upnp and that's also how you can get open nat type. if it works for other players fine but i don't see no diffrence in porting it to a specific port , but the static does sound like a good idea because static ip get their own bandwith. but nice tut. dont get me wrong i wasn't trying to flame or anything just letting you know that it was automatically but i didn't specify and i meant it for the port forwarding :420: