Originally posted by Passion
is this like ps3 RPC really slow n shit and makes ur ps3 freeze?
The "slow" aspect, it depends (ive only tested wired). If you are calling a single native then the response time is in milliseconds. If you are calling 50 natives at once, it will takes quite a few seconds to respond. I haven't *yet* experienced GTA crashing from general RPC use. The only time it crashes is if you call natives with incorrect args etc.