Anyone Know How Too Get 4 Bytes Working With Numeric Up and Down - Page 2 - NextGenUpdate
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THREAD: Anyone Know How Too Get 4 Bytes Working With Numeric Up and Down
  1. 08-02-2018, 10:02 AM
    #1
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    Does anyone know how too get numeric up and down too work for 4 bytes?

    Iv tried alot of ways but still cant figure it out

    Im Trying too do this for MW3...

    Any help would be appriciated

    Code:
     decimal value = this.flatNumeric46.Value;
                PS3.SetMemory(0x26FCBE2, BitConverter.GetBytes(Convert.ToInt32(value.ToString())));
    Code:
     byte custombyte = Convert.ToByte(Convert.ToInt32(prestige12.Value));
                PS3.SetMemory(0x12c00f34, new byte[] { 0x00, 0x00, 0x00, custombyte });
    Last edited by SoloHoster; 08-06-2018 at 02:01 PM.

  2. 08-06-2018, 02:00 PM
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    Originally Posted by 1UP View Post
    You should post something otherwise no one is going to be able to realistically help you.
    i did lol
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  4. 08-06-2018, 04:39 PM
    #12
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    I don't know if this will work but uh you can try lol.


    Code:
    var value = this.flatNumeric46.Value;
    PS3.SetMemory(0x26FCBE2, BitConverter.GetBytes(Convert.ToInt32(value.ToString())));
    
    var custombyte = BitConverter.GetBytes(Convert.ToInt32(prestige12.Value.ToString()));
    
    // Try this first 
    PS3.SetMemory(0x12c00f34, new byte[] { 0x00, 0x00, 0x00, Array.Reverse(custombyte)});
    
    // If that does not work just try this.
    PS3.SetMemory(0x12c00f34, new byte[] { 0x00, 0x00, 0x00, custombyte));
    Last edited by Malg0d; 08-06-2018 at 04:43 PM.

  5. 08-06-2018, 05:06 PM
    #13
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    Originally Posted by SoloHoster View Post
    Does anyone know how too get numeric up and down too work for 4 bytes?

    Iv tried alot of ways but still cant figure it out

    Im Trying too do this for MW3...

    Any help would be appriciated

    Code:
     decimal value = this.flatNumeric46.Value;
                PS3.SetMemory(0x26FCBE2, BitConverter.GetBytes(Convert.ToInt32(value.ToString())));
    Code:
     byte custombyte = Convert.ToByte(Convert.ToInt32(prestige12.Value));
                PS3.SetMemory(0x12c00f34, new byte[] { 0x00, 0x00, 0x00, custombyte });
    What do you mean for 4 bytes? Do you mean for 4 bits?

    Cause 4 bytes would look like this: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    00 00 00 00 (8 bits) == 1 byte
  6. 08-07-2018, 11:51 AM
    #14
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    Originally Posted by primetime43 View Post
    What do you mean for 4 bytes? Do you mean for 4 bits?

    Cause 4 bytes would look like this: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    00 00 00 00 (8 bits) == 1 byte
    Nah lol 4 bytes deffo 4 bytes thank you
  7. 08-07-2018, 11:52 AM
    #15
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    Originally Posted by Malg0d View Post
    I don't know if this will work but uh you can try lol.


    Code:
    var value = this.flatNumeric46.Value;
    PS3.SetMemory(0x26FCBE2, BitConverter.GetBytes(Convert.ToInt32(value.ToString())));
    
    var custombyte = BitConverter.GetBytes(Convert.ToInt32(prestige12.Value.ToString()));
    
    // Try this first 
    PS3.SetMemory(0x12c00f34, new byte[] { 0x00, 0x00, 0x00, Array.Reverse(custombyte)});
    
    // If that does not work just try this.
    PS3.SetMemory(0x12c00f34, new byte[] { 0x00, 0x00, 0x00, custombyte));
    Thank you <3
  8. 08-08-2018, 05:02 PM
    #16
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    Originally Posted by SoloHoster View Post
    Nah lol 4 bytes deffo 4 bytes thank you
    :\










    :\
  9. 08-11-2018, 06:04 AM
    #17
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    question answered
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