[TUTORIAL] Modding the Skyrim UPDATE.ESM
//Written by DEREKTROTTER
I wrote this tutorial mainly as i would like to see others bringing mods to the PS3. This should help you to easily add standalone ESP plugins to the PS3 UPDATE.ESM. Any mods which include a .BSA file will likely require you to edit the UPDATE.BSA also.
This is mainly for users without a "True Blue" dongle
If you have a TrueBlue dongle see this thread written by "Seifer69er" for an easier method.
PS3 on CFW 3.55
PS3 on 4.11 (to transfer the mods to) OR True Blue Dongle to run game on 3.55
Fallout Mod Manager (PC): FOMM (Download)
Skyrim PC Version (Optional)
Creation Kit (Optional)
1. Download + Install FOMM
Run setup and install FOMM, preferably to a directory outside of "Program Files" to avoid any errors. Example: "My Documents"
NOTE: If FOMM crashes on startup with a generic windows error then you likely have a problem with your .NET installation; FOMM requires .NET 2.0 to run.
Once Installed, run and select the following:
Now if you don't own either game (Fallout 3 or New Vegas) you will see this box:
Simply create a folder named "falloutnv" and create a file inside this with the filename "falloutnv.exe".
Now you can point this towards your created directory and it should load fine.
Click finish, YES, YES and you are all set up.
2. TESnip, loading + merging mods.
Click "Tools" and load TESsnip
File > Open > UPDATE.ESM
This shows all the records contained in the update, e.g (MGEF) = Magic Effect
Now you need to open up your mod (.ESP) or download a pre-made one from Skyrim Nexus or Steam Workshop if you own the game.
In this example i'm going to add Speed Rings to the UPDATE.ESM.
This mod adds three rings to Skyrim. Ring of minor speed gives the player an increase of 75%. Ring of major speed increases speed by 150% and ring of extreme speed gives a 225% increase.
Rings can now be made at any forge
Once downloaded, open up the .esp plugin in TESsnip
Now you have both the UPDATE.ESM and the mod open, its just a simple job of moving the records across into the UPDATE.
You can simply use CTRL-X and CTRL-V to cut/paste the records.
NOTE: with some mods you will end up with duplicate records, e.g 2 groups of (COBJ)
simply select "Spells" > "Sanitize" and it will merge the groups into one.
If you are merging multiple mods, make sure none are using the same CELL.
Another thing worth checking is "Duplicate Form IDs". If this occurs it can cause the mods to not load correctly or crash the game. You can check this under "Spells" > "Find Duplicate IDs".
If any are found, simply assign the record a new ID by double clicking the record and changing the formID number:
Now all you need to do is File > Save and save as .ESM
Here is the end result: UPDATE.ESM
3. Replacing the default UPDATE.ESM
On CFW 3.55, install the skyrim update PKG
Run Blackbox FTP and navigate to hdd0>game>BLES01329>USRDIR
Replace the existing UPDATE.ESM
Enjoy your speed rings