[Release] GT6HE - Gran Turismo 6 Hybrid Editor by FarSideX (Update 21] - Page 319 - NextGenUpdate
THREAD: [Release] GT6HE - Gran Turismo 6 Hybrid Editor by FarSideX (Update 21]
  1. 02-27-2014, 04:22 AM
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    FarSideX
    I’m too L33T
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    GT6HE Beta The research edition.
    GT6 Hybiding has arrived!

    You must register to view this content.
    See spoiler for more screenshots.

    Custom firmware only. CEX or DEX.

    Requires Target Manager, CCAPI 2.00, CCAPI 2.50 or CCAPI 2.60 ( 2.60 is NOT recommended due to slow speed )

    For use with Gran Turismo 6 Version 1.20, 1.21+

    Please do NOT put this on other sites

    Quick Start Instructions:
    Spoiler:
    1. Make a back up of your save.
    2. Connect.
    3. Make the car you want parts from your current car.
    4. Click on Load Donor button.
    5. Make the car you are modding your current car.
    6. Click on Load Recipient button.
    7. Use --> buttons to copy the parts to your current car.
    8. In game make any other car your current car, then get back in your modded car to save stats.
    9. Have fun with you new hybrid car.

    How to use the new 'Tune Trader'
    Spoiler:
    To share a tuned car.
    1. Ensure the car you wish to share is your current in game car.
    2. Go to the 'trader' tab.
    3. Click on 'Export'.
    4. Click on 'Copy'.
    5. Go to forum and make a new post with description of base car.
    6. Press CTRL-V
    7. Wrap pasted text in code BBC.


    To receive a tuned car.
    1. Copy text from the posts code section.
    2. Purchase the base car needed.
    3. Make base car your current car.
    4. Go to the 'trader' tab.
    5. Click on 'Paste'.
    6. Click on 'To Recipient'.
    7. Click on 'Yes'
    8. Switch to another car and back again.


    Other 'Tune Trader' Options
    Use 'Quick Save' and 'Quick Load' to save the a current tune for backup or as a favourite. (Saves may be lost when updating GT6HE)
    Use 'To Donor' if you just want to swap some of the parts.

    Screen Shots
    Spoiler:
    From 1.09 debug version.You must register to view this content.

    Frequently Asked Questions
    Spoiler:
    I get an error when loading the recipient car. aka It doesn't work for my region.
    Spoiler:
    Each region is different. If your region is not included I will need the EBOOT.BIN and EMAIN.SELF for your game directory. This is the game directory on dev_hdd0/games NOT from your backup. This will most likely be needed for each update until I work out a few more things.
    You can help by sending your region's files to me along with the disc code (the directory name under games).
    Money Hack
    Spoiler:
    The current public hack still works. (Set money, race or sell something to keep it) I have used the same idea in this tool. There is another method but I think that is better saved until after they patch this one.
    What offset is this or that at.
    Spoiler:
    The data structures used are in dynamic memory. In other words they move around during garbage collection and creation. Garage data seems to move around quite a bit. This may be because the data is compressed and uncompressed as needed. During an uncompress a new instance of the car blob is created in memory that is currently available, the location can change depending on what else is loaded. This is just my best guess at the moment.
    I am currently looking for a pointer location that is the same for all regions. But for now I don't think we need a bunch of tools that only work in certain regions. I hope you agree.
    I am building a database of all suspension types (or whatever) how do I get the values?
    Spoiler:
    Buy the car, add the part, load car into tool, read part number, add to database..
    I am building a tool just like yours except it will have purple buttons, can you help?
    Spoiler:
    No, piss off you fame whore. People get famous for committing suicide too, try that.
    Technical Details:
    Spoiler:
    Before release I had mentioned I would release the garage offsets. This has become more difficult as what I though was the garage is actually the area where setting of the cars in your garage is stored. Things like type type, NOS on/off, number of changes, a counter to order cars by use, etc.
    This starts at (0x42470000 in 1.04) 0x4247C000 and each cars data length is 0x28. I have not done much with this data area but can help out any one researching it.
    Some Stuff I found there before moving on, it should not be hard to do the whole blob. Sorry it is not in order as it is just notes I made along the way.

    * 0x15 # of time changed to car
    *
    * 0x1f incrementing value to track order of car uses for sorting by last car used.
    *
    * 0x06 tyres 2 byte bit mask
    *
    * 0000 0000 0000 0000 FCH 0x0000
    * 0000 0000 1000 0000 FCM 0x0080
    * 0000 0001 0000 0000 FCS 0x0100
    * 0000 0001 1000 0000 FSH 0x0180
    * 0000 0010 0000 0000 FSM 0x0200
    * 0000 0010 1000 0000 FSS 0x0280
    * 0000 0011 1000 8000 FRH 0x0380
    * 0000 0100 0000 0000 FRM 0x0400
    * 0000 0100 1000 0000 FRS 0x0480

    * 0000 0000 0000 0000 RCH 0x0000
    * 0000 0000 0000 0100 RCM 0x0004
    * 0000 0000 0000 1000 RCS 0x0008
    * 0000 0000 0000 1100 RSH 0x000c
    * 0000 0000 0001 0000 RSM 0x0010
    * 0000 0000 0001 0100 RSS 0x0014
    * 0000 0000 0001 1100 RRH 0x001c
    * 0000 0000 0010 0000 RRM 0x0020
    * 0000 0000 0010 0100 RRS 0x0024
    *
    * 0x11 bit 0 = 0 Nitros Off, 1 Nitros On
    *
    * 0x02 - 0x60 No turbo 0x062 with turbo
    *
    * 0x0e & 0x0f (Values from RX-8 '03)
    * 0000 0111 1111 0101 0000 0110 0100 0101 No Turbo 07 f5 06 45
    * 0000 1000 0011 0001 0000 0110 1100 1101 Low RPM 08 31 06 cd
    * 0000 1000 0101 1101 0000 0111 0011 0101 Med RPM 08 5d 07 35
    * 0000 1000 1011 0001 0000 1000 1100 0101 High RPM 08 b1 08 c5

    Changes in next update
    Spoiler:
    Some stuff

    Update History:
    Spoiler:
    Version 1.20.5677.9895
    Updated to work with 1.20 (and beyond?)
    Added proper titles to items under 'Unsure' tab.
    Will attempt to find reset code in future updates.
    Lots of changes in data storage, probably due to compiler optimizations.
    Pre 1.20 versions of GT6 no longer supported.
    Removed region sensitive string conversions that were causing issues with certain regions of MS Windows.
    Chassis data displayed (by request)
    Optimized for BCUS first run (other regions may vary)

    Versions 1.16 thru 1.19
    These versions were never completed due to personal issues, test version was released.

    Version 1.15.5467.37485
    Fixed Glottalization error causing connection errors.
    Adjusted search for quicker 1.15 set-up

    Version 1.15.5465.17943
    Updated to adjust for 16 bits added to data section with 1.15 update.
    Reset prevention activated on connecting.

    Version 1.14.5436.3829
    Updated Wheel swap and chassis editor for 1.14
    Bug: Weight and torque not functioning in 1.14

    Version 1.13.5435.41102 (Not released due to update 1.14 becoming available while typing this.)
    Added Full chassis editing (wheel offset and wheelbase, more to follow)
    Added Weight and Torque Sliders
    Added support for CCAPI 2.60 (not recommended)
    Fix: Tyre setting bug.
    Fix: Damper setting hex conversion.
    Improved 1.13 data search

    Version 1.12.5373.3577
    Updated for 1.12
    Removed music track listing as it was crashing some PS3s

    Version 1.11.5358.36884
    Fix calliper paint and brake controller. (I forgot a line of code)
    Added Horn
    Packed EXE
    Some other stuff.

    [Only registered and activated users can see links. ]
    Added brake calliper paint.
    Added Racing Gear
    Added missing car names
    Added stock wheel swaps. (Changes all cars loaded while active)
    Added hide pre connect picture (5 X double-clicks)
    Added debug disable to prevent conflicts.
    Fixed support for BCJS-37016 in quick find.
    Fixed support for BCAS-25018 in quick find.
    Change in search to prevent confusion. (defaults to slow search for first run only)

    Version 1.9.5282.34605
    Updated to 1.09
    Added Tune Trader (experimental)
    Added support for BCJS-37016 in quick find. (Untested in for 1.09)
    Added support for BCAS-25018 in quick find. (Untested for 1.09)
    Added Custom Wheel Dealer Options.
    Fixed negative toe to display correctly.
    Fixed gear 11 writing to LSD values.

    Version 1.8.5263.35745
    Update 1.08 compatible.
    Gear 9 to 11 and Last Final added.
    Improved data searching speed

    Version 1.7.5250.39805
    Added a search for statistics on connect - needs testing.
    Option to turn search off if not needed

    Version 1.7.5250.22302
    Changed data search methods (May fail in some regions)

    Version 1.7.5248.30779
    Fixed BLUS98296

    Version 1.7.5247.28734
    Updated for 1.07 patch
    Fix Body Rigidity setting.
    Fix for NPEA-00502

    Version 1.6.5234.2519
    Added support for CCAPI 2.50
    Added Weight % Slider.
    Added HP % Boost Slider.
    Added wheel offset. (not tyre)
    Fix name changing (forgot to connect the event handlers)
    Fix rim oversize wheel values.
    Fix some text boxes allowing illegal input

    Version 1.6.5210.37260
    Updated for 1.06 patch.

    Version 1.5.5207.803
    Added donor and recipient car names.
    Added tire dimension adjustments.
    Added name changer (Merged from my other tool)
    Added auto detection of regions.
    Added more supported regions.
    Changed nitrous boost to a slider control.
    Fixed dealer colour set.
    Bug fixes for Target Manager users.
    PS3Lib fixed to work with x86 and x64 CC and TM.

    Version 1.5.5191.37592
    Fix Power limiter initial load.
    Fix Body paint colour loading incorrectly.
    Fix engine sound limited number entry.
    Some other bugs in UI created in last update.

    Version 1.5.5182.38900
    Updated to GT6 1.05
    Reworked Car.cs for new data added to Car Class
    Fixed Chassis - now value is shown not just default.
    Added tab for adjustments I am not sure about.
    Added Rear Wing swapping (Cars that can not have rear wings get down force adjustment added)
    Added Aero kit swapping (see rear wing note)
    Added Flat floor
    Added Other custom parts.
    Added 4 adjustments that affect power curve.
    Added Tire size (non visual- used for calculations only)
    Added unknown value Mystery Meat
    Added Engine Sound swapping.
    Moved power limited to under drive train to make room for engine sound.
    Fixed a bug that caused some suspension settings not saving correctly.
    Region selected now sticks like IP for CCAPI

    Version v1.4.5174.41892
    Fixed Red Bull X1 recipient crash with certain tires.

    Version 1.4.5172.21239
    Added Support for BCUS-99247 (South and Central America)

    Version 1.4.5171.16352
    Recompile for x86 only

    Version 1.4.5171.8172
    Initial release.


    [Only registered and activated users can see links. ]

    [Only registered and activated users can see links. ] 3/53 (App is packed, 0/53 before packing. Similar to false positives due to zipping files)
    Last edited by xJustJesse; 11-20-2016 at 12:06 PM. Reason: Update 21

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  3. 02-28-2017, 07:10 AM
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    Dr. Luckeyy
    ⚝Gamer Choice™ Send me a PM!
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    Sponsored Links

    Originally Posted by V_Simply-Mods_V View Post
    can it work on ccapi 2.70?
    Put your PS3 on 2.70 and PC on 2.60. That will be able to run both 2.70/2.60 ccapi connections
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  5. 02-28-2017, 12:34 PM
    Mint Sauce's Avatar
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    Do a barrel roll!
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    NextGenUpdate
    Is there anyway to set a car's max RPM to match the real world values?
    Last edited by Mint Sauce; 02-28-2017 at 12:36 PM.

  6. 02-28-2017, 05:07 PM
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    Jan 2017
    NextGenUpdate
    okay all try will this work for other stuff like menus that only work with 2.60
  7. 03-07-2017, 10:59 PM
    Deejae88's Avatar
    Deejae88
    Keeper
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    Deejae88
    Keeper
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    Jul 2014
    NextGenUpdate
    I really wish someone could edit my save or release some kind of OFW something. I dont have a cfw Ps3 and cant do anything.
  8. 03-15-2017, 04:01 PM
    Bosix123's Avatar
    Bosix123
    Save Point
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    NextGenUpdate
    Program not responding , bar don't move at all firewall disabled windows 10 - ps3 4.81 DEX ccapi 2.60 on ps3 side ccapi 2.60 on pc side ! ! ! ! ! HELP MEH PLESHE
  9. 03-17-2017, 08:23 AM
    PinKPanther1020's Avatar
    PinKPanther1020
    Space Ninja
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    PinKPanther1020
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    Jun 2013
    NextGenUpdate
    Launch it and wait. Don't touch anything. The program doesn't respond but it's still working. Can take up to 1h if it's first run.
  10. 03-20-2017, 03:09 PM
    SI_Hellcat's Avatar
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    Pokemon Trainer
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    Feb 2016
    NextGenUpdate
    haven't modded GT6 is like a year. anyone have a eboot or anything so I can play. or do I just use the eboot that came with GT6
  11. 03-20-2017, 07:29 PM
    NJ2MTL's Avatar
    NJ2MTL
    Do a barrel roll!
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    Sep 2015
    NextGenUpdate
    Hey guys just wants to know how to transfer an engine insee there's an option to transfer the sound but is there a way to transfer the motor permanently I see the other post that uses the option once before the race then it removes the setting how can I just keep a motor in a car permently
  12. 03-27-2017, 03:01 PM
    PinKPanther1020's Avatar
    PinKPanther1020
    Space Ninja
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    NextGenUpdate
    Not possible so far.
  13. 03-28-2017, 04:25 AM
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    SupraV8
    Gobble
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    Jul 2016
    NextGenUpdate
    I found this to swap engines and it worked, I did try the demo first, then I bought it

    Last edited by SupraV8; 03-28-2017 at 04:31 AM.

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