Post: [TUTORIAL] Modding the PS3 Skyrim UPDATE.ESM
05-06-2012, 10:37 PM #1
DEREKTROTTER
You're Goddamn Right
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[TUTORIAL] Modding the Skyrim UPDATE.ESM


//Written by DEREKTROTTER
I wrote this tutorial mainly as i would like to see others bringing mods to the PS3. This should help you to easily add standalone ESP plugins to the PS3 UPDATE.ESM. Any mods which include a .BSA file will likely require you to edit the UPDATE.BSA also.

This is mainly for users without a "True Blue" dongle
If you have a TrueBlue dongle see You must login or register to view this content. for an easier method.

Requirements
PS3 on CFW 3.55
PS3 on 4.11 (to transfer the mods to) OR True Blue Dongle to run game on 3.55
Fallout Mod Manager (PC): You must login or register to view this content.
Skyrim PC Version (Optional)
Creation Kit (Optional)

1. Download + Install FOMM
Run setup and install FOMM, preferably to a directory outside of "Program Files" to avoid any errors. Example: "My Documents"
You must login or register to view this content.

You must login or register to view this content.

NOTE: If FOMM crashes on startup with a generic windows error then you likely have a problem with your .NET installation; FOMM requires .NET 2.0 to run.

Once Installed, run and select the following:
You must login or register to view this content.

Now if you don't own either game (Fallout 3 or New Vegas) you will see this box:
You must login or register to view this content.

Simply create a folder named "falloutnv" and create a file inside this with the filename "falloutnv.exe".
You must login or register to view this content. You must login or register to view this content.

Now you can point this towards your created directory and it should load fine.
You must login or register to view this content.

Click finish, YES, YES and you are all set up. Smile
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2. TESnip, loading + merging mods.
Click "Tools" and load TESsnip

File > Open > UPDATE.ESM
This shows all the records contained in the update, e.g (MGEF) = Magic Effect
You must login or register to view this content.

Now you need to open up your mod (.ESP) or download a pre-made one from You must login or register to view this content. or You must login or register to view this content. if you own the game.

In this example i'm going to add You must login or register to view this content. to the UPDATE.ESM.

This mod adds three rings to Skyrim. Ring of minor speed gives the player an increase of 75%. Ring of major speed increases speed by 150% and ring of extreme speed gives a 225% increase.
Rings can now be made at any forge
You must login or register to view this content.


Once downloaded, open up the .esp plugin in TESsnip
You must login or register to view this content.

Now you have both the UPDATE.ESM and the mod open, its just a simple job of moving the records across into the UPDATE.
You can simply use CTRL-X and CTRL-V to cut/paste the records.
You must login or register to view this content.

NOTE: with some mods you will end up with duplicate records, e.g 2 groups of (COBJ)
simply select "Spells" > "Sanitize" and it will merge the groups into one.

If you are merging multiple mods, make sure none are using the same CELL.
Another thing worth checking is "Duplicate Form IDs". If this occurs it can cause the mods to not load correctly or crash the game. You can check this under "Spells" > "Find Duplicate IDs".
If any are found, simply assign the record a new ID by double clicking the record and changing the formID number:
You must login or register to view this content.

Now all you need to do is File > Save and save as .ESM
You must login or register to view this content.

Here is the end result: You must login or register to view this content.


3. Replacing the default UPDATE.ESM

On CFW 3.55, install the skyrim update PKG
Run You must login or register to view this content. and navigate to hdd0>game>BLES01329>USRDIR
Replace the existing UPDATE.ESM

Enjoy your speed rings Smile

The following 8 users say thank you to DEREKTROTTER for this useful post:

chaosx6, GreenTea101, Hatchet Harry, hibye3, jackfors, Merkii, Cmd-X
05-06-2012, 10:45 PM #2
Default Avatar
Newelly
Guest
Originally posted by DEREKTROTTER View Post
[TUTORIAL] Modding the Skyrim UPDATE.ESM


//Written by DEREKTROTTER
I wrote this tutorial mainly as i would like to see others bringing mods to the PS3. This should help you to easily add standalone ESP plugins to the PS3 UPDATE.ESM. Any mods which include a .BSA file will likely require you to edit the UPDATE.BSA also.

This is mainly for users without a "True Blue" dongle
If you have a TrueBlue dongle see You must login or register to view this content. for an easier method.

Requirements
PS3 on CFW 3.55
PS3 on 4.11 (to transfer the mods to) OR True Blue Dongle to run game on 3.55
Fallout Mod Manager (PC): You must login or register to view this content.
Skyrim PC Version (Optional)
Creation Kit (Optional)

1. Download + Install FOMM
Run setup and install FOMM, preferably to a directory outside of "Program Files" to avoid any errors. Example: "My Documents"
You must login or register to view this content.

You must login or register to view this content.

NOTE: If FOMM crashes on startup with a generic windows error then you likely have a problem with your .NET installation; FOMM requires .NET 2.0 to run.

Once Installed, run and select the following:
You must login or register to view this content.

Now if you don't own either game (Fallout 3 or New Vegas) you will see this box:
You must login or register to view this content.

Simply create a folder named "falloutnv" and create a file inside this with the filename "falloutnv.exe".
You must login or register to view this content. You must login or register to view this content.

Now you can point this towards your created directory and it should load fine.
You must login or register to view this content.

Click finish, YES, YES and you are all set up. Smile
You must login or register to view this content.



2. TESnip, loading + merging mods.
Click "Tools" and load TESsnip

File > Open > UPDATE.ESM
This shows all the records contained in the update, e.g (MGEF) = Magic Effect
You must login or register to view this content.

Now you need to open up your mod (.ESP) or download a pre-made one from You must login or register to view this content. or You must login or register to view this content. if you own the game.

In this example i'm going to add You must login or register to view this content. to the UPDATE.ESM.

This mod adds three rings to Skyrim. Ring of minor speed gives the player an increase of 75%. Ring of major speed increases speed by 150% and ring of extreme speed gives a 225% increase.
Rings can now be made at any forge
You must login or register to view this content.


Once downloaded, open up the .esp plugin in TESsnip
You must login or register to view this content.

Now you have both the UPDATE.ESM and the mod open, its just a simple job of moving the records across into the UPDATE.
You can simply use CTRL-X and CTRL-V to cut/paste the records.
You must login or register to view this content.

NOTE: with some mods you will end up with duplicate records, e.g 2 groups of (COBJ)
simply select "Spells" > "Sanitize" and it will merge the groups into one.

If you are merging multiple mods, make sure none are using the same CELL.
Another thing worth checking is "Duplicate Form IDs". If this occurs it can cause the mods to not load correctly or crash the game. You can check this under "Spells" > "Find Duplicate IDs".
If any are found, simply assign the record a new ID by double clicking the record and changing the formID number:
You must login or register to view this content.

Now all you need to do is File > Save and save as .ESM
You must login or register to view this content.

Here is the end result: You must login or register to view this content.


3. Replacing the default UPDATE.ESM

On CFW 3.55, install the skyrim update PKG
Run You must login or register to view this content. and navigate to hdd0>game>BLES01329>USRDIR
Replace the existing UPDATE.ESM

Enjoy your speed rings Smile


I THOUGHT I TOLD YOU NOT TO RELEASE MY SHIT :FU:

:carling:

Very nice DEREK always top standard :y: and very easy to understand but the question is? How did you do the platinum save stare
05-06-2012, 10:52 PM #3
DEREKTROTTER
You're Goddamn Right
Originally posted by Newelly View Post
I THOUGHT I TOLD YOU NOT TO RELEASE MY SHIT :FU:

:carling:

Very nice DEREK always top standard :y: and very easy to understand but the question is? How did you do the platinum save stare


If i told you that i would have to kill you :bat:
you would need to learn how to use the "Creation Kit" and papyrus scripting/compiling

The following user thanked DEREKTROTTER for this useful post:

05-06-2012, 11:11 PM #4
Default Avatar
Newelly
Guest
Originally posted by DEREKTROTTER View Post
If i told you that i would have to kill you :bat:
you would need to learn how to use the "Creation Kit" and papyrus scripting/compiling



Well put it this way i am god, :bat: i know how to do it already this makes me 1337 right? :carling:
06-28-2013, 01:44 PM #5
IT dont work, it will not allow me to create a new direcrtory!!

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