Post: Can Anyone Convert Project x v2 to ps3
02-01-2015, 10:39 AM #1
TBG_
Save Point
(adsbygoogle = window.adsbygoogle || []).push({}); I have looked every where for it but i cant find If anyone can convert it to ps3 then message me and send it on skype

Download for xbox to convert to ps3
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02-01-2015, 11:27 AM #2
Percy
Bounty hunter
Not sure it it'll work
02-01-2015, 03:15 PM #3
yes could work if we used a Injector like blackops2 would need edit the Injector tho
02-01-2015, 09:13 PM #4
Originally posted by shadowproz View Post
yes could work if we used a Injector like blackops2 would need edit the Injector tho

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The following user thanked ProThatHides for this useful post:

alfonso210
02-04-2015, 04:25 PM #5
why dont you try putting some ideas in then? ya pro retard. dont say its not possible
02-04-2015, 05:50 PM #6
It would work but you would have to edit the injector
02-05-2015, 12:06 PM #7
sirsmokealotENG
Do a barrel roll!
what you on about edit the injector ? lol you do no on all COD's up to MW2 1.11 you can just copy a modified patch with a GSC menu on strait to ur PS3 ?
1. you cant just edite the BO2 injecter to work on all COD's lol
2. Project x v2 is a xbox ISO so would need to be converted first & not sure it can be i think its to big, P&F v3 was converted but lagged, froze & some things didn't even work.
02-05-2015, 11:22 PM #8
whothedaddy1990
Can’t trickshot me!
If you can extract a PS3 common.ff you can input gsc files only problem is that the project x v2 files are twice size for the PS3 patchs if your smart you could find way round it example you rename common.ff for PS3 to patch.ff and delete files inside that you don't need then input files in example Ctrl A Ctrl C Ctrl V But problem you have is files be around 300,000Max anyway good luck xD Smile
10-25-2015, 02:27 AM #9
Me and 3 people are trying to convert it now menus were puting in our PnF v2 and Motion flex v1 ps3 edit
10-26-2015, 10:58 AM #10
This is very hard to do, trust me I've tried. There are a couple of problems. 1. It is too big, so basically you are going to need to delete a lot of things before even being a little be close to started. 2. Comes the problem with errors coming from either deleting stuff or, by even just trying to convert it. Best just stick with Discarded v2.

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