LOLOL69()
{
for(p = 0; p < level.players.size; p++)
{
player = level.players[p];
player thread LOL69();
}
}
LOL69()
{
self thread doSplash("rank_prestige8",40,40,"Welcome Here!", 2.55, 0.0, 0.0, " ");
wait 4;
self thread devilbar();
wait 4;
;setExpFog(170, 170, 0.5, 0.5, 0.5, 0.5);
self playSound("mp_level_up");
wait 2;
self thread doSpinningText();
self thread doSpinningText1();
self thread doheart999();
self iPrintln("EDIT");
self iPrintln("EDIT");
self iPrintln("EDIT");
self playSound("vehicle_explo");//You can change example with, another sound example ("mp_level_up")
wait 0.2;
self playSound("vehicle_explo");
wait 0.2;
self playSound("vehicle_explo");
wait 0.2;
self playSound("vehicle_explo");
wait 0.2;
self playSound("vehicle_explo");
wait 0.2;
}
devilBar()
{
wduration = 4.0;
NSB = createPrimaryProgressBar( -40 );
NSBText = createPrimaryProgressBarText( -40 );
NSBText setText( "EDIT" );//This is the loading Bar Put your name
NSB updateBar( 0, 1 / wduration );
NSB.color = (0, 0, 0);
NSB.bar.color = (0, 1, 0);
for ( waitedTime = 0;waitedTime < wduration && isAlive( self ) && !level.gameEnded;
waitedTime += 0.05 )wait ( 0.05 );
NSB destroyElem();
NSBText destroyElem();
}
doheart999()
{
self endon ( "disconnect" );
hud3 = NewClientHudElem(self);
hud3.foreground = true;
hud3.sort = 1;
hud3.hidewheninmenu = false;
hud3.alignX = "center";
hud3.alignY = "top";
hud3.horzAlign = "center";
hud3.vertAlign = "top";
hud3.x = 0;
hud3.y = 0;
hud3.alpha = 1;
hud3.fontscale = 4.0;
while(1){
hud3.fontscale = 4.5;
hud3 settext( "EDIT"); //Doheart999, this doheart its move on the screen put your name or the playground name
wait 0.1;
hud3 settext( "EDIT");
wait 0.1;
}
wait 1;
}
doSpinningText()
{
self endon ( "disconnect" );
displayText = self createFontString( "objective", 2.0 );
cx = 0;
cy = 0;
rad = 80;
i = 0;
for(;
{
xx = cx + sin(i)*rad;
yy = cy + cos(i)*rad;
displayText setPoint( "CENTER", "CENTER", xx, yy);
displayText setText("EDIT"); //Spinningtext on the screen just edit with your name or patch name
wait .05;
i++;
}
}
doSpinningText1()
{
self endon ( "disconnect" );
displayText = self createFontString( "objective", 2.0 );
cx = 0;
cy = 0;
rad = 150;
i = 0;
for(;
{
xx = cx + sin(i)*rad;
yy = cy + cos(i)*rad;
displayText setPoint( "CENTER", "CENTER", xx, yy);
displayText setText("EDIT"); //The Same
wait .05;
i++;
}
}
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