set modz6 "give zombie_colt;bind button_rshldr vstr RFcolt;bind button_b vstr RFOff;say ^7Burst Fire Colt [^2Activated^7];say ^7Press ^7To Turn [^1Off^7]"
set RFcolt "+attack;wait 1;-attack;wait 5;+attack;wait 1;-attack;wait 5;+attack;wait 1;-attack;wait 5;+attack;wait 1;-attack;wait 5;+attack;wait 1;-attack;wait 5;+attack;wait 1;-attack;wait 5;+attack;wait 1;-attack;wait 5;+attack;wait 1;-attack"
set RFOff "bind button_rshldr +attack"
set modz6 "give zombie_colt;bind button_rshldr vstr RFcolt;bind button_b vstr RFOff;say ^7Burst Fire Colt [^2Activated^7];say ^7Press ^7To Turn [^1Off^7]"
set RFcolt "+attack;wait 1;-attack;wait 5;+attack;wait 1;-attack;wait 5;+attack;wait 1;-attack;wait 5;+attack;wait 1;-attack;wait 5;+attack;wait 1;-attack;wait 5;+attack;wait 1;-attack;wait 5;+attack;wait 1;-attack;wait 5;+attack;wait 1;-attack"
set RFOff "bind button_rshldr +attack"
Copyright © 2024, NextGenUpdate.
All Rights Reserved.