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Hello guys,
I`m developing a custom homebrew 3D game engine wich supports exporting a game for Xbox360 RGH/Jtag, without the need to either use the Xbox360 SDK nor a Devkit (this is not fake) . This will be a f
ree engine, for anyone, it`s almost ready to release. I have a friend who helped me too much because he got a xbox360 devkit.
However now we need to ensure that the game exported (default.xex) works flawlessly on a Jtag/Rgh retail console (not only devkit). As for the devkit, it is working like a charm!
I already purchased one Xbox360 SuperSlim RGH2, however, it will only arrive on the end of this month, so untill there, i need someone who has a rgh/jtag console and is willing to help with testing, debugging, hacking and so on.
This is one example game created with my engine, please, anyone here test and see if that is working:
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Just extract the folder to your console`s hdd and run the default.xex, and if possible, some screenshots will be wellcome.
If anyone fears for virus, thinking it is fake, and so on, here is the virus scan results:
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It`s clean, free of viruses.
It`s a default.xex game with the game content folders.
Thanks.