THREAD: [RELEASE] Red-EyeX32 - Advanced Warfare Save Editor v1.1.0.0
  1. 11-12-2014, 04:53 AM
    Red-EyeX32's Avatar
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    NextGenUpdate
    Hello NextGenUpdate,

    Since I got a reset on Advanced Warfare and this is my 1,000 post, I would like to announce this save editor for Advanced Warfare for the Playstation 3 console that I had been working on since the release of the game!

    It would give you the ability to add the DVARs to your liking, and you can customize the player settings. I changed the design a bit, since all of my old editors used the same design and made it look boring and small. It has many new features like a DVAR slider that lets you change the value of the DVAR with just sliding the slider.

    This will parse the save file correctly and give you the full potential of modding the game.

    I'll let the pictures do the talking:
    You must login or register to view this content.

    You must login or register to view this content.

    You must login or register to view this content.

    The player settings tab you can edit your player settings, such as jump height, walk & sprint speed, and a few basic other options, the settings tab you can edit a multiple of in game variables, you can edit dvars such as your FOV (Field of View; Pro-Mod), health, ammo, and pretty much every default variable, and last but not least, the advanced you can edit game segments, this is pretty advanced, and you don't really need to worry about it unless you know what you're doing.

    How To Use Tool:
    - Copy Advanced Warfare save data from the Playstation 3 to USB drive.
    - Start up application and open the game save folder in the USB.
    - Edit The game saves however you like.
    - Press save to save every changes to have made to the save file.
    - Copy back to the Playstation 3 and you should be good to go.

    I would like to give a big shoutout to unknown v2 for being an awesome person and answering my questions. One of the smartest people I know!




    Changes in v1.1.0.0 update:
    - Added a new icon for the application.
    - Localization bug fixed, should work for European users now!
    - Fixed bug where the game map glitches out.


    Make sure you make a backup. Please report any problems to me immediately!

    Also when saving make sure that two message boxes appear before closing the app because it won't fix the hashes!

    Download Link:
    You must login or register to view this content.

    Virus scan (false positives):
    You must login or register to view this content.

    Any donation would be appreciated!

    Enjoy guys and girls!
    Last edited by Red-EyeX32 ; 11-22-2014 at 06:03 AM.

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  3. 11-12-2014, 11:01 PM
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    Originally Posted by RoxiiC View Post
    Hmm when i do it everytime i become this error
    Ive tried this:
    ~Restart new Campaign
    ~Installed Net Framework 4.0
    ~Installed Microsoft Visual C++2012 Redistributable

    And i have Windows 7 Professional Service Pack 1 (64 Bit)


    What's the error that you get?
    This editor uses .NET Framework 3.5.
  4. 11-12-2014, 11:07 PM
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    NextGenUpdate
    Originally Posted by EyeX32 View Post
    What's the error that you get?
    This editor uses .NET Framework 3.5.




    You must login or register to view this content.

    Text at Details:

    Spoiler:
    Informationen über das Aufrufen von JIT-Debuggen
    anstelle dieses Dialogfelds finden Sie am Ende dieser Meldung.

    ************** Ausnahmetext **************
    System.FormatException: Die Eingabezeichenfolge hat das falsche Format.
    bei System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
    bei System.Number.ParseSingle(String value, NumberStyles options, NumberFormatInfo numfmt)
    bei System.Single.Parse(String s, NumberStyles style, NumberFormatInfo info)
    bei A.I.I(Int32 A)
    bei A.I.O()
    bei A.GB.J()
    bei A.GB.Y(Object A, EventArgs B)
    bei DevComponents.DotNetBar.RibbonControl.OnSelectedRibbonTabChanged(EventArgs e)
    bei DevComponents.DotNetBar.RibbonControl.C(Object A, EventArgs B)
    bei DevComponents.DotNetBar.ItemControl.CG(ButtonItem A, EventArgs B)
    bei DevComponents.DotNetBar.ButtonItem.InvokeCheckedChanged()
    bei DevComponents.DotNetBar.RibbonTabItem.OnCheckedChanged()
    bei DevComponents.DotNetBar.ButtonItem.set_Checked(Boolean value)
    bei DevComponents.DotNetBar.RibbonTabItem.set_Checked(Boolean value)
    bei DevComponents.DotNetBar.RibbonTabItem.OnClick()
    bei DevComponents.DotNetBar.BaseItem.RaiseClick(eEventSource source)
    bei DevComponents.DotNetBar.BaseItem.InternalMouseUp(MouseEventArgs objArg)
    bei DevComponents.DotNetBar.PopupItem.InternalMouseUp(MouseEventArgs objArg)
    bei DevComponents.DotNetBar.ButtonItem.InternalMouseUp(MouseEventArgs objArg)
    bei DevComponents.DotNetBar.BaseItem.InternalMouseUp(MouseEventArgs objArg)
    bei DevComponents.DotNetBar.GenericItemContainer.InternalMouseUp(MouseEventArgs objArg)
    bei DevComponents.DotNetBar.RibbonStripContainerItem.InternalMouseUp(MouseEventArgs objArg)
    bei DevComponents.DotNetBar.ItemControl.OnMouseUp(MouseEventArgs e)
    bei DevComponents.DotNetBar.RibbonStrip.OnMouseUp(MouseEventArgs e)
    bei System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    bei System.Windows.Forms.Control.WndProc(Message& m)
    bei DevComponents.DotNetBar.ItemControl.WndProc(Message& m)
    bei DevComponents.DotNetBar.RibbonStrip.WndProc(Message& m)
    bei System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Geladene Assemblys **************
    mscorlib
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.5485 (Win7SP1GDR.050727-5400).
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll.
    ----------------------------------------
    Red-EyeX32 - Advanced Warfare Save Editor
    Assembly-Version: 1.0.0.0.
    Win32-Version: 1.0.0.0.
    CodeBase: file:///C:/Users/Petra/Desktop/Red-EyeX32%20-%20Advanced%20Warfare%20Save%20Editor.exe.
    ----------------------------------------
    System.Windows.Forms
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.5483 (Win7SP1GDR.050727-5400).
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll.
    ----------------------------------------
    System
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.5485 (Win7SP1GDR.050727-5400).
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll.
    ----------------------------------------
    System.Drawing
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.5483 (Win7SP1GDR.050727-5400).
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll.
    ----------------------------------------
    System.Core
    Assembly-Version: 3.5.0.0.
    Win32-Version: 3.5.30729.5420 built by: Win7SP1.
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll.
    ----------------------------------------
    Accessibility
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.5483 (Win7SP1GDR.050727-5400).
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll.
    ----------------------------------------
    System.Windows.Forms.resources
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.5420 (Win7SP1.050727-5400).
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_de_b77a5c561934e089/System.Windows.Forms.resources.dll.
    ----------------------------------------
    System.Data
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.5483 (Win7SP1GDR.050727-5400).
    CodeBase: file:///C:/Windows/assembly/GAC_64/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll.
    ----------------------------------------
    System.Xml
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.5485 (Win7SP1GDR.050727-5400).
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll.
    ----------------------------------------
    mscorlib.resources
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.5485 (Win7SP1GDR.050727-5400).
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll.
    ----------------------------------------

    ************** JIT-Debuggen **************
    Um das JIT-Debuggen (Just-In-Time) zu aktivieren, muss in der
    Konfigurationsdatei der Anwendung oder des Computers
    (machine.config) der jitDebugging-Wert im Abschnitt system.windows.forms festgelegt werden.
    Die Anwendung muss mit aktiviertem Debuggen kompiliert werden.

    Zum Beispiel:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    Wenn das JIT-Debuggen aktiviert ist, werden alle nicht behandelten
    Ausnahmen an den JIT-Debugger gesendet, der auf dem
    Computer registriert ist, und nicht in diesem Dialogfeld behandelt.



    And there is no Problem with 64 Bit-Version of Windows ?
  5. 11-12-2014, 11:14 PM
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    NextGenUpdate
    Originally Posted by RoxiiC View Post
    You must login or register to view this content.

    Text at Details:

    Spoiler:
    Informationen über das Aufrufen von JIT-Debuggen
    anstelle dieses Dialogfelds finden Sie am Ende dieser Meldung.

    ************** Ausnahmetext **************
    System.FormatException: Die Eingabezeichenfolge hat das falsche Format.
    bei System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
    bei System.Number.ParseSingle(String value, NumberStyles options, NumberFormatInfo numfmt)
    bei System.Single.Parse(String s, NumberStyles style, NumberFormatInfo info)
    bei A.I.I(Int32 A)
    bei A.I.O()
    bei A.GB.J()
    bei A.GB.Y(Object A, EventArgs B)
    bei DevComponents.DotNetBar.RibbonControl.OnSelectedRibbonTabChanged(EventArgs e)
    bei DevComponents.DotNetBar.RibbonControl.C(Object A, EventArgs B)
    bei DevComponents.DotNetBar.ItemControl.CG(ButtonItem A, EventArgs B)
    bei DevComponents.DotNetBar.ButtonItem.InvokeCheckedChanged()
    bei DevComponents.DotNetBar.RibbonTabItem.OnCheckedChanged()
    bei DevComponents.DotNetBar.ButtonItem.set_Checked(Boolean value)
    bei DevComponents.DotNetBar.RibbonTabItem.set_Checked(Boolean value)
    bei DevComponents.DotNetBar.RibbonTabItem.OnClick()
    bei DevComponents.DotNetBar.BaseItem.RaiseClick(eEventSource source)
    bei DevComponents.DotNetBar.BaseItem.InternalMouseUp(MouseEventArgs objArg)
    bei DevComponents.DotNetBar.PopupItem.InternalMouseUp(MouseEventArgs objArg)
    bei DevComponents.DotNetBar.ButtonItem.InternalMouseUp(MouseEventArgs objArg)
    bei DevComponents.DotNetBar.BaseItem.InternalMouseUp(MouseEventArgs objArg)
    bei DevComponents.DotNetBar.GenericItemContainer.InternalMouseUp(MouseEventArgs objArg)
    bei DevComponents.DotNetBar.RibbonStripContainerItem.InternalMouseUp(MouseEventArgs objArg)
    bei DevComponents.DotNetBar.ItemControl.OnMouseUp(MouseEventArgs e)
    bei DevComponents.DotNetBar.RibbonStrip.OnMouseUp(MouseEventArgs e)
    bei System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    bei System.Windows.Forms.Control.WndProc(Message& m)
    bei DevComponents.DotNetBar.ItemControl.WndProc(Message& m)
    bei DevComponents.DotNetBar.RibbonStrip.WndProc(Message& m)
    bei System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Geladene Assemblys **************
    mscorlib
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.5485 (Win7SP1GDR.050727-5400).
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll.
    ----------------------------------------
    Red-EyeX32 - Advanced Warfare Save Editor
    Assembly-Version: 1.0.0.0.
    Win32-Version: 1.0.0.0.
    CodeBase: file:///C:/Users/Petra/Desktop/Red-EyeX32%20-%20Advanced%20Warfare%20Save%20Editor.exe.
    ----------------------------------------
    System.Windows.Forms
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.5483 (Win7SP1GDR.050727-5400).
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll.
    ----------------------------------------
    System
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.5485 (Win7SP1GDR.050727-5400).
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll.
    ----------------------------------------
    System.Drawing
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.5483 (Win7SP1GDR.050727-5400).
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll.
    ----------------------------------------
    System.Core
    Assembly-Version: 3.5.0.0.
    Win32-Version: 3.5.30729.5420 built by: Win7SP1.
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll.
    ----------------------------------------
    Accessibility
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.5483 (Win7SP1GDR.050727-5400).
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll.
    ----------------------------------------
    System.Windows.Forms.resources
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.5420 (Win7SP1.050727-5400).
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_de_b77a5c561934e089/System.Windows.Forms.resources.dll.
    ----------------------------------------
    System.Data
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.5483 (Win7SP1GDR.050727-5400).
    CodeBase: file:///C:/Windows/assembly/GAC_64/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll.
    ----------------------------------------
    System.Xml
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.5485 (Win7SP1GDR.050727-5400).
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll.
    ----------------------------------------
    mscorlib.resources
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.5485 (Win7SP1GDR.050727-5400).
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll.
    ----------------------------------------

    ************** JIT-Debuggen **************
    Um das JIT-Debuggen (Just-In-Time) zu aktivieren, muss in der
    Konfigurationsdatei der Anwendung oder des Computers
    (machine.config) der jitDebugging-Wert im Abschnitt system.windows.forms festgelegt werden.
    Die Anwendung muss mit aktiviertem Debuggen kompiliert werden.

    Zum Beispiel:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    Wenn das JIT-Debuggen aktiviert ist, werden alle nicht behandelten
    Ausnahmen an den JIT-Debugger gesendet, der auf dem
    Computer registriert ist, und nicht in diesem Dialogfeld behandelt.



    And there is no Problem with 64 Bit-Version of Windows ?


    I'm on 64-bit windows, not sure what the problem is.
    I'll look into it!
  6. 11-13-2014, 01:18 AM
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    NextGenUpdate
    Thanks bro Happy I'm sure OFW Players will enjoy this :P Anyways Great work Smile
  7. 11-13-2014, 01:32 AM
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    NextGenUpdate
    Originally Posted by xKrazy View Post
    Thanks bro Happy I'm sure OFW Players will enjoy this :P Anyways Great work Smile


    Thanks!
  8. The Following User Thanked Red-EyeX32 For This Useful Post:


  9. 11-13-2014, 03:33 AM
    Swaqq's Avatar
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    NextGenUpdate
    Nice Alex ^^ i knew the only reason u told us not to mod was so you can make this lol. But nice ^^
  10. 11-13-2014, 05:44 AM
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    NextGenUpdate
    Originally Posted by EyeX32 View Post
    Hello NextGenUpdate,

    Since I got a reset on Advanced Warfare and this is my 1,000 post, I would like to announce this save editor for Advanced Warfare for the Playstation 3 console that I had been working on since the release of the game!

    It would give you the ability to add the DVARs to your liking, and you can customize the player settings. I changed the design a bit, since all of my old editors used the same design and made it look boring and small. It has many new features like a DVAR slider that lets you change the value of the DVAR with just sliding the slider.

    This will parse the save file correctly and give you the full potential of modding the game.

    I'll let the pictures do the talking:
    You must login or register to view this content.

    You must login or register to view this content.

    You must login or register to view this content.

    The player settings tab you can edit your player settings, such as jump height, walk & sprint speed, and a few basic other options, the settings tab you can edit a multiple of in game variables, you can edit dvars such as your FOV (Field of View; Pro-Mod), health, ammo, and pretty much every default variable, and last but not least, the advanced you can edit game segments, this is pretty advanced, and you don't really need to worry about it unless you know what you're doing.

    How To Use Tool:
    - Copy Advanced Warfare save data from the Playstation 3 to USB drive.
    - Start up application and open the game save folder in the USB.
    - Edit The game saves however you like.
    - Press save to save every changes to have made to the save file.
    - Copy back to the Playstation 3 and you should be good to go.

    I would like to give a big shoutout to unknown v2 for being an awesome person and answering my questions. One of the smartest people I know!

    Make sure you make a backup. Please report any problems to me immediately!

    Also when saving make sure that two message boxes appear before closing the app because it won't fix the hashes and save the changes!

    Download Link:
    You must login or register to view this content.

    Virus scan (false positives):
    You must login or register to view this content.

    Can someone please record this so I can put it on my youtube channel?

    Any donation would be appreciated!

    Enjoy guys and girls!


    Originally Posted by EyeX32 View Post
    This is my job fgt. :troll:

    :troll:
  11. 11-13-2014, 06:05 AM
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    Dec 2011
    NextGenUpdate
    Originally Posted by Swaqq View Post
    Nice Alex ^^ i knew the only reason u told us not to mod was so you can make this lol. But nice ^^


    No, I didn't want anyone to mod it because it wasn't released yet.
  12. 11-13-2014, 06:33 AM
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    NextGenUpdate
    Time to plat the game. Thanks for the release!