Post: [1.06] Addresses [+60]
11-11-2014, 06:39 PM #1
Swiss
Do a barrel roll!
(adsbygoogle = window.adsbygoogle || []).push({}); Hey NGU,

This will be my last update of my own finds.

    
TOC Address - 0x09A5080

playerState - 0x01987980
playerState_size - 0x4180
G_Entity - 0x01897980
G_Entity_size - 0x280
client_s - 0x021A6810
client_s_size - 0x77A80

0036F7C4 - BG_TakePlayerWeapon(playerState_s *ps, unsigned int weaponIndex, int takeAwayAmmo)
0036B5E8 - G_Spawn(void)
0043745C - SV_SetClientStat(int clientNum, int index, int value)
00314D30 - Add_Ammo(gentity_s *ent, unsigned int weaponIndex, char weaponModel, int count, int fillClip)
00380280 - G_SpawnTurret(gentity_s *,char const *)
0036F41C - G_GivePlayerWeapon(playerState_s *pPS, int iWeaponIndex, char altModelIndex)
0030B664 - G_setfog(const char *fogstring)
002AF080 - G_RadiusDamage(const float *origin, gentity_s *inflictor, gentity_s *attacker, float fInnerDamage, float fOuterDamage, float radius, float coneAngleCos, float *coneDirection, gentity_s *ignore, int mod, int weapon)
0031EBA0 - TeleportPlayer(gentity_s *player, float *origin, float *angles)
0016B804 - BG_FindWeaponIndexForName(const char *name)
00370140 - G_GetWeaponIndexForName(const char *name)
0036BF70 - G_AddEvent(gentity_s *ent, int event, unsigned int eventParm)
0036BE24 - G_TempEntity(const float *origin, int event)
00048AFC - G_EffectIndex(const char *name)
00433FC0 - SV_SetConfigstring(int,char const *)
0043206C - SV_AddServerCommand(client_s *client, svscmd_type type, const char *cmd)
004C139C - SV_ClientCommand(client_s *cl, msg_t *msg)
0044DC50 - SV_LinkEntity(gentity_s *gEnt)
0044DBD0 - SV_UnlinkEntity(gentity_s *gEnt)
0042C5A4 - SV_KickClient(client_s *cl, char *playerName, int maxPlayerNameLen)
0042C130 - SV_MapRestart(int fast_restart)
0031DD40 - G_LocationalTrace(trace_t *results, const float *start, const float *end, int passEntityNum, int contentmask, char *priorityMap)
00387468 - Trace_GetEntityHitId(trace_t *trace)
004C4D60 - Dvar_GetBool(const char *dvarName)
004C4EA8 - Dvar_GetString(const char *dvarName)
004C4DDC - Dvar_GetInt(const char *dvarName)
004C4D68 - Dvar_GetString(const char *dvarName)
004C3190 - Dvar_FindMalleableVar(const char *dvarName)
00360268 - SP_script_brushmodel(gentity_s *self)
00319E28 - G_SpawnString(SpawnVar *spawnVar, const char *key, const char *defaultString, const char **out)
017F02F0 - G_HudElems
00311640 - HudElem_Alloc(int,int)
0004DE08 - G_LocalizedStringIndex(const char *string)
0181F300 - leveltime
06ACC80 - strchr()
030DCC0 - player_die(gentity_s *self, gentity_s *inflictor, gentity_s *attacker, int damage, int meansOfDeath, int iWeapon, const float *vDir, hitLocation_t hitLoc, int psTimeOffset)
0492368 - ui_debugmode
003221C8 - G_ExplodeMissile(gentity_s *ent)
003280F8 - G_FireGrenade(gentity_s *parent, float *start, float *dir, int grenadeWPID, char grenModel, int rotate, int time)
003284B8 - G_FireRocket(gentity_s *parent, unsigned int weaponIndex, float *start, float *dir, const float *gunVel, gentity_s *target, const float *targetOffset)
00380280 - G_SpawnTurret(gentity_s *self, const char *weaponinfoname)
004C4D60 - Dvar_GetBool(char const *)
004CD0E8 - Com_sprintf(char *dest, int size, const char *fmt)
0042D850 - SV_SendDisconnect(client_s *client, int state, const char *reason)
00432C9C- SV_GameSendServerCommand(int,svscmd_type,char const *) //
0038FCAC - Cbuf_AddText(int localClientNum, const char *text)
00603470 - R_SetFrameFog(GfxCmdBufInput *)
002F9088 - SetClientViewAngle(gentity_s *ent, const float *angle)
003E7CFC - Scr_GetInt(unsigned int index)
0034E0C8 - Scr_SpawnFX
007A09BC - FPS
003E2600 - Scr_Error(char const *)
00432F3C - SV_SetBrushModel(gentity_s *ent)
0037AA34 - G_VehiclesInit(int restarting)
003B1F28 - Com_Error(errorParm_t code, const char *fmt)
003728BC - G_SetOrigin(gentity_s *ent, const float *origin)
00366D24 - G_CallSpawn

Non-Host:
002101AC - No Recoil
00199943 - Red Boxes
001720FF - Steady Aim
01C6C48 - Wallhack

Dvars:
002F599C - G_Speed

Stats:
Stats Entry - 0x29CDC64
Prestige - 0x9
XP - 0xA5
Score - 0xE2
Kills - 0xBA
Deaths - 0x91
Wins - 0x10E
Loses - 0xC1
Time Played - 0xFE
Games Played - 0xA9


Credits:
me (Swiss), reversed the most addresses myself
seb5594, updated some addresses of his 1.01 release
Last edited by Swiss ; 01-11-2015 at 03:01 PM.

The following 30 users say thank you to Swiss for this useful post:

One, br0wniiez, bymelasuda, Creepzoid 0___0, DaZeModz-, Drughi, EG6, FAKA_ELITE, flawless935, FusionIsDaName, HaX-Stylin, HiddenHour, M3G4TR0N, MODZ4FUN420, Nana, NotALegitPlayer, Restrain, RGaming, seb5594, Swaqq, Synergy, whosLando, xDebugKiller, xProvXKiller, XxEconomicsxX, XxWSxX, zRayz-

The following user groaned Swiss for this awful post:

Not Rage
11-11-2014, 06:42 PM #2
Thank's for sharing bro Smile
11-11-2014, 06:45 PM #3
Chinx Drugz
< ^ > < ^ >
you never seem to fail us bro.. thanks for this Smile
11-11-2014, 06:55 PM #4
xCLS
Do a barrel roll!
Thanks Bud
11-11-2014, 07:01 PM #5
nice one bro saved me some time with this.. already got through half Happy
11-11-2014, 07:03 PM #6
FFM | iMoDzRGFR
Are you high?
Do you have eboot.elf please ? :(
11-11-2014, 07:06 PM #7
Chinx Drugz
< ^ > < ^ >
Originally posted by FFM
Do you have eboot.elf please ? :(


update to 1.03 and drag out your eboot and decrypt it
11-11-2014, 07:07 PM #8
thanks
11-11-2014, 07:11 PM #9
Restrain
CoD Services
Why are you always so sexy? Happy
11-11-2014, 07:12 PM #10
FFM | iMoDzRGFR
Are you high?
Originally posted by driddy View Post
update to 1.03 and drag out your eboot and decrypt it


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