Claymore()
{
if(self.ClaymoreBind == 1337)
{
self iPrintln("Claymore Unbinded!");
self.ClaymoreBind = 69;
}
else
{
self iPrintln("Press [{+actionslot 4}] to get a claymore");
self.ClaymoreBind = 1337;
}
while(self.ClaymoreBind == 1337)
{
if(self actionslotfourbuttonpressed() && self getCurrentWeapon() != "claymore_mp" ) {
self giveWeapon("claymore_mp");
self switchToWeapon("claymore_mp"); }
else if(self actionslotfourbuttonpressed() && self getCurrentWeapon() == "claymore_mp")
self switchToWeapon(self maps\mp\_utility::getlastweapon());
wait 0.01;
}
}
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