THREAD: [Gamemode] The Golden Gun
  1. 10-29-2015, 07:14 PM
    Loz's Avatar
    Loz
    Vault dweller
    Loz's Avatar
    Loz
    Vault dweller
    553
    Posts
    10,127
    Reputation
    Dec 2013
    NextGenUpdate
    The Golden Gun[/SIZE]

    **this is a FFA only gamemode**
    **go prone & press dpad left to toggle force host**


    Screenshot:
    You must login or register to view this content.


    Videos:
    Spoiler:
    video by sneakerstreet:

    video by extinct:


    You must login or register to view this content. suggested me to remake this gamemode from GoldenEye 007 (Quake source?), after he briefly explained me & watched a few videos i decided todo it, the gamemode isn't the exact same as the original or any variation of the original mod, but in general its pretty much the same beside a few little differences (read rules & info below)

    Rules & Info:
    The golden gun will always get one hit kills (collaterals aswell)
    Evryone can see the golden gun position with a world shader (an "head icon" like carepkg & dead player ones)
    7 random guns spawn around the map with 30 seconds cooldown after a player picks em up (with correct name in the hint string & correct shader on the minimap)
    Kills count towards your score only with the golden gun
    First player that gets to 20 points, wins the game
    You can't pickup any of the random weapons while holding the golden gun
    The one who kills the player with the golden gun, gets awarded with it
    In case the player with the golden gun suicides or other specific situations (example killing simultaneously), the golden gun will respawn to its original position
    *if you didn't saw the red text @ the beginning*
    This is a FFA only gamemode
    Go prone & press dpad left to toggle force host

    Download Links:
    You must login or register to view this content.
    You must login or register to view this content.
    You must login or register to view this content.

    Credits:
    Spoiler:
    dtx12 - master131 - craigschrist //making bo2 gsc possible
    imcsx //gsc studio
    xturntuplobbies //overflow fix - suggested gamemode & took a few decisions on it
    sygnus //weapons shaders
    Last edited by Loz ; 10-31-2015 at 03:08 PM. Reason: added sygnus credits, sorry i forgot

  2. The Following 18 Users Say Thank You to Loz For This Useful Post:

    , , , , , , , , , , , , , , , , ,

  3. 10-29-2015, 09:00 PM
    itsSorrow's Avatar
    itsSorrow
    In my man cave
    itsSorrow's Avatar
    itsSorrow
    In my man cave
    3,533
    Posts
    8,883
    Reputation
    Dec 2012
    NextGenUpdate
    Originally Posted by Loz View Post
    The Golden Gun[/SIZE]

    **this is a FFA only gamemode**
    **go prone & press dpad left to toggle force host**


    Screenshot:
    You must login or register to view this content.


    You must login or register to view this content. suggested me to remake this gamemode from GoldenEye 007 (Quake source?), after he briefly explained me & watched a few videos i decided todo it, the gamemode isn't the exact same as the original or any variation of the original mod, but in general its pretty much the same beside a few little differences (read rules & info below)

    Rules & Info:
    The golden gun will always get one hit kills (collaterals aswell)
    Evryone can see the golden gun position with a world shader (an "head icon" like carepkg & dead player ones)
    7 random guns spawn around the map with 30 seconds cooldown after a player picks em up (with correct name in the hint string & correct shader on the minimap)
    Kills count towards your score only with the golden gun
    First player that gets to 20 points, wins the game
    You can't pickup any of the random weapons while holding the golden gun
    The one who kills the player with the golden gun, gets awarded with it
    In case the player with the golden gun suicides or other specific situations (example killing simultaneously), the golden gun will respawn to its original position
    *if you didn't saw the red text @ the beginning*
    This is a FFA only gamemode
    Go prone & press dpad left to toggle force host

    Download Links:
    You must login or register to view this content.
    You must login or register to view this content.
    You must login or register to view this content.

    Credits:
    Spoiler:
    dtx12 - master131 - craigschrist //making bo2 gsc possible
    imcsx //gsc studio
    xturntuplobbies //overflow fix - suggested gamemode & took a few decisions on it


    Kinda happy I knew about it before released :P
  4. 10-29-2015, 10:49 PM
    FRINZ's Avatar
    FRINZ
    I’m too L33T
    FRINZ's Avatar
    FRINZ
    I’m too L33T
    1,393
    Posts
    7,225
    Reputation
    Oct 2014
    NextGenUpdate
    tha moment were ngu users create better gamemodes than the own bo2 team LOL gg goodremake m9
    Last edited by FRINZ ; 10-29-2015 at 11:11 PM.

  5. The Following 2 Users Say Thank You to FRINZ For This Useful Post:

    ,

  6. 10-29-2015, 11:06 PM
    Im_YouViolateMe's Avatar
    Im_YouViolateMe
    NextGenUpdate Elite
    Im_YouViolateMe's Avatar
    Im_YouViolateMe
    NextGenUpdate Elite
    569
    Posts
    11,707
    Reputation
    Mar 2015
    NextGenUpdate
    Originally Posted by FRINZ View Post
    tha moment were ngu users create better gamemods than the own bo2 team LOL gg goodremake m9


    they're all motivated by money not creativity
  7. The Following User Thanked Im_YouViolateMe For This Useful Post:


  8. 10-29-2015, 11:10 PM
    FRINZ's Avatar
    FRINZ
    I’m too L33T
    FRINZ's Avatar
    FRINZ
    I’m too L33T
    1,393
    Posts
    7,225
    Reputation
    Oct 2014
    NextGenUpdate
    Originally Posted by YouViolateMe View Post
    they're all motivated by money not creativity


    Enzo
  9. 10-29-2015, 11:29 PM
    xPlayer420's Avatar
    xPlayer420
    Bounty hunter
    xPlayer420's Avatar
    xPlayer420
    Bounty hunter
    177
    Posts
    134
    Reputation
    Sep 2015
    NextGenUpdate
    im gonna try it Smile
  10. 10-29-2015, 11:54 PM
    11
    Posts
    50
    Reputation
    Apr 2015
    NextGenUpdate
    Good job on the new gamemode man Congratz will be trying it tommorow Happy thanks for your hard work i will enjoy playing this tommorow Happy
  11. 10-30-2015, 03:02 AM
    norge1's Avatar
    norge1
    < ^ > < ^ >
    norge1's Avatar
    norge1
    < ^ > < ^ >
    1,034
    Posts
    1,429
    Reputation
    Nov 2013
    NextGenUpdate
    Originally Posted by Loz View Post
    The Golden Gun[/SIZE]

    **this is a FFA only gamemode**
    **go prone & press dpad left to toggle force host**


    Screenshot:
    You must login or register to view this content.


    Videos:
    Spoiler:
    video by sneakerstreet:

    video by extinct:


    You must login or register to view this content. suggested me to remake this gamemode from GoldenEye 007 (Quake source?), after he briefly explained me & watched a few videos i decided todo it, the gamemode isn't the exact same as the original or any variation of the original mod, but in general its pretty much the same beside a few little differences (read rules & info below)

    Rules & Info:
    The golden gun will always get one hit kills (collaterals aswell)
    Evryone can see the golden gun position with a world shader (an "head icon" like carepkg & dead player ones)
    7 random guns spawn around the map with 30 seconds cooldown after a player picks em up (with correct name in the hint string & correct shader on the minimap)
    Kills count towards your score only with the golden gun
    First player that gets to 20 points, wins the game
    You can't pickup any of the random weapons while holding the golden gun
    The one who kills the player with the golden gun, gets awarded with it
    In case the player with the golden gun suicides or other specific situations (example killing simultaneously), the golden gun will respawn to its original position
    *if you didn't saw the red text @ the beginning*
    This is a FFA only gamemode
    Go prone & press dpad left to toggle force host

    Download Links:
    You must login or register to view this content.
    You must login or register to view this content.
    You must login or register to view this content.

    Credits:
    Spoiler:
    dtx12 - master131 - craigschrist //making bo2 gsc possible
    imcsx //gsc studio
    xturntuplobbies //overflow fix - suggested gamemode & took a few decisions on it


    so i wondered if you mind reading suggestions:
    is it possible to add players just players, so you can boot annoying people that dont play game right and/or just dont want to play it, or make it so they get killed and kicked after so many kills if they kill people without golden gun
    also i noticed theres delay when you get golden gun either pick up or kill. if you could add like that one perk to make movement and switching guns faster.
    aswell maybe some map edits throw some bunkers like war bunkers to defend your self.
    also maybe make it work for all gametypes i want to try this in ground war
    Last edited by norge1 ; 10-30-2015 at 04:52 PM.

  12. 10-30-2015, 09:15 AM
    DF_AUS's Avatar
    DF_AUS
    NextGenUpdate Elite
    DF_AUS's Avatar
    DF_AUS
    NextGenUpdate Elite
    832
    Posts
    7,768
    Reputation
    Jul 2014
    NextGenUpdate
    Loz,I just want to say thanks dude,with this gamemode,YVM slender man gamemode and turnts radiant menu the bo2 scene is alive and kicking once again Smile
  13. The Following User Thanked DF_AUS For This Useful Post:


  14. 10-30-2015, 10:01 AM
    iDecipher's Avatar
    iDecipher
    Bounty hunter
    iDecipher's Avatar
    iDecipher
    Bounty hunter
    174
    Posts
    411
    Reputation
    Mar 2014
    NextGenUpdate
    Aw man this brings back old memories from nintendo 64 days